Player Matchup

Athena
Athena
Davetherave3477
Athena
Level 65
God Stats
10W - 6L
1,631 SR
Queue Stats
167W - 175L
1,515 Elo+
Party 2
Skadi
Skadi
MagiccMikey
Skadi
Level 56
God Stats
14W - 18L
1,603 SR
Queue Stats
175W - 209L
1,441 Elo+
Party 2
Nu Wa
Nu Wa
Mapache450
Nu Wa
Level 108
God Stats
6W - 1L
1,500 SR
Queue Stats
118W - 128L
1,380 Elo+
Solo
Odin
Odin
MrPickleWhisker
Odin
Level 68
God Stats
3W - 2L
1,716 SR
Queue Stats
566W - 560L
1,485 Elo+
Party 2
Cliodhna
Cliodhna
banana_power_62
Cliodhna
Level 105
God Stats
6W - 6L
1,675 SR
Queue Stats
25W - 29L
1,430 Elo+
Solo
Team Averages
Level 80
1,625 SR
1,450 Elo+

VS

Team Averages
Level 52
1,343 SR
1,468 Elo+
Bacchus
Bacchus
James102303
Bacchus
Level 61
God Stats
2W - 6L
1,500 SR
Queue Stats
39W - 49L
1,431 Elo+
Party 1
Chang'e
Chang'e
LilMexicanCartel
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,818 Elo+
Party 1
Neith
Neith
MzAurora
Neith
Level 27
God Stats
2W - 4L
1,187 SR
Queue Stats
4W - 6L
1,255 Elo+
Party 1
King Arthur
King Arthur
PhatWilly_
King Arthur
Level 88
God Stats
1W - 3L
1,317 SR
Queue Stats
81W - 105L
1,415 Elo+
Party 1
Arachne
Arachne
Serpsy
Arachne
Level 56
God Stats
3W - 5L
1,211 SR
Queue Stats
20W - 21L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 10
9,874
470
5,644
16,531
20,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 3 / 9
10,675
508
12,873
10,702
4,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
20
5 / 1 / 10
12,924
615
20,357
12,975
5,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
3 / 2 / 6
10,728
511
6,320
18,546
14,368
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
20
12 / 3 / 5
12,952
617
15,651
16,251
7,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
James102303
Bacchus
14
0 / 5 / 6
9,630
459
6,266
17,996
22,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 7 / 3
8,935
425
4,944
15,174
4,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
MzAurora
Neith
15
2 / 2 / 1
9,782
466
6,319
10,524
3,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
PhatWilly_
King Arthur
15
1 / 4 / 4
10,383
494
11,059
16,769
18,318
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
Serpsy
Arachne
17
8 / 7 / 2
11,998
571
13,767
20,316
7,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
27
24
Kills
11
12
Deaths
25
40
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
3
10
1.67
L
Bacchus
James102303
Bacchus
0
5
6
0.6
L
0
7
3
0.21
W
4
3
9
2.83
W
Nu Wa
5
1
10
10
W
3
2
6
3
L
Neith
MzAurora
Neith
2
2
1
1.25
L
King Arthur
PhatWilly_
King Arthur
1
4
4
0.75
L
Arachne
Serpsy
Arachne
8
7
2
1.29
W
Cliodhna
12
3
5
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,845
Damage
42,355
75,005
Taken
80,779
51,407
Mitigated
56,647
25,273
Healing
17,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,644
1,565
0
2,904
16,531
20,114
657
4,490
12,041
30,180
0
L
Bacchus
James102303
Bacchus
6,266
564
0
2,773
17,996
22,346
93
6,547
11,249
39,934
0
L
4,944
624
2,684
2,950
15,174
4,780
850
5,904
8,965
46,541
0
W
12,873
4,309
0
2,595
10,702
4,014
3,075
1,965
8,025
0
67,832
W
Nu Wa
20,357
4,839
185
3,056
12,975
5,563
2,358
1,258
11,717
101,235
0
W
6,320
1,458
361
8,347
18,546
14,368
140
1,172
17,374
0
45,427
L
Neith
MzAurora
Neith
6,319
3,155
0
3,189
10,524
3,707
615
4,037
6,277
0
54,764
L
King Arthur
PhatWilly_
King Arthur
11,059
2,033
0
880
16,769
18,318
9
2,402
14,233
246
60,030
L
Arachne
Serpsy
Arachne
13,767
8,361
0
5,397
20,316
7,496
235
6,062
14,054
0
79,296
W
Cliodhna
15,651
1,739
0
7,825
16,251
7,348
1,719
2,522
13,729
0
101,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,153
Gold Earned
50,728
594
Minions Killed
463
0
Camps Cleared
0
2,087,425
Distance Traveled
1,889,833
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,874
470
44
2
0
428,809
7
L
Bacchus
9,630
459
49
2
0
375,312
4
L
Chang'e
8,935
425
77
4
0
356,232
3
W
Skadi
10,675
508
127
6
0
385,956
3
W
Nu Wa
12,924
615
156
7
0
407,474
1
W
Odin
10,728
511
98
5
0
404,234
2
L
Neith
9,782
466
108
5
0
352,439
0
L
King Arthur
10,383
494
118
6
0
389,014
0
L
Arachne
11,998
571
111
5
0
416,836
2
W
Cliodhna
12,952
617
169
8
0
460,952
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role