Player Matchup

Sol
Sol
HeathenGod95
Sol
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,460 Elo+
Solo
Neith
Neith
NIX-NAME-WASLOS
Neith
Level 120
God Stats
1W - 1L
1,529 SR
Queue Stats
6W - 6L
1,438 Elo+
Solo
Hel
Hel
miguelortizdomin
Hel
Level 119
God Stats
7W - 19L
1,404 SR
Queue Stats
511W - 904L
1,273 Elo+
Solo
Team Averages
Level 106
1,478 SR
1,391 Elo+

VS

Team Averages
Level 73
1,200 SR
1,326 Elo+
Bacchus
Bacchus
ItsSnoopLion
Bacchus
Level 12
God Stats
16W - 16L
1,029 SR
Queue Stats
24W - 22L
1,320 Elo+
Party 1
Thoth
Thoth
MajinVerse
Thoth
Level 146
God Stats
3W - 10L
1,277 SR
Queue Stats
156W - 227L
1,336 Elo+
Solo
Medusa
Medusa
terrenitup666
Medusa
Level 60
God Stats
13W - 14L
1,295 SR
Queue Stats
24W - 22L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 5
9,230
659
9,781
12,704
3,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
5 / 4 / 1
10,117
723
10,978
11,449
4,018
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 12 / 5
9,151
654
7,128
15,631
6,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ItsSnoopLion
Bacchus
14
2 / 0 / 15
10,465
748
8,119
11,507
14,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
15
7 / 4 / 9
10,501
750
13,720
10,011
3,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
13 / 4 / 4
11,797
843
12,971
14,442
5,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
8
Kills
22
22
Deaths
8
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
6
5
0.75
W
Bacchus
ItsSnoopLion
Bacchus
2
0
15
9.5
W
Thoth
7
4
9
2.88
L
5
4
1
1.38
L
1
12
5
0.29
W
13
4
4
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,887
Damage
34,810
39,784
Taken
35,960
13,493
Mitigated
23,694
6,042
Healing
6,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,781
995
276
1,122
12,704
3,126
0
6,975
5,729
29,662
0
W
Bacchus
ItsSnoopLion
Bacchus
8,119
1,378
480
1,591
11,507
14,889
412
5,553
5,954
22,083
0
W
Thoth
13,720
653
0
1,220
10,011
3,574
0
5,015
4,996
36,326
0
L
10,978
2,875
150
1,566
11,449
4,018
0
7,224
4,178
0
33,516
L
7,128
1,167
1,327
1,601
15,631
6,349
0
8,309
7,217
18,315
0
W
12,971
7,446
0
3,430
14,442
5,231
1,184
6,674
7,768
0
38,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,498
Gold Earned
32,763
121
Minions Killed
135
4
Camps Cleared
6
640,488
Distance Traveled
684,124
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,230
659
45
3
2
231,715
1
W
Bacchus
10,465
748
28
2
1
257,957
2
W
Thoth
10,501
750
55
4
1
206,244
1
L
Neith
10,117
723
45
3
2
213,405
3
L
Hel
9,151
654
31
2
0
195,368
1
W
Medusa
11,797
843
52
4
4
219,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role