Player Matchup

Geb
Geb
ConfusedMelon
Geb
Level 48
God Stats
16W - 12L
1,577 SR
Queue Stats
129W - 140L
1,431 Elo+
Solo
Amaterasu
Amaterasu
Czar17
Amaterasu
Level 63
God Stats
19W - 9L
1,934 SR
Queue Stats
52W - 29L
1,719 Elo+
Party 1
Thanatos
Thanatos
GrantExMachina
Thanatos
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
32W - 10L
1,861 Elo+
Party 1
Agni
Agni
ThePeyPey
Agni
Level 98
God Stats
19W - 9L
1,822 SR
Queue Stats
261W - 237L
1,650 Elo+
Party 1
Rama
Rama
ZVDDY
Rama
Level 18
God Stats
6W - 7L
1,483 SR
Queue Stats
13W - 17L
1,454 Elo+
Party 1
Team Averages
Level 47
1,663 SR
1,623 Elo+

VS

Team Averages
Level 72
1,473 SR
1,606 Elo+
Pele
Pele
Arabellex
Pele
Level 47
God Stats
30W - 25L
1,501 SR
Queue Stats
197W - 221L
1,514 Elo+
Party 3
Vamana
Vamana
FestiveGhost11
Vamana
Level 109
God Stats
0W - 4L
1,586 SR
Queue Stats
116W - 107L
1,535 Elo+
Party 3
Ymir
Ymir
JackUhlKiller55
Ymir
Level 48
God Stats
17W - 9L
1,278 SR
Queue Stats
112W - 84L
1,784 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
YourGirlsLoofa
Ah Muzen Cab
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 152L
1,625 Elo+
Party 2
Ra
Ra
xaneth55
Ra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 87L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 4
7,207
515
6,485
10,965
9,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Czar17
Amaterasu
13
2 / 1 / 0
7,874
562
3,813
11,724
8,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
15
9 / 0 / 5
9,119
651
13,142
9,822
3,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Agni
15
2 / 0 / 8
8,829
631
6,418
4,037
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
ZVDDY
Rama
12
2 / 2 / 3
7,102
507
6,711
7,708
2,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
1 / 5 / 0
6,876
491
5,473
11,047
2,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

14
1 / 1 / 0
8,341
596
8,193
10,020
7,505
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 2 / 1
7,074
505
3,642
11,674
10,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
YourGirlsLoofa
Ah Muzen Cab
11
1 / 3 / 1
6,579
470
6,595
9,981
3,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 0
7,255
518
2,694
5,588
1,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
15
Kills
4
4
Deaths
15
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Pele
1
5
0
0.2
W
0
1
4
2
W
Amaterasu
Czar17
Amaterasu
2
1
0
2
L
1
1
0
1
W
Thanatos
9
0
5
11.5
L
1
2
1
0.75
W
Agni
2
0
8
6
L
Ah Muzen Cab
YourGirlsLoofa
Ah Muzen Cab
1
3
1
0.5
W
Rama
ZVDDY
Rama
2
2
3
1.75
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,569
Damage
26,597
44,256
Taken
48,310
25,414
Mitigated
24,867
23,978
Healing
14,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
5,473
726
0
2,968
11,047
2,335
0
2,460
8,479
0
42,185
W
6,485
338
114
3,129
10,965
9,812
0
3,000
7,883
32,635
0
W
Amaterasu
Czar17
Amaterasu
3,813
2,024
80
6,730
11,724
8,252
0
1,420
10,304
0
42,988
L
8,193
3,531
0
2,886
10,020
7,505
288
1,098
8,852
6,699
50,550
W
Thanatos
13,142
4,418
0
10,420
9,822
3,467
0
944
8,846
0
56,130
L
3,642
728
43
2,757
11,674
10,093
0
3,712
7,910
24,240
0
W
Agni
6,418
672
0
700
4,037
1,293
0
1,169
2,800
66,284
0
L
Ah Muzen Cab
YourGirlsLoofa
Ah Muzen Cab
6,595
4,051
0
4,412
9,981
3,313
0
3,459
6,522
0
46,385
W
Rama
ZVDDY
Rama
6,711
4,612
0
2,805
7,708
2,590
1,026
1,207
6,423
0
43,222
L
2,694
158
330
1,467
5,588
1,621
162
1,780
3,644
43,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,131
Gold Earned
36,125
494
Minions Killed
433
0
Camps Cleared
0
1,487,532
Distance Traveled
1,325,245
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,876
491
85
6
0
306,802
3
W
Geb
7,207
515
55
4
0
272,545
0
W
Amaterasu
7,874
562
99
7
0
294,967
2
L
Vamana
8,341
596
135
10
0
252,226
1
W
Thanatos
9,119
651
93
7
0
351,198
1
L
Ymir
7,074
505
37
3
0
260,802
1
W
Agni
8,829
631
146
10
0
311,861
3
L
Ah Muzen Cab
6,579
470
84
6
0
248,920
2
W
Rama
7,102
507
101
7
0
256,961
5
L
Ra
7,255
518
92
7
0
256,495
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role