Player Matchup

Gilgamesh
Gilgamesh
Jhonnysins32
Gilgamesh
Level 67
God Stats
53W - 28L
1,734 SR
Queue Stats
404W - 393L
1,420 Elo+
Party 1
Agni
Agni
OldSchoolGND187
Agni
Level 24
God Stats
0W - 2L
1,262 SR
Queue Stats
4W - 12L
1,261 Elo+
Party 1
Pele
Pele
Reaper5Edge
Pele
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 13L
1,408 Elo+
Solo
Sol
Sol
Roadds_Rage-YT
Sol
Level 100
God Stats
8W - 6L
1,543 SR
Queue Stats
129W - 133L
1,430 Elo+
Solo
Da Ji
Da Ji
VitorRibeiro050
Da Ji
Level 125
God Stats
3W - 4L
1,717 SR
Queue Stats
58W - 75L
1,373 Elo+
Solo
Team Averages
Level 88
1,551 SR
1,379 Elo+

VS

Team Averages
Level 70
1,487 SR
1,525 Elo+
Chiron
Chiron
 
Chiron
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
DOCTOR XRAGE
Cernunnos
Level 37
God Stats
13W - 5L
1,460 SR
Queue Stats
388W - 445L
1,479 Elo+
Party 2
Merlin
Merlin
Itz__Viiper__
Merlin
Level 68
God Stats
6W - 1L
1,500 SR
Queue Stats
85W - 83L
1,604 Elo+
Party 3
Arachne
Arachne
Maitre_Rancourt
Arachne
Level 45
God Stats
22W - 17L
1,762 SR
Queue Stats
41W - 52L
1,665 Elo+
Party 3
Jormungandr
Jormungandr
hipocrisy88
Jormungandr
Level 118
God Stats
16W - 13L
1,213 SR
Queue Stats
309W - 321L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jhonnysins32
Gilgamesh
7
3 / 3 / 3
5,120
569
2,605
6,419
3,208
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
1 / 8 / 0
4,452
495
2,994
6,463
1,696
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
3,180
353
0
0
0
8
3 / 3 / 3
5,205
578
5,364
3,796
859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

3
0 / 1 / 0
3,637
404
163
2,080
511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
1 / 0 / 2
6,028
670
2,293
4,223
1,408
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
DOCTOR XRAGE
Cernunnos
8
3 / 3 / 0
5,218
580
3,845
5,243
1,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
7 / 2 / 1
6,535
726
3,227
3,764
1,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 0 / 3
6,507
723
2,546
5,400
1,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
hipocrisy88
Jormungandr
9
1 / 2 / 5
5,790
643
1,934
5,705
3,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
7
Kills
15
15
Deaths
7
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
0
2
2
W
Cernunnos
DOCTOR XRAGE
Cernunnos
3
3
0
1
W
7
2
1
3.75
L
Gilgamesh
Jhonnysins32
Gilgamesh
3
3
3
1.5
W
3
0
3
4.5
L
1
8
0
0.13
L
0
0
0
0
L
3
3
3
1.5
L
0
1
0
0
W
Jormungandr
hipocrisy88
Jormungandr
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,126
Damage
13,845
18,758
Taken
24,335
6,274
Mitigated
8,922
2,576
Healing
9,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
2,293
910
103
3,176
4,223
1,408
829
1,039
3,116
0
32,193
W
Cernunnos
DOCTOR XRAGE
Cernunnos
3,845
2,143
175
1,472
5,243
1,325
1,103
1,723
3,368
0
19,905
W
3,227
842
0
750
3,764
1,090
1,401
982
2,676
23,589
0
L
Gilgamesh
Jhonnysins32
Gilgamesh
2,605
635
0
1,013
6,419
3,208
0
1,578
4,787
0
8,129
W
2,546
1,783
0
2,816
5,400
1,998
421
1,562
3,688
0
36,686
L
2,994
642
0
357
6,463
1,696
162
1,710
4,609
16,042
0
L
0
0
0
0
0
0
0
0
0
0
0
L
5,364
2,025
0
634
3,796
859
0
1,024
2,732
21,353
0
L
163
57
0
572
2,080
511
0
565
1,469
0
5,836
W
Jormungandr
hipocrisy88
Jormungandr
1,934
648
0
716
5,705
3,101
418
2,436
3,129
17,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,594
Gold Earned
30,078
110
Minions Killed
286
0
Camps Cleared
0
491,949
Distance Traveled
880,633
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,028
670
75
8
0
163,440
0
W
Cernunnos
5,218
580
37
4
0
152,207
3
W
Merlin
6,535
726
53
6
0
171,614
0
L
Gilgamesh
5,120
569
11
1
0
157,715
0
W
Arachne
6,507
723
87
10
0
222,905
0
L
Agni
4,452
495
36
4
0
134,106
0
L
Pele
3,180
353
0
0
0
0
0
L
Sol
5,205
578
44
5
0
155,582
2
L
Da Ji
3,637
404
19
2
0
44,546
0
W
Jormungandr
5,790
643
34
4
0
170,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role