Player Matchup

Neith
Neith
BabyBlues22
Neith
Level 124
God Stats
59W - 68L
1,717 SR
Queue Stats
137W - 164L
1,641 Elo+
Party 1
Anubis
Anubis
FN Despair
Anubis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Rama
Rama
Hellamurphy
Rama
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,498 Elo+
Party 1
Ymir
Ymir
KissMyAsi
Ymir
Level 127
God Stats
15W - 14L
1,621 SR
Queue Stats
137W - 165L
1,641 Elo+
Party 1
Kukulkan
Kukulkan
TuskenMuffin
Kukulkan
Level 108
God Stats
5W - 4L
1,956 SR
Queue Stats
65W - 97L
1,667 Elo+
Party 1
Team Averages
Level 85
1,659 SR
1,589 Elo+

VS

Team Averages
Level 90
1,426 SR
1,475 Elo+
Osiris
Osiris
Bukakecake
Osiris
Level 90
God Stats
4W - 0L
1,500 SR
Queue Stats
12W - 9L
1,341 Elo+
Solo
Geb
Geb
Radioacktive2800
Geb
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 43L
1,496 Elo+
Solo
Tiamat
Tiamat
SUPERIORR_MINDZZ
Tiamat
Level 120
God Stats
3W - 6L
1,226 SR
Queue Stats
381W - 396L
1,476 Elo+
Solo
Awilix
Awilix
o TRex Hands o
Awilix
Level 128
God Stats
3W - 3L
1,195 SR
Queue Stats
66W - 78L
1,462 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
weinercrusher
Morgan Le Fay
Level 91
God Stats
5W - 7L
1,711 SR
Queue Stats
188W - 168L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 3
10,540
753
9,916
14,229
4,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
FN Despair
Anubis
17
6 / 8 / 1
10,207
729
9,507
13,895
5,701
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 5 / 3
8,845
632
3,995
14,546
6,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
16
0 / 3 / 10
9,730
695
8,107
20,943
24,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
TuskenMuffin
Kukulkan
17
2 / 6 / 5
10,133
724
13,545
11,448
3,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bukakecake
Osiris
17
2 / 3 / 11
9,940
710
9,126
15,857
14,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
1 / 1 / 16
9,806
700
12,642
18,806
19,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
6 / 3 / 11
11,063
790
19,590
11,663
8,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
9 / 5 / 4
11,395
814
10,897
12,933
6,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
weinercrusher
Morgan Le Fay
20
9 / 0 / 7
12,542
896
15,268
5,692
2,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
76
12
Kills
27
27
Deaths
12
22
Assists
49
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
W
Osiris
Bukakecake
Osiris
2
3
11
2.5
L
Anubis
FN Despair
Anubis
6
8
1
0.81
L
0
5
3
0.3
L
Ymir
0
3
10
1.67
W
1
1
16
9
W
6
3
11
3.83
L
Kukulkan
TuskenMuffin
Kukulkan
2
6
5
0.75
W
9
5
4
2.2
W
Morgan Le Fay
weinercrusher
Morgan Le Fay
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,070
Damage
67,523
75,061
Taken
64,951
44,879
Mitigated
50,766
9,672
Healing
12,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,916
3,709
170
1,794
14,229
4,940
872
9,077
4,812
0
35,881
W
Osiris
Bukakecake
Osiris
9,126
2,036
1,153
2,323
15,857
14,054
654
9,941
5,916
0
18,210
L
Anubis
FN Despair
Anubis
9,507
304
495
1,172
13,895
5,701
88
6,268
7,393
33,081
0
L
3,995
2,311
180
2,108
14,546
6,101
200
9,129
5,249
0
17,726
L
Ymir
8,107
811
760
1,520
20,943
24,371
0
14,012
6,204
20,065
0
W
12,642
1,366
675
5,789
18,806
19,222
0
8,577
10,229
20,907
0
W
19,590
911
0
1,712
11,663
8,389
1,241
5,484
6,179
45,827
0
L
Kukulkan
TuskenMuffin
Kukulkan
13,545
1,366
742
731
11,448
3,766
171
7,391
3,903
52,426
0
W
10,897
4,683
0
584
12,933
6,329
1,753
5,625
7,308
0
34,741
W
Morgan Le Fay
weinercrusher
Morgan Le Fay
15,268
1,719
0
680
5,692
2,772
524
1,532
4,160
75,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,455
Gold Earned
54,746
263
Minions Killed
279
0
Camps Cleared
0
1,220,652
Distance Traveled
1,412,262
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,540
753
61
4
0
262,951
0
W
Osiris
9,940
710
14
1
0
286,659
3
L
Anubis
10,207
729
58
4
0
210,357
2
L
Rama
8,845
632
28
2
0
237,146
0
L
Ymir
9,730
695
24
2
0
249,054
1
W
Geb
9,806
700
22
2
0
295,678
5
W
Tiamat
11,063
790
66
5
0
261,789
2
L
Kukulkan
10,133
724
92
7
0
261,144
0
W
Awilix
11,395
814
45
3
0
267,537
1
W
Morgan Le Fay
12,542
896
132
9
0
300,599
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role