Player Matchup

Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Budalizam
Chaac
Level 148
God Stats
9W - 1L
1,886 SR
Queue Stats
541W - 280L
1,806 Elo+
Party 1
Xbalanque
Xbalanque
Nosquick
Xbalanque
Level 145
God Stats
10W - 1L
1,298 SR
Queue Stats
270W - 118L
1,855 Elo+
Party 1
Team Averages
Level 151
1,561 SR
1,720 Elo+

VS

Team Averages
Level 60
1,653 SR
1,437 Elo+
Scylla
Scylla
JIMBOB1882
Scylla
Level 83
God Stats
0W - 1L
1,745 SR
Queue Stats
17W - 8L
1,445 Elo+
Party 2
Achilles
Achilles
NeoS77
Achilles
Level 82
God Stats
2W - 1L
1,714 SR
Queue Stats
37W - 29L
1,356 Elo+
Party 2
Xing Tian
Xing Tian
TornadoZephyr
Xing Tian
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 30L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
5 / 1 / 7
6,848
978
8,299
5,747
2,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Budalizam
Chaac
11
4 / 0 / 6
6,605
944
4,164
6,547
4,599
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
Nosquick
Xbalanque
11
4 / 0 / 8
6,925
989
11,153
3,958
1,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JIMBOB1882
Scylla
8
1 / 4 / 0
5,229
747
2,296
6,466
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
NeoS77
Achilles
8
0 / 4 / 1
4,698
671
3,226
9,496
5,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Xing Tian
TornadoZephyr
Xing Tian
8
0 / 5 / 1
4,945
706
2,526
11,561
6,397
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
13
Kills
1
1
Deaths
13
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
1
7
8.5
W
Chaac
Budalizam
Chaac
4
0
6
7
L
Scylla
JIMBOB1882
Scylla
1
4
0
0.25
L
Achilles
NeoS77
Achilles
0
4
1
0.13
W
Xbalanque
Nosquick
Xbalanque
4
0
8
8
L
Xing Tian
TornadoZephyr
Xing Tian
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,616
Damage
8,048
16,252
Taken
27,523
8,182
Mitigated
13,283
5,061
Healing
3,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
8,299
3,220
0
1,027
5,747
2,235
1,019
1,947
3,513
22,727
2,909
W
Chaac
Budalizam
Chaac
4,164
562
270
2,465
6,547
4,599
146
1,605
4,832
0
14,835
L
Scylla
JIMBOB1882
Scylla
2,296
314
0
387
6,466
1,494
0
2,192
4,274
14,328
0
L
Achilles
NeoS77
Achilles
3,226
1,136
0
1,071
9,496
5,392
0
2,267
7,229
0
6,068
W
Xbalanque
Nosquick
Xbalanque
11,153
7,001
0
1,299
3,958
1,348
1,052
1,211
2,630
0
27,510
L
Xing Tian
TornadoZephyr
Xing Tian
2,526
277
225
1,915
11,561
6,397
0
3,354
8,207
6,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,378
Gold Earned
14,872
91
Minions Killed
42
6
Camps Cleared
0
460,121
Distance Traveled
370,710
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,848
978
29
4
3
142,771
0
W
Chaac
6,605
944
20
3
1
159,252
2
L
Scylla
5,229
747
20
3
0
119,129
3
L
Achilles
4,698
671
12
2
0
128,146
0
W
Xbalanque
6,925
989
42
6
2
158,098
0
L
Xing Tian
4,945
706
10
1
0
123,435
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role