Player Matchup

Fafnir
Fafnir
Bickdig43
Fafnir
Level 51
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 50L
1,498 Elo+
Party 1
Rama
Rama
GuardianSalt
Rama
Level 129
God Stats
10W - 5L
1,791 SR
Queue Stats
206W - 154L
1,559 Elo+
Party 1
Bastet
Bastet
MarronExpress
Bastet
Level 65
God Stats
2W - 0L
1,713 SR
Queue Stats
57W - 45L
1,524 Elo+
Party 1
Olorun
Olorun
tommyf153
Olorun
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 53L
1,473 Elo+
Party 1
Vamana
Vamana
wulsco
Vamana
Level 141
God Stats
1W - 1L
1,262 SR
Queue Stats
152W - 95L
1,596 Elo+
Party 1
Team Averages
Level 95
1,553 SR
1,530 Elo+

VS

Team Averages
Level 77
1,429 SR
1,400 Elo+
Khepri
Khepri
Beere1309
Khepri
Level 58
God Stats
8W - 8L
1,500 SR
Queue Stats
71W - 85L
1,453 Elo+
Party 2
Hades
Hades
DarkMagician347
Hades
Level 68
God Stats
2W - 4L
1,500 SR
Queue Stats
119W - 132L
1,397 Elo+
Solo
Loki
Loki
Elathom
Loki
Level 62
God Stats
1W - 4L
1,145 SR
Queue Stats
200W - 179L
1,453 Elo+
Party 2
Freya
Freya
baines21
Freya
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,434 Elo+
Party 3
Sun Wukong
Sun Wukong
jedirees31
Sun Wukong
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,262 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Bickdig43
Fafnir
14
1 / 1 / 8
9,557
531
3,667
11,211
13,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
4 / 1 / 1
11,206
623
13,581
10,452
4,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
3 / 3 / 3
9,669
537
6,809
13,326
4,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
tommyf153
Olorun
18
8 / 3 / 8
11,329
629
19,553
17,206
8,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
wulsco
Vamana
18
5 / 1 / 4
11,246
625
9,693
13,588
11,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Beere1309
Khepri
12
1 / 2 / 2
7,387
410
2,863
12,815
4,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
2 / 7 / 4
8,146
453
10,663
16,354
8,182
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Elathom
Loki
13
3 / 7 / 1
8,182
455
7,531
14,403
3,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
baines21
Freya
14
2 / 1 / 1
8,514
473
6,030
7,639
2,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
jedirees31
Sun Wukong
15
1 / 4 / 2
9,274
515
11,098
17,218
12,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
21
Kills
9
9
Deaths
21
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Khepri
Beere1309
Khepri
1
2
2
1
W
Fafnir
Bickdig43
Fafnir
1
1
8
5
L
2
7
4
0.57
L
Loki
Elathom
Loki
3
7
1
0.5
W
4
1
1
4.5
W
3
3
3
1.5
L
Freya
baines21
Freya
2
1
1
2.5
L
Sun Wukong
jedirees31
Sun Wukong
1
4
2
0.5
W
Olorun
tommyf153
Olorun
8
3
8
4
W
Vamana
wulsco
Vamana
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,303
Damage
38,185
65,783
Taken
68,429
42,536
Mitigated
31,381
35,209
Healing
21,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Beere1309
Khepri
2,863
95
289
4,316
12,815
4,164
0
626
12,189
25,375
0
W
Fafnir
Bickdig43
Fafnir
3,667
887
243
2,556
11,211
13,509
199
4,255
6,956
20,973
7,815
L
10,663
665
483
3,808
16,354
8,182
0
9,940
6,414
40,803
0
L
Loki
Elathom
Loki
7,531
2,840
71
2,895
14,403
3,701
0
4,145
10,258
0
39,432
W
13,581
11,928
0
7,240
10,452
4,287
2,751
3,498
6,954
0
108,354
W
6,809
1,358
0
5,231
13,326
4,893
63
3,032
10,175
0
61,109
L
Freya
baines21
Freya
6,030
1,975
0
2,947
7,639
2,431
0
2,698
4,941
51,850
0
L
Sun Wukong
jedirees31
Sun Wukong
11,098
1,768
0
6,776
17,218
12,903
0
2,996
14,222
3,808
62,797
W
Olorun
tommyf153
Olorun
19,553
10,295
1,211
10,726
17,206
8,377
0
6,829
10,258
89,792
10,142
W
Vamana
wulsco
Vamana
9,693
4,955
0
8,002
13,588
11,470
0
3,606
9,418
0
81,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,007
Gold Earned
41,503
656
Minions Killed
428
0
Camps Cleared
0
1,701,031
Distance Traveled
1,718,278
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,387
410
34
2
0
375,620
0
W
Fafnir
9,557
531
53
3
0
340,920
1
L
Hades
8,146
453
75
4
0
299,584
3
L
Loki
8,182
455
58
3
0
371,829
2
W
Rama
11,206
623
191
11
0
304,684
2
W
Bastet
9,669
537
112
6
0
373,185
2
L
Freya
8,514
473
117
7
0
359,112
2
L
Sun Wukong
9,274
515
144
8
0
312,133
0
W
Olorun
11,329
629
136
8
0
321,053
7
W
Vamana
11,246
625
164
9
0
361,189
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role