Player Matchup

Nemesis
Nemesis
SNKKUMA
Nemesis
Level 17
God Stats
21W - 31L
1,188 SR
Queue Stats
66W - 150L
1,165 Elo+
Party 2
Ares
Ares
Zenitee
Ares
Level 95
God Stats
1W - 2L
1,266 SR
Queue Stats
66W - 67L
1,456 Elo+
Solo
Bellona
Bellona
thalasee57
Bellona
Level 42
God Stats
25W - 31L
1,422 SR
Queue Stats
63W - 126L
1,273 Elo+
Party 2
Team Averages
Level 51
1,292 SR
1,298 Elo+

VS

Team Averages
Level 52
1,436 SR
1,378 Elo+
Anubis
Anubis
Jeffke8
Anubis
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 41L
1,508 Elo+
Party 1
Artio
Artio
LilSimbi
Artio
Level 74
God Stats
2W - 4L
1,564 SR
Queue Stats
29W - 42L
1,551 Elo+
Party 1
Izanami
Izanami
mangust11
Izanami
Level 65
God Stats
0W - 2L
1,245 SR
Queue Stats
17W - 54L
1,074 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
SNKKUMA
Nemesis
17
5 / 5 / 15
12,656
744
11,115
15,162
10,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
Zenitee
Ares
17
6 / 1 / 15
13,150
774
16,676
19,458
25,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
thalasee57
Bellona
17
13 / 3 / 10
13,318
783
22,604
20,407
20,250
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jeffke8
Anubis
17
4 / 9 / 4
11,805
694
17,001
21,556
12,857
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
LilSimbi
Artio
16
4 / 5 / 5
12,441
732
8,134
21,382
25,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
mangust11
Izanami
14
1 / 10 / 6
10,312
607
13,847
14,724
5,802
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
24
Kills
9
9
Deaths
24
40
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
Jeffke8
Anubis
4
9
4
0.67
L
Artio
LilSimbi
Artio
4
5
5
1.3
W
Nemesis
SNKKUMA
Nemesis
5
5
15
2.5
W
Ares
Zenitee
Ares
6
1
15
13.5
L
Izanami
mangust11
Izanami
1
10
6
0.4
W
Bellona
thalasee57
Bellona
13
3
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,395
Damage
38,982
55,027
Taken
57,662
56,225
Mitigated
44,391
9,824
Healing
16,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Jeffke8
Anubis
17,001
695
122
6,598
21,556
12,857
240
7,067
14,366
64,650
0
L
Artio
LilSimbi
Artio
8,134
347
2,821
6,312
21,382
25,732
135
6,333
14,529
28,810
0
W
Nemesis
SNKKUMA
Nemesis
11,115
5,088
0
2,976
15,162
10,873
739
7,829
6,733
0
32,892
W
Ares
Zenitee
Ares
16,676
815
0
4,510
19,458
25,102
475
8,015
11,443
35,553
0
L
Izanami
mangust11
Izanami
13,847
7,760
0
480
14,724
5,802
1,228
3,884
10,707
0
37,682
W
Bellona
thalasee57
Bellona
22,604
7,530
793
1,545
20,407
20,250
1,168
9,507
10,900
0
49,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,124
Gold Earned
34,558
137
Minions Killed
169
2
Camps Cleared
8
912,953
Distance Traveled
786,789
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,805
694
96
6
6
238,659
6
L
Artio
12,441
732
27
2
1
300,838
4
W
Nemesis
12,656
744
46
3
1
316,662
3
W
Ares
13,150
774
33
2
0
318,634
5
L
Izanami
10,312
607
46
3
1
247,292
7
W
Bellona
13,318
783
58
3
1
277,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role