Player Matchup

Gilgamesh
Gilgamesh
Elorza97
Gilgamesh
Level 105
God Stats
3W - 3L
1,500 SR
Queue Stats
123W - 135L
1,497 Elo+
Solo
Sol
Sol
IntusMortuis150
Sol
Level 62
God Stats
2W - 1L
1,114 SR
Queue Stats
20W - 23L
1,459 Elo+
Party 2
Neith
Neith
Loivissia
Neith
Level 128
God Stats
7W - 4L
1,561 SR
Queue Stats
18W - 17L
1,444 Elo+
Party 2
Team Averages
Level 98
1,392 SR
1,467 Elo+

VS

Team Averages
Level 82
1,616 SR
1,454 Elo+
Hades
Hades
Arch2078
Hades
Level 159
God Stats
20W - 19L
1,500 SR
Queue Stats
778W - 1,002L
1,442 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Artemys
Cu Chulainn
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 191L
1,437 Elo+
Solo
Chaac
Chaac
Deadnoise91
Chaac
Level 28
God Stats
4W - 6L
1,848 SR
Queue Stats
24W - 40L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Elorza97
Gilgamesh
16
12 / 4 / 7
12,424
777
15,678
17,379
14,968
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
7 / 4 / 10
11,776
736
16,537
12,004
3,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
Loivissia
Neith
17
4 / 3 / 17
11,878
742
20,271
12,048
3,722
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Arch2078
Hades
15
7 / 9 / 4
11,797
737
12,958
20,324
11,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
Artemys
Cu Chulainn
12
1 / 10 / 7
9,383
586
11,030
23,073
14,416
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 4 / 6
10,887
680
10,740
16,814
19,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
28
23
Kills
11
11
Deaths
23
34
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hades
Arch2078
Hades
7
9
4
1
L
Cu Chulainn
Artemys
Cu Chulainn
1
10
7
0.45
L
3
4
6
1.5
W
Gilgamesh
Elorza97
Gilgamesh
12
4
7
3.88
W
7
4
10
3
W
Neith
Loivissia
Neith
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,486
Damage
34,728
41,431
Taken
60,211
22,550
Mitigated
45,075
12,078
Healing
10,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Arch2078
Hades
12,958
635
779
3,831
20,324
11,212
0
4,298
16,026
29,975
0
L
Cu Chulainn
Artemys
Cu Chulainn
11,030
4,615
0
2,316
23,073
14,416
0
7,029
16,044
0
33,312
L
10,740
2,330
0
3,612
16,814
19,447
0
4,543
12,271
0
35,354
W
Gilgamesh
Elorza97
Gilgamesh
15,678
5,434
154
4,358
17,379
14,968
515
4,174
12,935
0
37,657
W
16,537
6,212
66
4,275
12,004
3,860
935
4,495
7,471
41,646
3,644
W
Neith
Loivissia
Neith
20,271
6,824
0
3,225
12,048
3,722
1,166
4,140
7,633
0
47,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,078
Gold Earned
32,067
142
Minions Killed
135
7
Camps Cleared
6
798,101
Distance Traveled
697,095
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,797
737
42
3
1
216,737
0
L
Cu Chulainn
9,383
586
38
2
3
228,119
0
L
Chaac
10,887
680
55
3
2
252,239
0
W
Gilgamesh
12,424
777
24
2
1
275,595
3
W
Sol
11,776
736
58
4
5
256,072
1
W
Neith
11,878
742
60
4
1
266,434
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role