Player Matchup

Anubis
Anubis
Sade_Kush707
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 22L
874 Elo+
Party 1
Cthulhu
Cthulhu
SweetGráss
Cthulhu
Level 6
God Stats
1W - 12L
1,063 SR
Queue Stats
1W - 21L
931 Elo+
Party 1
Charybdis
Charybdis
xElizabethxo
Charybdis
Level 35
God Stats
0W - 3L
1,306 SR
Queue Stats
8W - 40L
1,093 Elo+
Party 1
Team Averages
Level 19
1,290 SR
966 Elo+

VS

Team Averages
Level 41
1,612 SR
1,324 Elo+
Fenrir
Fenrir
BeatsByJNC
Fenrir
Level 38
God Stats
7W - 8L
1,701 SR
Queue Stats
45W - 60L
1,323 Elo+
Party 2
Cthulhu
Cthulhu
Obi-Twon-123251
Cthulhu
Level 57
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 34L
1,320 Elo+
Solo
Olorun
Olorun
handwovengerm11
Olorun
Level 29
God Stats
6W - 4L
1,634 SR
Queue Stats
38W - 48L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
1 / 6 / 2
8,542
610
4,589
10,085
4,706
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
SweetGráss
Cthulhu
13
0 / 5 / 4
8,446
603
7,344
22,077
11,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Charybdis
xElizabethxo
Charybdis
14
3 / 3 / 1
9,701
693
12,003
12,970
4,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BeatsByJNC
Fenrir
15
3 / 1 / 10
10,082
720
8,756
11,435
10,357
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 2 / 9
10,048
718
11,799
13,782
8,737
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

16
8 / 1 / 5
10,921
780
17,661
13,409
4,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
4
Kills
14
14
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BeatsByJNC
Fenrir
3
1
10
8
W
3
2
9
3.75
L
Anubis
1
6
2
0.33
L
Cthulhu
SweetGráss
Cthulhu
0
5
4
0.4
W
8
1
5
10.5
L
Charybdis
xElizabethxo
Charybdis
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,936
Damage
38,216
45,132
Taken
38,626
21,392
Mitigated
23,929
9,653
Healing
12,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BeatsByJNC
Fenrir
8,756
1,781
568
2,685
11,435
10,357
451
2,358
7,915
322
17,196
W
11,799
442
562
688
13,782
8,737
0
5,449
7,907
35,016
0
L
Anubis
4,589
419
0
1,424
10,085
4,706
0
7,076
2,973
17,855
0
L
Cthulhu
SweetGráss
Cthulhu
7,344
456
0
5,905
22,077
11,726
0
14,451
7,433
19,953
0
W
17,661
10,975
1,477
6,926
13,409
4,835
1,876
4,096
9,022
68,846
0
L
Charybdis
xElizabethxo
Charybdis
12,003
6,237
539
1,785
12,970
4,960
0
8,101
4,791
0
35,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,689
Gold Earned
31,051
113
Minions Killed
156
2
Camps Cleared
8
687,913
Distance Traveled
747,494
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,082
720
14
1
1
261,119
2
W
Cthulhu
10,048
718
57
4
0
266,389
2
L
Anubis
8,542
610
29
2
0
201,553
0
L
Cthulhu
8,446
603
32
2
0
248,181
1
W
Olorun
10,921
780
85
6
7
219,986
0
L
Charybdis
9,701
693
52
4
2
238,179
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role