Player Matchup

Agni
Agni
Angerbane
Agni
Level 126
God Stats
1W - 1L
1,400 SR
Queue Stats
6W - 2L
1,586 Elo+
Party 1
Osiris
Osiris
DATLCAN
Osiris
Level 85
God Stats
1W - 0L
1,313 SR
Queue Stats
20W - 10L
1,530 Elo+
Party 1
Bacchus
Bacchus
EmoLawn666
Bacchus
Level 149
God Stats
8W - 10L
1,361 SR
Queue Stats
232W - 237L
1,572 Elo+
Solo
Fenrir
Fenrir
Lendеr
Fenrir
Level 146
God Stats
32W - 21L
1,637 SR
Queue Stats
311W - 232L
1,591 Elo+
Party 1
Chiron
Chiron
Nutax
Chiron
Level 160
God Stats
5W - 5L
1,481 SR
Queue Stats
298W - 223L
1,514 Elo+
Party 1
Team Averages
Level 133
1,439 SR
1,559 Elo+

VS

Team Averages
Level 85
1,548 SR
1,599 Elo+
He Bo
He Bo
Dakotaisaqt69
He Bo
Level 84
God Stats
5W - 9L
1,500 SR
Queue Stats
78W - 82L
1,491 Elo+
Party 2
Medusa
Medusa
Mlllkey
Medusa
Level 56
God Stats
2W - 1L
1,740 SR
Queue Stats
60W - 47L
1,505 Elo+
Party 2
Set
Set
ShinMegamiTensei
Set
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 96L
1,889 Elo+
Solo
Cthulhu
Cthulhu
ShrimpTail1229
Cthulhu
Level 61
God Stats
3W - 3L
1,534 SR
Queue Stats
85W - 77L
1,560 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ShrimpTail1230
Tsukuyomi
Level 109
God Stats
16W - 11L
1,465 SR
Queue Stats
398W - 340L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
0 / 0 / 2
5,910
591
1,729
1,771
524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
DATLCAN
Osiris
11
2 / 4 / 2
6,489
649
6,871
9,510
6,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
EmoLawn666
Bacchus
10
1 / 0 / 1
6,160
616
1,793
3,486
2,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Lendеr
Fenrir
12
8 / 1 / 0
7,508
751
4,407
6,527
2,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
Nutax
Chiron
11
0 / 0 / 1
6,210
621
2,906
4,539
1,158
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,493
549
989
4,380
1,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Mlllkey
Medusa
10
0 / 1 / 0
5,381
538
2,070
5,236
1,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 1 / 2
5,297
530
2,016
6,970
2,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 1 / 0
4,589
459
608
3,335
1,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
ShrimpTail1230
Tsukuyomi
11
4 / 4 / 1
6,552
655
6,867
8,723
3,964
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
11
Kills
5
5
Deaths
11
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Agni
0
0
2
1
W
Osiris
DATLCAN
Osiris
2
4
2
0.75
L
1
4
0
0.25
W
Bacchus
EmoLawn666
Bacchus
1
0
1
1.5
W
Fenrir
Lendеr
Fenrir
8
1
0
8
L
Medusa
Mlllkey
Medusa
0
1
0
0
W
Chiron
Nutax
Chiron
0
0
1
0.5
L
0
1
2
1
L
0
1
0
0
L
Tsukuyomi
ShrimpTail1230
Tsukuyomi
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,706
Damage
12,550
25,833
Taken
28,644
13,124
Mitigated
9,814
10,545
Healing
8,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
1,729
43
0
750
1,771
524
136
186
1,585
35,095
0
W
Osiris
DATLCAN
Osiris
6,871
2,571
0
3,337
9,510
6,806
0
392
9,118
0
34,478
L
989
0
0
375
4,380
1,103
0
1,889
2,491
26,384
0
W
Bacchus
EmoLawn666
Bacchus
1,793
280
146
1,195
3,486
2,425
62
515
2,971
13,726
0
W
Fenrir
Lendеr
Fenrir
4,407
723
0
1,995
6,527
2,211
0
321
6,206
0
34,483
L
Medusa
Mlllkey
Medusa
2,070
1,326
0
2,816
5,236
1,346
0
409
4,827
0
29,543
W
Chiron
Nutax
Chiron
2,906
1,001
118
3,004
4,539
1,158
372
183
4,356
0
38,608
L
2,016
995
0
2,661
6,970
2,091
0
0
6,970
0
23,983
L
608
136
0
750
3,335
1,310
0
901
2,434
10,189
0
L
Tsukuyomi
ShrimpTail1230
Tsukuyomi
6,867
1,725
0
2,038
8,723
3,964
17
323
8,400
0
37,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,277
Gold Earned
27,312
301
Minions Killed
277
0
Camps Cleared
0
1,020,483
Distance Traveled
973,631
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,910
591
73
7
0
199,865
0
W
Osiris
6,489
649
59
6
0
187,706
2
L
He Bo
5,493
549
57
6
0
179,343
1
W
Bacchus
6,160
616
24
2
0
203,812
0
W
Fenrir
7,508
751
61
6
0
240,678
1
L
Medusa
5,381
538
65
7
0
205,578
4
W
Chiron
6,210
621
84
8
0
188,422
1
L
Set
5,297
530
58
6
0
228,632
4
L
Cthulhu
4,589
459
17
2
0
141,488
3
L
Tsukuyomi
6,552
655
80
8
0
218,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role