Player Matchup

Ah Puch
Ah Puch
CupNoodlesz
Ah Puch
Level 128
God Stats
5W - 4L
1,138 SR
Queue Stats
86W - 81L
1,616 Elo+
Solo
Odin
Odin
Hype_Sandwich
Odin
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 5L
1,328 Elo+
Party 2
Thanatos
Thanatos
MyspaceDenn
Thanatos
Level 115
God Stats
6W - 4L
1,500 SR
Queue Stats
143W - 148L
1,529 Elo+
Solo
Poseidon
Poseidon
TrapBunnyEam
Poseidon
Level 107
God Stats
9W - 4L
1,707 SR
Queue Stats
249W - 174L
1,549 Elo+
Party 2
Chiron
Chiron
Voulg_
Chiron
Level 137
God Stats
2W - 0L
1,218 SR
Queue Stats
92W - 94L
1,475 Elo+
Party 2
Team Averages
Level 122
1,413 SR
1,499 Elo+

VS

Team Averages
Level 101
1,577 SR
1,604 Elo+
Izanami
Izanami
BurntCinnab0n37
Izanami
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Tyr
Tyr
Dah Sauce
Tyr
Level 123
God Stats
17W - 15L
1,741 SR
Queue Stats
116W - 103L
1,692 Elo+
Party 1
Cthulhu
Cthulhu
Derpnocles
Cthulhu
Level 137
God Stats
0W - 1L
1,938 SR
Queue Stats
28W - 15L
1,560 Elo+
Party 1
Ymir
Ymir
TheAndMan
Ymir
Level 63
God Stats
0W - 1L
1,601 SR
Queue Stats
2W - 3L
1,636 Elo+
Party 1
Sol
Sol
Turbanator12
Sol
Level 96
God Stats
0W - 1L
1,105 SR
Queue Stats
6W - 5L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CupNoodlesz
Ah Puch
17
2 / 3 / 5
11,113
529
13,160
18,182
7,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 1 / 16
11,454
545
4,999
17,573
18,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
MyspaceDenn
Thanatos
20
15 / 4 / 7
13,810
658
17,380
17,232
7,643
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
TrapBunnyEam
Poseidon
20
9 / 3 / 9
13,681
651
23,962
9,321
3,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chiron
Voulg_
Chiron
18
2 / 4 / 4
11,531
549
12,160
17,622
6,774
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 6
12,180
580
11,752
17,982
5,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 5 / 4
10,592
504
9,370
20,080
11,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Derpnocles
Cthulhu
14
2 / 5 / 2
8,861
422
9,252
18,861
14,237
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
14
2 / 7 / 2
9,066
432
5,686
22,754
18,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 9 / 2
10,713
510
15,277
17,223
6,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
31
30
Kills
15
15
Deaths
30
41
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
4
6
1.5
W
Ah Puch
CupNoodlesz
Ah Puch
2
3
5
1.5
L
4
5
4
1.2
L
Cthulhu
Derpnocles
Cthulhu
2
5
2
0.6
W
2
1
16
10
W
Thanatos
MyspaceDenn
Thanatos
15
4
7
4.63
L
Ymir
2
7
2
0.43
W
Poseidon
TrapBunnyEam
Poseidon
9
3
9
4.5
L
4
9
2
0.56
W
Chiron
Voulg_
Chiron
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,661
Damage
51,337
79,930
Taken
96,900
43,939
Mitigated
56,553
43,733
Healing
24,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,752
8,234
0
8,177
17,982
5,699
91
7,839
10,143
0
116,561
W
Ah Puch
CupNoodlesz
Ah Puch
13,160
1,115
0
9,365
18,182
7,987
747
7,147
11,035
70,184
0
L
9,370
1,962
0
4,122
20,080
11,394
0
8,578
11,502
0
76,482
L
Cthulhu
Derpnocles
Cthulhu
9,252
825
253
3,164
18,861
14,237
160
9,459
9,402
44,351
0
W
4,999
1,187
386
5,412
17,573
18,197
202
7,208
10,365
0
16,555
W
Thanatos
MyspaceDenn
Thanatos
17,380
6,154
0
19,155
17,232
7,643
0
3,861
13,371
0
90,282
L
Ymir
5,686
934
0
2,502
22,754
18,944
128
8,514
14,240
29,886
0
W
Poseidon
TrapBunnyEam
Poseidon
23,962
3,759
0
1,320
9,321
3,338
618
2,141
7,180
118,186
0
L
15,277
5,838
407
6,161
17,223
6,279
186
2,974
14,249
73,741
8,048
W
Chiron
Voulg_
Chiron
12,160
3,581
726
7,369
17,622
6,774
0
8,939
8,624
0
98,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,589
Gold Earned
51,412
619
Minions Killed
587
0
Camps Cleared
0
2,102,936
Distance Traveled
1,959,529
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,180
580
215
10
0
373,088
8
W
Ah Puch
11,113
529
111
5
0
394,865
8
L
Tyr
10,592
504
120
6
0
457,774
5
L
Cthulhu
8,861
422
93
4
0
388,152
1
W
Odin
11,454
545
29
1
0
428,564
6
W
Thanatos
13,810
658
141
7
0
471,711
3
L
Ymir
9,066
432
39
2
0
380,957
2
W
Poseidon
13,681
651
170
8
0
459,025
4
L
Sol
10,713
510
120
6
0
359,558
7
W
Chiron
11,531
549
168
8
0
348,771
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role