Player Matchup

Sylvanus
Sylvanus
Maksi2009
Sylvanus
Level 160
God Stats
3W - 3L
1,715 SR
Queue Stats
65W - 57L
1,545 Elo+
Party 1
Bastet
Bastet
SleepieGoat
Bastet
Level 146
God Stats
1W - 2L
1,575 SR
Queue Stats
32W - 32L
1,553 Elo+
Party 1
Baron Samedi
Baron Samedi
VROONLAND2
Baron Samedi
Level 61
God Stats
7W - 2L
1,976 SR
Queue Stats
93W - 102L
1,484 Elo+
Solo
Team Averages
Level 122
1,756 SR
1,527 Elo+

VS

Team Averages
Level 130
1,744 SR
1,443 Elo+
Olorun
Olorun
Cuadraditos21
Olorun
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 85L
1,581 Elo+
Solo
Loki
Loki
JonathanReiid
Loki
Level 116
God Stats
1W - 3L
1,834 SR
Queue Stats
24W - 35L
1,233 Elo+
Solo
Sylvanus
Sylvanus
홳횒횎횐횘
Sylvanus
Level 147
God Stats
8W - 13L
1,899 SR
Queue Stats
1,415W - 1,328L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Maksi2009
Sylvanus
17
1 / 4 / 7
12,022
707
13,405
23,686
23,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
17
4 / 4 / 5
11,937
702
14,263
17,733
9,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
VROONLAND2
Baron Samedi
18
4 / 3 / 5
12,459
733
16,718
15,864
7,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 6
11,588
682
22,856
19,300
7,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
4 / 4 / 4
10,309
606
9,413
10,263
2,790
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
17
2 / 0 / 9
11,860
698
12,149
20,570
26,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
30
9
Kills
11
11
Deaths
9
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
5
6
1.6
L
4
4
4
1.5
W
Sylvanus
Maksi2009
Sylvanus
1
4
7
1.13
W
Bastet
4
4
5
1.63
W
Baron Samedi
VROONLAND2
Baron Samedi
4
3
5
2.17
L
Sylvanus
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,386
Damage
44,418
57,283
Taken
50,133
41,040
Mitigated
36,487
30,990
Healing
20,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,856
11,542
766
8,571
19,300
7,672
63
11,592
7,708
67,157
6,579
L
9,413
1,145
0
1,441
10,263
2,790
0
5,987
4,276
0
22,396
W
Sylvanus
Maksi2009
Sylvanus
13,405
2,973
6,505
11,202
23,686
23,631
784
13,425
10,261
34,719
0
W
Bastet
14,263
4,015
0
4,305
17,733
9,780
1,346
10,101
7,632
0
46,668
W
Baron Samedi
VROONLAND2
Baron Samedi
16,718
1,293
2,907
6,071
15,864
7,629
477
9,667
6,197
66,725
0
L
Sylvanus
12,149
1,370
2,586
6,836
20,570
26,025
0
12,829
7,741
27,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,418
Gold Earned
33,757
198
Minions Killed
199
7
Camps Cleared
9
982,751
Distance Traveled
871,168
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,588
682
130
8
6
265,270
6
L
Loki
10,309
606
26
2
2
310,180
4
W
Sylvanus
12,022
707
35
2
0
298,875
4
W
Bastet
11,937
702
51
3
4
365,525
9
W
Baron Samedi
12,459
733
112
7
3
318,351
2
L
Sylvanus
11,860
698
43
3
1
295,718
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role