Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Lamanator306
Hachiman
Level 29
God Stats
2W - 6L
1,105 SR
Queue Stats
50W - 68L
1,398 Elo+
Party 1
Kuzenbo
Kuzenbo
Maxtschik98
Kuzenbo
Level 27
God Stats
1W - 2L
1,253 SR
Queue Stats
31W - 35L
1,410 Elo+
Party 1
Ra
Ra
VLD33228
Ra
Level 28
God Stats
166W - 189L
1,415 SR
Queue Stats
215W - 257L
1,335 Elo+
Solo
Artemis
Artemis
XEALAE
Artemis
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 46L
1,557 Elo+
Solo
Team Averages
Level 43
1,355 SR
1,440 Elo+

VS

Team Averages
Level 32
1,569 SR
1,502 Elo+
Ra
Ra
Eri248Wan
Ra
Level 35
God Stats
1W - 2L
1,718 SR
Queue Stats
18W - 21L
1,429 Elo+
Solo
Mercury
Mercury
Essasito_Here
Mercury
Level 29
God Stats
9W - 15L
1,256 SR
Queue Stats
110W - 112L
1,472 Elo+
Solo
Ah Puch
Ah Puch
Kssowy
Ah Puch
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,353 Elo+
Party 2
Anhur
Anhur
Lechinoire
Anhur
Level 28
God Stats
26W - 15L
1,871 SR
Queue Stats
189W - 172L
1,820 Elo+
Solo
Set
Set
sebajestpojebany
Set
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
10 / 1 / 6
9,335
849
15,002
6,504
2,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Lamanator306
Hachiman
15
0 / 2 / 1
7,850
714
1,565
6,034
1,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
Maxtschik98
Kuzenbo
15
3 / 0 / 10
8,796
800
6,587
10,303
10,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 2 / 5
8,839
804
5,951
5,263
1,668
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
XEALAE
Artemis
15
1 / 2 / 8
8,071
734
7,512
6,979
2,069
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
7,515
683
2,026
7,985
2,468
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
15
3 / 5 / 1
8,010
728
6,000
10,199
3,441
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
Kssowy
Ah Puch
14
0 / 2 / 0
7,603
691
6,522
5,605
1,959
Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
16
2 / 1 / 2
8,540
776
8,660
8,138
2,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 8 / 2
6,964
633
2,914
10,640
5,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
21
Kills
7
7
Deaths
21
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
10
1
6
13
L
2
5
1
0.5
L
Mercury
3
5
1
0.7
L
Ah Puch
Kssowy
Ah Puch
0
2
0
0
W
Hachiman
Lamanator306
Hachiman
0
2
1
0.25
L
Anhur
2
1
2
3
W
Kuzenbo
Maxtschik98
Kuzenbo
3
0
10
8
W
7
2
5
4.75
W
Artemis
XEALAE
Artemis
1
2
8
2.5
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,617
Damage
26,122
35,083
Taken
42,567
17,922
Mitigated
16,416
11,197
Healing
5,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
15,002
497
0
1,525
6,504
2,123
0
1,252
5,252
35,493
0
L
2,026
72
324
165
7,985
2,468
0
6,356
1,397
18,387
0
L
Mercury
6,000
2,117
0
582
10,199
3,441
0
6,785
3,130
0
15,425
L
Ah Puch
Kssowy
Ah Puch
6,522
214
57
609
5,605
1,959
168
2,199
3,316
33,401
0
W
Hachiman
Lamanator306
Hachiman
1,565
730
0
2,091
6,034
1,918
165
1,436
4,598
0
25,281
L
Anhur
8,660
4,341
0
2,999
8,138
2,790
0
4,138
3,850
0
41,630
W
Kuzenbo
Maxtschik98
Kuzenbo
6,587
2,083
308
3,631
10,303
10,144
0
1,573
8,612
14,778
0
W
5,951
248
1,425
747
5,263
1,668
0
1,639
3,562
36,842
0
W
Artemis
XEALAE
Artemis
7,512
2,590
0
1,470
6,979
2,069
414
2,648
4,201
0
25,925
L
2,914
486
0
788
10,640
5,758
0
7,188
3,334
0
8,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,891
Gold Earned
38,632
226
Minions Killed
218
0
Camps Cleared
0
1,138,013
Distance Traveled
1,066,951
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,335
849
57
5
0
228,972
3
L
Ra
7,515
683
45
4
0
195,755
3
L
Mercury
8,010
728
14
1
0
254,558
2
L
Ah Puch
7,603
691
68
6
0
208,378
2
W
Hachiman
7,850
714
54
5
0
204,377
4
L
Anhur
8,540
776
75
7
0
208,055
3
W
Kuzenbo
8,796
800
22
2
0
253,960
1
W
Ra
8,839
804
55
5
0
248,429
4
W
Artemis
8,071
734
38
3
0
202,275
0
L
Set
6,964
633
16
1
0
200,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role