Player Matchup

Mercury
Mercury
Blueef
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,588 Elo+
Party 2
Vamana
Vamana
Lickmeup
Vamana
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,579 Elo+
Party 2
Tyr
Tyr
Pooder
Tyr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,488 Elo+
Party 2
Atlas
Atlas
RkSem
Atlas
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 81L
1,470 Elo+
Party 1
Gilgamesh
Gilgamesh
Zhmon
Gilgamesh
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 79L
1,474 Elo+
Party 1
Team Averages
Level 46
1,500 SR
1,520 Elo+

VS

Team Averages
Level 85
1,527 SR
1,791 Elo+
Hercules
Hercules
Baaaaws
Hercules
Level 116
God Stats
5W - 4L
1,505 SR
Queue Stats
12W - 6L
1,877 Elo+
Party 3
Sylvanus
Sylvanus
FHKKkk
Sylvanus
Level 16
God Stats
15W - 4L
1,911 SR
Queue Stats
29W - 11L
1,786 Elo+
Party 3
Hachiman
Hachiman
Laban987x
Hachiman
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 8L
1,964 Elo+
Party 3
Fenrir
Fenrir
LawJ
Fenrir
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 4L
1,908 Elo+
Party 3
Baba Yaga
Baba Yaga
RasLMPP
Baba Yaga
Level 48
God Stats
3W - 4L
1,218 SR
Queue Stats
105W - 110L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Blueef
Mercury
17
3 / 6 / 4
9,457
788
11,803
12,683
5,558
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
Lickmeup
Vamana
16
4 / 7 / 5
9,860
822
11,984
16,411
12,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Tyr
Pooder
Tyr
13
0 / 10 / 7
7,942
662
9,391
21,281
13,265
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Atlas
RkSem
Atlas
14
0 / 5 / 6
8,385
699
12,763
20,355
16,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Zhmon
Gilgamesh
15
4 / 9 / 3
9,218
768
12,870
19,218
15,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Baaaaws
Hercules
18
5 / 2 / 23
10,381
865
15,507
17,419
13,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sylvanus
FHKKkk
Sylvanus
16
3 / 4 / 20
9,984
832
6,835
14,012
16,755
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Laban987x
Hachiman
20
16 / 1 / 15
12,300
1,025
28,461
15,552
7,095
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
LawJ
Fenrir
18
11 / 2 / 11
10,802
900
13,987
17,468
12,427
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baba Yaga
RasLMPP
Baba Yaga
17
2 / 2 / 20
9,692
808
12,955
8,733
4,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
126
11
Kills
37
37
Deaths
11
25
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Hercules
Baaaaws
Hercules
5
2
23
8.25
L
Mercury
Blueef
Mercury
3
6
4
0.83
W
Sylvanus
FHKKkk
Sylvanus
3
4
20
3.25
W
Hachiman
Laban987x
Hachiman
16
1
15
23.5
W
Fenrir
LawJ
Fenrir
11
2
11
8.25
L
Vamana
Lickmeup
Vamana
4
7
5
0.93
L
Tyr
Pooder
Tyr
0
10
7
0.35
W
Baba Yaga
RasLMPP
Baba Yaga
2
2
20
6
L
Atlas
RkSem
Atlas
0
5
6
0.6
L
Gilgamesh
Zhmon
Gilgamesh
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,811
Damage
77,745
89,948
Taken
73,184
62,846
Mitigated
53,970
12,534
Healing
28,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Baaaaws
Hercules
15,507
3,470
0
5,329
17,419
13,320
445
4,283
13,136
2,673
22,748
L
Mercury
Blueef
Mercury
11,803
6,317
0
942
12,683
5,558
0
2,298
10,251
0
29,380
W
Sylvanus
FHKKkk
Sylvanus
6,835
1,923
5,001
3,246
14,012
16,755
1,050
2,013
11,999
12,249
0
W
Hachiman
Laban987x
Hachiman
28,461
17,085
0
10,352
15,552
7,095
3,018
3,396
12,156
0
61,827
W
Fenrir
LawJ
Fenrir
13,987
5,455
0
2,364
17,468
12,427
0
2,238
15,230
0
28,423
L
Vamana
Lickmeup
Vamana
11,984
5,694
886
2,700
16,411
12,111
0
5,383
10,763
0
28,299
L
Tyr
Pooder
Tyr
9,391
1,183
0
3,341
21,281
13,265
0
5,316
15,611
0
21,174
W
Baba Yaga
RasLMPP
Baba Yaga
12,955
522
0
1,828
8,733
4,373
1,478
833
7,900
44,009
0
L
Atlas
RkSem
Atlas
12,763
3,357
562
3,213
20,355
16,854
0
3,246
16,314
27,148
0
L
Gilgamesh
Zhmon
Gilgamesh
12,870
4,726
0
890
19,218
15,058
0
5,205
13,856
0
30,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,862
Gold Earned
53,159
188
Minions Killed
222
0
Camps Cleared
0
1,229,316
Distance Traveled
1,304,648
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,381
865
25
2
0
273,756
1
L
Mercury
9,457
788
64
5
0
270,861
1
W
Sylvanus
9,984
832
12
1
0
226,128
0
W
Hachiman
12,300
1,025
88
7
0
282,570
0
W
Fenrir
10,802
900
31
3
0
274,353
0
L
Vamana
9,860
822
43
4
0
250,766
4
L
Tyr
7,942
662
18
2
0
231,822
2
W
Baba Yaga
9,692
808
66
6
0
247,841
2
L
Atlas
8,385
699
30
3
0
244,609
1
L
Gilgamesh
9,218
768
33
3
0
231,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role