Player Matchup

Bastet
Bastet
JadedWaifu
Bastet
Level 108
God Stats
13W - 13L
1,539 SR
Queue Stats
189W - 215L
1,532 Elo+
Solo
Agni
Agni
QuezzDevilSh0t
Agni
Level 107
God Stats
15W - 11L
1,575 SR
Queue Stats
475W - 509L
1,635 Elo+
Solo
Guan Yu
Guan Yu
Slayerslice
Guan Yu
Level 64
God Stats
1W - 0L
1,125 SR
Queue Stats
3W - 3L
1,654 Elo+
Solo
Team Averages
Level 93
1,413 SR
1,607 Elo+

VS

Team Averages
Level 123
1,500 SR
1,398 Elo+
Neith
Neith
Fire Peacokk
Neith
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,193 Elo+
Solo
Zhong Kui
Zhong Kui
HaTe Ompy
Zhong Kui
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,500 Elo+
Party 1
Osiris
Osiris
MrBigBlacko
Osiris
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
JadedWaifu
Bastet
13
6 / 3 / 11
9,360
780
13,526
12,129
4,224
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
11 / 1 / 9
10,804
900
14,519
10,713
3,905
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Slayerslice
Guan Yu
14
4 / 1 / 14
9,868
822
5,488
10,516
9,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 2
7,505
625
6,901
11,277
3,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
HaTe Ompy
Zhong Kui
14
3 / 7 / 2
9,129
761
7,987
12,339
7,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
11
1 / 5 / 4
7,648
637
7,278
13,452
11,435
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
21
Kills
5
5
Deaths
21
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
9
2
0.22
L
Zhong Kui
HaTe Ompy
Zhong Kui
3
7
2
0.57
W
Bastet
JadedWaifu
Bastet
6
3
11
3.83
L
Osiris
1
5
4
0.6
W
11
1
9
15.5
W
Guan Yu
Slayerslice
Guan Yu
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,533
Damage
22,166
33,358
Taken
37,068
17,805
Mitigated
22,247
16,620
Healing
6,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,901
2,485
0
942
11,277
3,705
0
4,869
6,408
0
22,152
L
Zhong Kui
HaTe Ompy
Zhong Kui
7,987
856
0
3,548
12,339
7,107
0
5,501
6,838
30,317
0
W
Bastet
JadedWaifu
Bastet
13,526
3,433
146
3,101
12,129
4,224
638
4,211
7,918
0
39,478
L
Osiris
7,278
2,533
226
1,437
13,452
11,435
0
4,515
8,937
0
13,053
W
14,519
1,203
0
4,527
10,713
3,905
976
2,068
8,645
50,202
0
W
Guan Yu
Slayerslice
Guan Yu
5,488
957
2,550
6,296
10,516
9,676
682
2,466
8,050
0
17,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,032
Gold Earned
24,282
144
Minions Killed
119
6
Camps Cleared
4
641,388
Distance Traveled
566,326
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,505
625
38
3
2
170,639
1
L
Zhong Kui
9,129
761
68
6
1
174,744
5
W
Bastet
9,360
780
41
3
3
217,991
2
L
Osiris
7,648
637
13
1
1
220,943
3
W
Agni
10,804
900
76
6
1
197,979
1
W
Guan Yu
9,868
822
27
2
2
225,418
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role