Player Matchup

Ullr
Ullr
Delmier
Ullr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,129 Elo+
Party 3
Odin
Odin
Enigma Evan
Odin
Level 109
God Stats
1W - 3L
1,622 SR
Queue Stats
151W - 169L
1,466 Elo+
Party 3
Set
Set
RefI3x
Set
Level 3
God Stats
0W - 4L
1,259 SR
Queue Stats
2W - 8L
1,227 Elo+
Party 1
Geb
Geb
crzytr1zzy
Geb
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,474 Elo+
Solo
Freya
Freya
lMouettel63l
Freya
Level 59
God Stats
2W - 9L
1,376 SR
Queue Stats
78W - 85L
1,459 Elo+
Party 1
Team Averages
Level 61
1,451 SR
1,351 Elo+

VS

Team Averages
Level 47
1,570 SR
1,410 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
LunchyBoxHero
Scylla
Level 78
God Stats
6W - 4L
1,860 SR
Queue Stats
287W - 306L
1,414 Elo+
Party 2
Kuzenbo
Kuzenbo
Pr0p12
Kuzenbo
Level 25
God Stats
4W - 5L
1,500 SR
Queue Stats
6W - 7L
1,254 Elo+
Party 2
Osiris
Osiris
evolted
Osiris
Level 42
God Stats
5W - 10L
1,500 SR
Queue Stats
428W - 437L
1,435 Elo+
Party 2
Kali
Kali
osamabeanladan
Kali
Level 45
God Stats
9W - 6L
1,491 SR
Queue Stats
169W - 179L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Delmier
Ullr
9
0 / 3 / 1
5,446
419
1,600
5,528
1,307
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 7 / 0
6,014
463
4,887
9,645
7,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Set
RefI3x
Set
10
5 / 4 / 0
6,586
507
5,253
10,490
3,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
0 / 4 / 2
5,512
424
4,296
9,653
5,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
1 / 4 / 3
6,189
476
3,751
8,076
2,717
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
5 / 0 / 6
7,129
548
8,466
6,929
2,476
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 5 / 5
7,075
544
5,950
6,543
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Pr0p12
Kuzenbo
10
0 / 1 / 9
7,045
542
3,556
9,044
8,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
evolted
Osiris
11
3 / 1 / 4
6,903
531
4,465
7,499
4,819
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
11 / 1 / 3
8,795
677
6,220
11,620
5,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
7
Kills
21
22
Deaths
8
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
5
0
6
8
L
Ullr
Delmier
Ullr
0
3
1
0.17
L
1
7
0
0.14
W
2
5
5
0.9
W
Kuzenbo
Pr0p12
Kuzenbo
0
1
9
4.5
L
Set
RefI3x
Set
5
4
0
1.25
L
0
4
2
0.25
W
Osiris
evolted
Osiris
3
1
4
5
L
1
4
3
0.63
W
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,787
Damage
28,657
43,392
Taken
41,635
20,661
Mitigated
22,853
8,412
Healing
13,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
8,466
4,819
0
2,618
6,929
2,476
1,485
1,365
5,528
0
42,309
L
Ullr
Delmier
Ullr
1,600
561
195
1,539
5,528
1,307
0
375
5,153
0
27,044
L
4,887
1,231
0
798
9,645
7,153
0
1,025
8,540
0
23,402
W
5,950
247
132
533
6,543
1,593
313
1,486
4,867
28,310
0
W
Kuzenbo
Pr0p12
Kuzenbo
3,556
1,408
0
3,548
9,044
8,271
460
2,181
6,749
9,965
0
L
Set
RefI3x
Set
5,253
1,464
0
2,234
10,490
3,566
0
2,935
7,427
0
30,960
L
4,296
579
106
1,443
9,653
5,918
0
1,739
7,894
15,688
0
W
Osiris
evolted
Osiris
4,465
1,575
0
954
7,499
4,819
516
870
6,569
0
26,039
L
3,751
1,281
0
2,097
8,076
2,717
436
2,914
4,872
28,237
0
W
6,220
3,095
0
5,219
11,620
5,694
0
1,545
9,875
0
46,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,747
Gold Earned
36,947
245
Minions Killed
262
0
Camps Cleared
0
1,229,711
Distance Traveled
1,332,221
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,129
548
64
5
0
225,169
3
L
Ullr
5,446
419
46
4
0
255,156
0
L
Odin
6,014
463
54
4
0
228,197
0
W
Scylla
7,075
544
41
3
0
253,440
3
W
Kuzenbo
7,045
542
17
1
0
264,141
0
L
Set
6,586
507
59
5
0
270,789
2
L
Geb
5,512
424
18
1
0
262,719
0
W
Osiris
6,903
531
47
4
0
274,392
0
L
Freya
6,189
476
68
5
0
212,850
6
W
Kali
8,795
677
93
7
0
315,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role