Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ItsTHEN-_-
Arachne
Level 61
God Stats
3W - 4L
1,500 SR
Queue Stats
166W - 206L
1,417 Elo+
Party 1
Cernunnos
Cernunnos
RIPRoach
Cernunnos
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 7L
1,540 Elo+
Solo
Thoth
Thoth
melmann1
Thoth
Level 103
God Stats
3W - 6L
1,463 SR
Queue Stats
212W - 242L
1,511 Elo+
Party 1
Sol
Sol
renattao
Sol
Level 152
God Stats
16W - 16L
1,532 SR
Queue Stats
638W - 663L
1,487 Elo+
Solo
Team Averages
Level 99
1,499 SR
1,491 Elo+

VS

Team Averages
Level 68
1,525 SR
1,494 Elo+
Persephone
Persephone
DrOlisan
Persephone
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
303W - 316L
1,476 Elo+
Solo
Set
Set
InsaneWalk98267
Set
Level 58
God Stats
6W - 13L
1,710 SR
Queue Stats
216W - 255L
1,594 Elo+
Solo
Medusa
Medusa
Zekkayae
Medusa
Level 157
God Stats
13W - 20L
1,262 SR
Queue Stats
261W - 269L
1,461 Elo+
Solo
Geb
Geb
dead_killer_1095
Geb
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
xXMaster_leonXx
Guan Yu
Level 48
God Stats
1W - 1L
1,655 SR
Queue Stats
40W - 53L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 1 / 12
7,039
640
2,606
8,165
6,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
ItsTHEN-_-
Arachne
10
1 / 2 / 2
6,347
577
1,670
6,035
1,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cernunnos
RIPRoach
Cernunnos
13
8 / 3 / 0
8,078
734
8,359
6,914
1,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
melmann1
Thoth
12
2 / 0 / 2
6,997
636
7,429
3,185
1,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 2 / 2
7,225
657
6,499
6,488
3,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DrOlisan
Persephone
11
1 / 1 / 1
6,573
598
4,695
5,977
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
4 / 1 / 0
6,574
598
3,116
7,727
2,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Medusa
Zekkayae
Medusa
9
2 / 5 / 1
5,935
540
5,480
8,539
1,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 5 / 3
5,452
496
2,507
10,215
6,394
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 1 / 1
5,998
545
995
6,023
3,174
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
13
Kills
8
8
Deaths
13
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
12
6
L
Persephone
DrOlisan
Persephone
1
1
1
1.5
L
4
1
0
4
W
Arachne
ItsTHEN-_-
Arachne
1
2
2
1
W
Cernunnos
RIPRoach
Cernunnos
8
3
0
2.67
L
Medusa
Zekkayae
Medusa
2
5
1
0.5
L
1
5
3
0.5
W
Thoth
melmann1
Thoth
2
0
2
3
W
2
2
2
1.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,563
Damage
16,793
30,787
Taken
38,481
14,509
Mitigated
14,587
8,308
Healing
6,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,606
240
310
2,693
8,165
6,510
152
2,682
5,367
8,419
0
L
Persephone
DrOlisan
Persephone
4,695
269
0
1,455
5,977
1,405
0
4,420
1,556
41,151
0
L
3,116
1,384
0
620
7,727
2,498
0
2,724
5,003
0
36,855
W
Arachne
ItsTHEN-_-
Arachne
1,670
1,422
0
601
6,035
1,924
0
1,409
4,560
0
28,032
W
Cernunnos
RIPRoach
Cernunnos
8,359
3,812
0
1,975
6,914
1,746
869
268
6,646
0
52,521
L
Medusa
Zekkayae
Medusa
5,480
2,636
0
2,010
8,539
1,116
300
336
8,203
0
33,471
L
2,507
441
0
536
10,215
6,394
0
5,075
5,140
15,650
0
W
Thoth
melmann1
Thoth
7,429
58
0
450
3,185
1,020
630
1,519
1,530
51,581
0
W
6,499
1,903
0
2,279
6,488
3,309
4,283
988
5,482
36,780
5,652
L
995
0
45
1,409
6,023
3,174
0
3,441
2,582
0
26,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,686
Gold Earned
30,532
365
Minions Killed
329
0
Camps Cleared
0
1,133,009
Distance Traveled
1,099,560
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,039
640
2
0
0
219,790
2
L
Persephone
6,573
598
100
9
0
231,147
3
L
Set
6,574
598
69
6
0
231,627
1
W
Arachne
6,347
577
63
6
0
285,394
0
W
Cernunnos
8,078
734
114
10
0
215,907
2
L
Medusa
5,935
540
68
6
0
166,188
0
L
Geb
5,452
496
24
2
0
225,706
2
W
Thoth
6,997
636
103
9
0
231,497
5
W
Sol
7,225
657
83
8
0
180,421
3
L
Guan Yu
5,998
545
68
6
0
244,892
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role