Player Matchup

Horus
Horus
DrAids
Horus
Level 29
God Stats
4W - 4L
1,381 SR
Queue Stats
26W - 45L
1,398 Elo+
Party 1
Danzaburou
Danzaburou
Nemophila123
Danzaburou
Level 29
God Stats
11W - 2L
1,930 SR
Queue Stats
25W - 24L
1,425 Elo+
Party 1
Scylla
Scylla
rEmeqqq
Scylla
Level 47
God Stats
2W - 0L
1,597 SR
Queue Stats
57W - 80L
1,403 Elo+
Party 1
Team Averages
Level 35
1,636 SR
1,409 Elo+

VS

Team Averages
Level 22
1,639 SR
1,292 Elo+
Atlas
Atlas
BenjiboyFTW
Atlas
Level 16
God Stats
3W - 6L
1,382 SR
Queue Stats
4W - 10L
1,322 Elo+
Party 2
Set
Set
Zwiper112
Set
Level 16
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 9L
1,244 Elo+
Party 2
Poseidon
Poseidon
krukmakaren
Poseidon
Level 35
God Stats
1W - 2L
1,819 SR
Queue Stats
20W - 25L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DrAids
Horus
14
3 / 0 / 8
9,413
724
5,667
14,555
15,701
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Nemophila123
Danzaburou
14
5 / 3 / 6
9,767
751
10,737
9,458
3,947
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
rEmeqqq
Scylla
14
3 / 1 / 8
9,273
713
10,415
5,313
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
8,647
665
4,530
14,657
12,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 4 / 2
8,043
619
5,399
8,685
4,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
krukmakaren
Poseidon
13
2 / 3 / 0
8,695
669
9,718
9,220
2,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
11
Kills
3
4
Deaths
11
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Horus
DrAids
Horus
3
0
8
7
W
Danzaburou
Nemophila123
Danzaburou
5
3
6
2.67
L
1
4
2
0.5
L
Poseidon
krukmakaren
Poseidon
2
3
0
0.67
W
Scylla
rEmeqqq
Scylla
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,819
Damage
19,647
29,326
Taken
32,562
21,663
Mitigated
19,608
10,463
Healing
8,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,530
1,293
0
3,136
14,657
12,204
31
3,642
11,015
13,451
0
W
Horus
DrAids
Horus
5,667
2,255
1,082
6,150
14,555
15,701
328
7,465
6,778
1,613
15,566
W
Danzaburou
Nemophila123
Danzaburou
10,737
3,955
0
2,241
9,458
3,947
1,774
4,812
4,584
0
38,493
L
5,399
1,815
0
2,194
8,685
4,582
0
3,044
5,641
0
19,466
L
Poseidon
krukmakaren
Poseidon
9,718
1,297
141
3,264
9,220
2,822
98
4,800
4,420
51,857
0
W
Scylla
rEmeqqq
Scylla
10,415
372
0
990
5,313
2,015
886
2,164
3,064
39,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,453
Gold Earned
25,385
155
Minions Killed
141
5
Camps Cleared
3
698,721
Distance Traveled
699,804
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,647
665
13
1
0
224,940
0
W
Horus
9,413
724
24
2
1
255,851
2
W
Danzaburou
9,767
751
70
5
3
232,642
1
L
Set
8,043
619
35
3
2
242,667
2
L
Poseidon
8,695
669
93
7
1
232,197
5
W
Scylla
9,273
713
61
5
1
210,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role