Player Matchup

Bastet
Bastet
Gold I
 
Bastet
Gold I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Gold V
Bizzaroman
Apollo
Gold V
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,632 MMR
Solo
Horus
Horus
Silver I
Dagdandris
Horus
Silver I
Level 135
God Stats
44W - 47L
1,857 SR
Queue Stats
238W - 239L
1,653 MMR
Solo
Agni
Agni
Gold II
TheCaImBefore
Agni
Gold II
Level 157
God Stats
3W - 6L
1,707 SR
Queue Stats
184W - 184L
1,642 MMR
Solo
Pele
Pele
Gold II
slayer8
Pele
Gold II
Level 147
God Stats
11W - 11L
1,641 SR
Queue Stats
219W - 204L
1,644 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 142
1,641 SR
1,614 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 100
1,613 SR
1,652 MMR
Ares
Ares
Gold II
Charwood
Ares
Gold II
Level 118
God Stats
12W - 10L
1,503 SR
Queue Stats
502W - 528L
1,614 MMR
Solo
Nemesis
Nemesis
Silver I
CreamCh33se
Nemesis
Silver I
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
149W - 148L
1,592 MMR
Party 2
Medusa
Medusa
Gold I
WhoBoogie
Medusa
Gold I
Level 69
God Stats
7W - 5L
1,813 SR
Queue Stats
162W - 160L
1,657 MMR
Solo
Persephone
Persephone
Gold II
tryxhardx420
Persephone
Gold II
Level 104
God Stats
3W - 5L
1,749 SR
Queue Stats
128W - 125L
1,743 MMR
Party 2
King Arthur
King Arthur
Gold II
xwindex
King Arthur
Gold II
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 55L
1,654 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
19
4 / 3 / 7
11,818
514
15,506
21,796
7,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
Bizzaroman
Apollo
18
1 / 6 / 4
11,605
505
6,438
18,682
5,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
16
2 / 3 / 10
10,606
461
6,857
22,385
21,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
8 / 3 / 5
13,377
582
20,725
14,086
5,151
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
slayer8
Pele
19
4 / 6 / 7
12,766
555
14,812
21,017
18,810
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
SetAh Muzen CabThothKali

VS

Bans
SolAtlasCamazotzCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
0 / 5 / 9
10,647
463
10,056
18,354
22,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
CreamCh33se
Nemesis
20
9 / 2 / 4
13,482
586
14,681
17,417
10,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
WhoBoogie
Medusa
20
7 / 3 / 6
14,144
615
18,270
19,537
8,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
tryxhardx420
Persephone
20
2 / 3 / 7
13,876
603
14,188
14,195
6,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
xwindex
King Arthur
19
3 / 7 / 7
12,832
558
15,456
25,420
31,182
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
54
19
Kills
21
21
Deaths
20
33
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
3
7
2.5
L
Apollo
Bizzaroman
Apollo
1
6
4
0.5
W
Ares
0
5
9
0.9
W
Nemesis
CreamCh33se
Nemesis
9
2
4
5.5
L
Horus
2
3
10
2.33
L
8
3
5
3.5
W
Medusa
WhoBoogie
Medusa
7
3
6
3.33
L
Pele
slayer8
Pele
4
6
7
1.25
W
Persephone
tryxhardx420
Persephone
2
3
7
1.83
W
King Arthur
xwindex
King Arthur
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,338
Damage
72,651
97,966
Taken
94,923
57,891
Mitigated
79,153
38,650
Healing
21,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
15,506
4,477
0
10,107
21,796
7,429
0
6,472
15,324
0
84,206
L
Apollo
Bizzaroman
Apollo
6,438
3,975
0
5,800
18,682
5,436
0
3,116
15,566
0
90,601
W
Ares
10,056
868
0
3,045
18,354
22,508
0
6,598
10,945
24,070
3,590
W
Nemesis
CreamCh33se
Nemesis
14,681
6,857
0
2,413
17,417
10,778
1,043
2,437
14,980
0
99,132
L
Horus
6,857
1,209
4,641
7,588
22,385
21,065
0
9,110
12,423
0
17,639
L
20,725
2,074
14
3,626
14,086
5,151
0
4,342
9,309
132,026
0
W
Medusa
WhoBoogie
Medusa
18,270
9,676
0
7,861
19,537
8,639
3,535
4,665
14,748
0
134,679
L
Pele
slayer8
Pele
14,812
3,155
0
6,874
21,017
18,810
166
5,047
15,970
0
83,688
W
Persephone
tryxhardx420
Persephone
14,188
909
116
4,140
14,195
6,046
1,054
3,597
10,394
135,119
0
W
King Arthur
xwindex
King Arthur
15,456
526
667
3,216
25,420
31,182
70
6,030
19,390
10,486
67,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,172
Gold Earned
64,981
646
Minions Killed
735
0
Camps Cleared
0
2,272,551
Distance Traveled
2,230,931
28
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,818
514
122
5
0
470,450
4
L
Apollo
11,605
505
156
7
0
404,671
7
W
Ares
10,647
463
32
1
0
426,757
8
W
Nemesis
13,482
586
124
5
0
493,895
2
L
Horus
10,606
461
15
1
0
492,721
8
L
Agni
13,377
582
204
9
0
462,414
7
W
Medusa
14,144
615
190
8
0
420,517
11
L
Pele
12,766
555
149
6
0
442,295
2
W
Persephone
13,876
603
242
11
0
439,892
5
W
King Arthur
12,832
558
147
6
0
449,870
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role