Player Matchup

Cerberus
Cerberus
Silver II
 
Cerberus
Silver II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Silver I
Explech
Hou Yi
Silver I
Level 129
God Stats
8W - 4L
1,520 SR
Queue Stats
34W - 36L
1,472 MMR
Party 1
Anubis
Anubis
Bronze III
MD Nene
Anubis
Bronze III
Level 149
God Stats
1W - 0L
1,299 SR
Queue Stats
2W - 2L
1,380 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,440 SR
1,451 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 87
1,438 SR
1,292 MMR
Kukulkan
Kukulkan
Silver II
XXXxJBOIxXXX69
Kukulkan
Silver II
Level 115
God Stats
12W - 23L
1,313 SR
Queue Stats
172W - 195L
1,102 MMR
Solo
Ymir
Ymir
Bronze III
biggino4457
Ymir
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,369 MMR
Party 2
Neith
Neith
Silver III
cesarlux160
Neith
Silver III
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,406 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
4 / 1 / 16
11,829
845
6,632
13,386
14,752
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
Explech
Hou Yi
16
10 / 3 / 9
11,570
826
16,762
12,038
4,868
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
MD Nene
Anubis
16
8 / 2 / 9
11,401
814
14,768
10,611
5,411
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
AtlasZeusKumbhakarnaHadesGilgamesh

VS

Bans
PoseidonDiscordiaNoxHeraVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
3 / 8 / 2
9,994
714
8,976
10,207
2,408
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 8 / 5
9,580
684
6,336
22,375
19,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 6 / 0
9,377
670
9,530
10,484
2,346
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
22
Kills
5
6
Deaths
22
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
1
16
12
W
Hou Yi
Explech
Hou Yi
10
3
9
4.83
W
Anubis
MD Nene
Anubis
8
2
9
6.25
L
Kukulkan
3
8
2
0.5
L
0
8
5
0.31
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,162
Damage
24,842
36,035
Taken
43,066
25,031
Mitigated
23,829
13,722
Healing
2,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,632
231
0
2,934
13,386
14,752
138
5,299
8,087
17,525
0
W
Hou Yi
Explech
Hou Yi
16,762
12,353
0
4,683
12,038
4,868
2,691
5,584
6,454
0
49,281
W
Anubis
MD Nene
Anubis
14,768
207
0
6,105
10,611
5,411
555
4,726
5,885
56,693
0
L
Kukulkan
8,976
323
539
347
10,207
2,408
0
6,234
3,973
28,192
0
L
6,336
747
0
1,342
22,375
19,075
0
9,770
12,605
16,753
0
L
9,530
3,463
0
680
10,484
2,346
0
6,015
4,469
0
40,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,800
Gold Earned
28,951
184
Minions Killed
121
9
Camps Cleared
3
725,343
Distance Traveled
665,629
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,829
845
37
3
0
252,048
2
W
Hou Yi
11,570
826
64
5
4
239,186
4
W
Anubis
11,401
814
83
6
5
234,109
4
L
Kukulkan
9,994
714
41
3
2
239,834
4
L
Ymir
9,580
684
9
1
0
213,000
9
L
Neith
9,377
670
71
5
1
212,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role