Player Matchup

Nu Wa
Nu Wa
AceSociopath
Nu Wa
Level 36
God Stats
62W - 51L
1,606 SR
Queue Stats
403W - 437L
1,521 Elo+
Solo
Tsukuyomi
Tsukuyomi
Gayestboy55
Tsukuyomi
Level 18
God Stats
1W - 0L
1,700 SR
Queue Stats
26W - 17L
1,555 Elo+
Party 1
Zeus
Zeus
McMullen1013
Zeus
Level 117
God Stats
2W - 1L
1,546 SR
Queue Stats
53W - 38L
1,608 Elo+
Party 1
Izanami
Izanami
Muxe80
Izanami
Level 68
God Stats
1W - 1L
1,294 SR
Queue Stats
2W - 3L
1,356 Elo+
Party 1
Thor
Thor
yesandnoman
Thor
Level 70
God Stats
5W - 1L
1,692 SR
Queue Stats
21W - 23L
1,486 Elo+
Party 1
Team Averages
Level 62
1,568 SR
1,505 Elo+

VS

Team Averages
Level 36
1,391 SR
1,407 Elo+
King Arthur
King Arthur
DonaldDump212
King Arthur
Level 97
God Stats
11W - 16L
1,541 SR
Queue Stats
571W - 561L
1,494 Elo+
Party 2
Loki
Loki
GotenksDBS
Loki
Level 21
God Stats
9W - 15L
1,207 SR
Queue Stats
34W - 39L
1,461 Elo+
Party 2
Vamana
Vamana
OoTooToO
Vamana
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
119W - 148L
1,489 Elo+
Solo
Chang'e
Chang'e
SaltyNelle
Chang'e
Level 36
God Stats
9W - 9L
1,210 SR
Queue Stats
517W - 518L
1,467 Elo+
Party 2
Ra
Ra
jingle_bell2020
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,127 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 10
9,437
858
11,183
5,656
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Gayestboy55
Tsukuyomi
18
13 / 1 / 10
11,244
1,022
15,388
12,167
5,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
5 / 3 / 12
9,426
857
13,945
7,956
3,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Muxe80
Izanami
17
11 / 6 / 12
10,416
947
13,422
11,556
4,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 5 / 19
9,473
861
4,256
12,056
12,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DonaldDump212
King Arthur
16
5 / 5 / 8
9,314
847
11,955
14,558
15,345
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
10 / 8 / 3
9,653
878
11,595
13,009
5,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
OoTooToO
Vamana
14
0 / 5 / 6
7,602
691
8,784
15,667
13,928
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
SaltyNelle
Chang'e
13
1 / 9 / 2
7,702
700
6,682
13,865
5,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
1 / 9 / 2
7,241
658
1,527
9,036
1,982
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
38
36
Kills
17
17
Deaths
36
63
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
2
10
5
L
King Arthur
DonaldDump212
King Arthur
5
5
8
1.8
W
Tsukuyomi
Gayestboy55
Tsukuyomi
13
1
10
18
L
10
8
3
1.44
W
5
3
12
3.67
W
Izanami
Muxe80
Izanami
11
6
12
2.83
L
Vamana
OoTooToO
Vamana
0
5
6
0.6
L
Chang'e
SaltyNelle
Chang'e
1
9
2
0.22
L
1
9
2
0.22
W
2
5
19
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,194
Damage
40,543
49,391
Taken
66,135
28,016
Mitigated
41,796
10,164
Healing
8,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,183
2,537
0
526
5,656
2,070
1,130
1,558
4,043
34,179
0
L
King Arthur
DonaldDump212
King Arthur
11,955
1,106
0
470
14,558
15,345
0
5,924
8,379
0
33,574
W
Tsukuyomi
Gayestboy55
Tsukuyomi
15,388
4,988
0
3,880
12,167
5,358
299
3,602
8,355
0
53,820
L
11,595
3,401
0
1,003
13,009
5,410
0
4,506
8,343
0
21,496
W
13,945
1,816
0
70
7,956
3,144
583
1,029
6,851
37,720
0
W
Izanami
Muxe80
Izanami
13,422
9,616
0
2,233
11,556
4,495
2,181
1,022
10,277
0
31,658
L
Vamana
OoTooToO
Vamana
8,784
4,927
0
3,620
15,667
13,928
0
5,779
9,634
0
25,317
L
Chang'e
SaltyNelle
Chang'e
6,682
1,186
813
1,714
13,865
5,131
0
5,987
7,702
24,227
0
L
1,527
609
156
572
9,036
1,982
0
1,909
6,949
7,290
0
W
4,256
1,247
1,987
1,468
12,056
12,949
228
998
10,857
0
10,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,996
Gold Earned
41,512
245
Minions Killed
154
0
Camps Cleared
0
1,097,311
Distance Traveled
948,813
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,437
858
57
5
0
221,388
2
L
King Arthur
9,314
847
52
5
0
219,650
1
W
Tsukuyomi
11,244
1,022
80
7
0
264,018
0
L
Loki
9,653
878
21
2
0
219,735
0
W
Zeus
9,426
857
52
5
0
193,371
0
W
Izanami
10,416
947
46
4
0
190,542
0
L
Vamana
7,602
691
30
3
0
194,107
2
L
Chang'e
7,702
700
33
3
0
185,619
1
L
Ra
7,241
658
18
2
0
129,702
0
W
Thor
9,473
861
10
1
0
227,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role