Player Matchup

Neith
Neith
BOTB1
Neith
Level 146
God Stats
14W - 10L
1,683 SR
Queue Stats
297W - 288L
1,631 Elo+
Party 1
Tyr
Tyr
Bigguyju
Tyr
Level 65
God Stats
6W - 2L
1,765 SR
Queue Stats
24W - 21L
1,504 Elo+
Party 1
Cliodhna
Cliodhna
Fazzacoot
Cliodhna
Level 128
God Stats
5W - 3L
1,500 SR
Queue Stats
332W - 335L
1,603 Elo+
Party 1
Zeus
Zeus
HappyMushroom
Zeus
Level 148
God Stats
6W - 4L
1,649 SR
Queue Stats
231W - 200L
1,592 Elo+
Party 2
Kuzenbo
Kuzenbo
SvetYarilo
Kuzenbo
Level 58
God Stats
58W - 51L
1,661 SR
Queue Stats
212W - 192L
1,532 Elo+
Party 2
Team Averages
Level 109
1,652 SR
1,572 Elo+

VS

Team Averages
Level 105
1,606 SR
1,566 Elo+
Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Maitolasi
Da Ji
Level 158
God Stats
9W - 11L
1,767 SR
Queue Stats
676W - 654L
1,579 Elo+
Party 3
Mulan
Mulan
Veeruska
Mulan
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 50L
1,521 Elo+
Party 3
Sylvanus
Sylvanus
bozzola100
Sylvanus
Level 59
God Stats
13W - 18L
1,762 SR
Queue Stats
101W - 136L
1,732 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BOTB1
Neith
14
2 / 1 / 5
7,891
607
7,172
7,137
2,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 0 / 5
7,775
598
4,861
7,297
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cliodhna
Fazzacoot
Cliodhna
14
4 / 2 / 5
8,050
619
7,048
9,701
4,380
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
8 / 2 / 1
8,677
667
12,849
8,818
2,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kuzenbo
SvetYarilo
Kuzenbo
11
1 / 1 / 5
6,744
519
2,603
9,919
8,293
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
1 / 4 / 0
7,561
582
6,281
10,761
3,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
 
Anhur
10
3 / 3 / 0
6,624
510
5,004
8,096
2,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
Maitolasi
Da Ji
13
1 / 2 / 0
7,132
549
3,571
9,306
3,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mulan
Veeruska
Mulan
10
1 / 6 / 1
6,689
515
6,825
13,340
5,996
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
bozzola100
Sylvanus
11
0 / 4 / 1
6,177
475
5,316
9,174
3,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
19
Kills
6
6
Deaths
19
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
4
0
0.25
L
Anhur
 
Anhur
3
3
0
1
W
Neith
BOTB1
Neith
2
1
5
4.5
W
4
0
5
6.5
W
Cliodhna
Fazzacoot
Cliodhna
4
2
5
3.25
W
8
2
1
4.25
L
Da Ji
Maitolasi
Da Ji
1
2
0
0.5
W
Kuzenbo
SvetYarilo
Kuzenbo
1
1
5
3.5
L
Mulan
Veeruska
Mulan
1
6
1
0.25
L
Sylvanus
bozzola100
Sylvanus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,533
Damage
26,997
42,872
Taken
50,677
20,611
Mitigated
18,662
16,953
Healing
15,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,281
1,423
0
3,970
10,761
3,094
1,466
2,142
8,409
51,191
0
L
Anhur
 
Anhur
5,004
3,050
0
1,691
8,096
2,526
0
5,838
2,258
0
28,723
W
Neith
BOTB1
Neith
7,172
3,382
0
2,871
7,137
2,985
318
4,273
2,864
0
49,485
W
4,861
784
0
3,222
7,297
2,675
0
424
6,873
0
35,782
W
Cliodhna
Fazzacoot
Cliodhna
7,048
785
0
4,756
9,701
4,380
0
0
9,701
0
43,103
W
12,849
4,030
0
4,196
8,818
2,278
720
2,167
6,651
70,627
0
L
Da Ji
Maitolasi
Da Ji
3,571
549
0
4,132
9,306
3,506
0
1,248
8,058
0
44,241
W
Kuzenbo
SvetYarilo
Kuzenbo
2,603
1,124
105
1,803
9,919
8,293
74
4,162
5,757
17,908
0
L
Mulan
Veeruska
Mulan
6,825
1,979
0
1,574
13,340
5,996
0
0
13,340
0
31,872
L
Sylvanus
bozzola100
Sylvanus
5,316
1,522
1,002
2,753
9,174
3,540
0
6,224
2,950
30,028
5,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,137
Gold Earned
34,183
396
Minions Killed
398
0
Camps Cleared
0
1,280,582
Distance Traveled
1,173,809
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,561
582
103
8
0
230,442
2
L
Anhur
6,624
510
50
4
0
212,962
4
W
Neith
7,891
607
96
7
0
235,598
1
W
Tyr
7,775
598
80
6
0
313,601
5
W
Cliodhna
8,050
619
88
7
0
250,561
7
W
Zeus
8,677
667
113
9
0
229,785
1
L
Da Ji
7,132
549
99
8
0
274,772
6
W
Kuzenbo
6,744
519
19
1
0
251,037
4
L
Mulan
6,689
515
65
5
0
208,207
6
L
Sylvanus
6,177
475
81
6
0
247,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role