Player Matchup

Geb
Geb
KingKlungo
Geb
Level 128
God Stats
22W - 3L
1,762 SR
Queue Stats
300W - 50L
1,981 Elo+
Party 1
Hercules
Hercules
Lazy Cats
Hercules
Level 158
God Stats
6W - 2L
1,675 SR
Queue Stats
439W - 105L
1,988 Elo+
Party 1
Baron Samedi
Baron Samedi
Raccoons
Baron Samedi
Level 147
God Stats
6W - 1L
1,285 SR
Queue Stats
284W - 78L
1,977 Elo+
Party 1
Team Averages
Level 144
1,574 SR
1,982 Elo+

VS

Team Averages
Level 112
1,834 SR
1,717 Elo+
Izanami
Izanami
Foxmou
Izanami
Level 145
God Stats
4W - 5L
1,814 SR
Queue Stats
93W - 51L
1,757 Elo+
Party 2
Gilgamesh
Gilgamesh
Scoobys Here
Gilgamesh
Level 41
God Stats
1W - 2L
1,781 SR
Queue Stats
50W - 29L
1,683 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TMG Crimson
Morgan Le Fay
Level 149
God Stats
0W - 1L
1,909 SR
Queue Stats
2W - 2L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 14
9,787
753
7,556
17,647
21,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hercules
Lazy Cats
Hercules
16
11 / 0 / 3
10,934
841
13,581
18,088
11,210
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Raccoons
Baron Samedi
14
3 / 1 / 9
9,432
726
13,977
7,774
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Foxmou
Izanami
13
0 / 4 / 1
7,621
586
6,802
11,668
4,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
Scoobys Here
Gilgamesh
13
2 / 3 / 0
8,214
632
7,896
18,610
12,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
TMG Crimson
Morgan Le Fay
11
0 / 7 / 1
7,268
559
9,235
9,080
2,591
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
14
Kills
2
2
Deaths
14
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
Foxmou
Izanami
0
4
1
0.13
W
0
1
14
7
W
Hercules
Lazy Cats
Hercules
11
0
3
12.5
W
Baron Samedi
Raccoons
Baron Samedi
3
1
9
7.5
L
Gilgamesh
Scoobys Here
Gilgamesh
2
3
0
0.67
L
Morgan Le Fay
TMG Crimson
Morgan Le Fay
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,114
Damage
23,933
43,509
Taken
39,358
35,388
Mitigated
19,413
21,568
Healing
2,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Foxmou
Izanami
6,802
3,860
0
1,191
11,668
4,462
0
5,991
5,677
0
41,089
W
7,556
759
543
5,975
17,647
21,070
564
4,787
12,700
20,696
0
W
Hercules
Lazy Cats
Hercules
13,581
5,027
0
8,903
18,088
11,210
541
3,830
13,963
0
43,351
W
Baron Samedi
Raccoons
Baron Samedi
13,977
1,582
2,237
3,910
7,774
3,108
1,608
1,306
6,141
44,189
0
L
Gilgamesh
Scoobys Here
Gilgamesh
7,896
1,620
0
1,188
18,610
12,360
0
10,538
8,072
0
16,959
L
Morgan Le Fay
TMG Crimson
Morgan Le Fay
9,235
1,695
161
276
9,080
2,591
0
5,229
3,851
19,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,153
Gold Earned
23,103
125
Minions Killed
118
8
Camps Cleared
3
756,129
Distance Traveled
676,551
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,621
586
73
6
2
211,709
3
W
Geb
9,787
753
17
1
1
255,479
4
W
Hercules
10,934
841
55
4
5
280,264
1
W
Baron Samedi
9,432
726
53
4
2
220,386
0
L
Gilgamesh
8,214
632
15
1
1
256,767
2
L
Morgan Le Fay
7,268
559
30
2
0
208,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role