Player Matchup

Horus
Horus
FNxQ3w
Horus
Level 125
God Stats
10W - 7L
1,634 SR
Queue Stats
92W - 96L
1,579 Elo+
Solo
Hou Yi
Hou Yi
FingerLickMeGood
Hou Yi
Level 68
God Stats
17W - 9L
1,695 SR
Queue Stats
42W - 31L
1,638 Elo+
Party 3
Persephone
Persephone
Hiitsumi
Persephone
Level 98
God Stats
11W - 12L
1,519 SR
Queue Stats
121W - 90L
1,653 Elo+
Party 3
Thanatos
Thanatos
ImBrickBoi
Thanatos
Level 19
God Stats
1W - 4L
1,248 SR
Queue Stats
11W - 11L
1,471 Elo+
Solo
Sobek
Sobek
Shipwreck652
Sobek
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 40L
1,429 Elo+
Solo
Team Averages
Level 67
1,519 SR
1,554 Elo+

VS

Team Averages
Level 48
1,550 SR
1,577 Elo+
Da Ji
Da Ji
DeejNuts
Da Ji
Level 39
God Stats
5W - 7L
1,548 SR
Queue Stats
262W - 197L
1,591 Elo+
Party 1
Anubis
Anubis
F3D3R1C04
Anubis
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
187W - 153L
1,579 Elo+
Party 2
Guan Yu
Guan Yu
Momiijii
Guan Yu
Level 21
God Stats
22W - 13L
1,666 SR
Queue Stats
188W - 197L
1,557 Elo+
Party 1
Cernunnos
Cernunnos
RHAMSES92
Cernunnos
Level 48
God Stats
68W - 60L
1,566 SR
Queue Stats
121W - 121L
1,589 Elo+
Party 2
Ganesha
Ganesha
themightychamp21
Ganesha
Level 25
God Stats
38W - 38L
1,470 SR
Queue Stats
328W - 307L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
FNxQ3w
Horus
18
4 / 8 / 6
11,848
741
13,998
20,933
14,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
3 / 6 / 5
11,555
722
7,425
11,823
2,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
Hiitsumi
Persephone
19
4 / 5 / 6
12,515
782
15,127
13,516
3,636
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thanatos
ImBrickBoi
Thanatos
15
0 / 13 / 8
9,681
605
4,085
16,750
5,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
2 / 9 / 5
10,849
678
6,224
28,954
27,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DeejNuts
Da Ji
19
13 / 5 / 13
12,920
808
20,406
16,747
8,337
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
F3D3R1C04
Anubis
20
13 / 3 / 19
13,089
818
24,530
13,034
7,749
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Momiijii
Guan Yu
19
6 / 2 / 26
11,961
748
8,480
9,472
11,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
RHAMSES92
Cernunnos
20
10 / 3 / 17
13,215
826
19,029
15,530
6,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
0 / 0 / 36
12,524
783
9,450
13,473
18,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
153
13
Kills
42
41
Deaths
13
30
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Da Ji
DeejNuts
Da Ji
13
5
13
3.9
W
Anubis
F3D3R1C04
Anubis
13
3
19
7.5
L
Horus
FNxQ3w
Horus
4
8
6
0.88
L
3
6
5
0.92
L
Persephone
Hiitsumi
Persephone
4
5
6
1.4
L
Thanatos
ImBrickBoi
Thanatos
0
13
8
0.31
W
Guan Yu
Momiijii
Guan Yu
6
2
26
9.5
W
Cernunnos
RHAMSES92
Cernunnos
10
3
17
6.17
L
2
9
5
0.5
W
0
0
36
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,859
Damage
81,895
91,976
Taken
68,256
53,163
Mitigated
53,309
16,764
Healing
24,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
DeejNuts
Da Ji
20,406
7,693
0
1,541
16,747
8,337
406
5,066
11,681
0
47,364
W
Anubis
F3D3R1C04
Anubis
24,530
3,295
0
5,864
13,034
7,749
587
6,423
6,611
59,378
0
L
Horus
FNxQ3w
Horus
13,998
6,802
3,255
4,429
20,933
14,134
639
4,747
16,019
0
35,483
L
7,425
1,976
0
0
11,823
2,682
801
5,624
6,001
0
35,774
L
Persephone
Hiitsumi
Persephone
15,127
1,943
0
2,227
13,516
3,636
0
3,376
10,026
53,168
0
L
Thanatos
ImBrickBoi
Thanatos
4,085
220
0
1,827
16,750
5,096
509
8,813
7,620
0
11,269
W
Guan Yu
Momiijii
Guan Yu
8,480
1,139
4,156
3,751
9,472
11,792
233
3,391
6,081
0
14,519
W
Cernunnos
RHAMSES92
Cernunnos
19,029
12,091
0
5,019
15,530
6,761
4,679
1,853
13,677
0
66,793
L
6,224
474
219
4,807
28,954
27,615
216
11,087
17,095
16,336
0
W
9,450
957
484
3,579
13,473
18,670
389
4,618
8,855
24,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,448
Gold Earned
63,709
238
Minions Killed
221
0
Camps Cleared
0
1,376,152
Distance Traveled
1,506,139
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,920
808
41
3
0
278,943
1
W
Anubis
13,089
818
64
4
0
286,077
1
L
Horus
11,848
741
38
2
0
281,466
0
L
Hou Yi
11,555
722
76
5
0
268,505
0
L
Persephone
12,515
782
95
6
0
283,951
0
L
Thanatos
9,681
605
13
1
0
263,872
0
W
Guan Yu
11,961
748
20
1
0
327,655
0
W
Cernunnos
13,215
826
90
6
0
286,468
0
L
Sobek
10,849
678
16
1
0
278,358
0
W
Ganesha
12,524
783
6
0
0
326,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role