Player Matchup

Cthulhu
Cthulhu
Azazel974_
Cthulhu
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
22W - 28L
1,357 Elo+
Party 2
Fenrir
Fenrir
Kylian188
Fenrir
Level 48
God Stats
8W - 11L
1,339 SR
Queue Stats
36W - 58L
1,378 Elo+
Party 2
Bellona
Bellona
ThanosPlaya972
Bellona
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Persephone
Persephone
golazo1025
Persephone
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 133L
1,412 Elo+
Solo
Danzaburou
Danzaburou
xXDethkillsXx1
Danzaburou
Level 61
God Stats
12W - 8L
1,714 SR
Queue Stats
44W - 51L
1,434 Elo+
Solo
Team Averages
Level 51
1,510 SR
1,416 Elo+

VS

Team Averages
Level 52
1,561 SR
1,457 Elo+
Hera
Hera
VALSTRAX_1
Hera
Level 45
God Stats
9W - 10L
1,681 SR
Queue Stats
191W - 228L
1,419 Elo+
Party 1
Kumbhakarna
Kumbhakarna
WHITE44MAMBA
Kumbhakarna
Level 63
God Stats
2W - 1L
1,497 SR
Queue Stats
68W - 67L
1,542 Elo+
Solo
Cthulhu
Cthulhu
Z_OBLIVION_KING
Cthulhu
Level 29
God Stats
61W - 47L
1,566 SR
Queue Stats
174W - 206L
1,447 Elo+
Party 1
Artemis
Artemis
abcvo
Artemis
Level 101
God Stats
9W - 5L
1,500 SR
Queue Stats
381W - 370L
1,472 Elo+
Solo
Tsukuyomi
Tsukuyomi
iLightning76
Tsukuyomi
Level 21
God Stats
48W - 46L
1,561 SR
Queue Stats
178W - 219L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Azazel974_
Cthulhu
12
1 / 4 / 6
7,513
442
9,516
13,108
10,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Kylian188
Fenrir
14
4 / 3 / 3
7,957
468
6,761
14,271
5,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 3 / 1
7,562
445
2,454
9,270
6,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
golazo1025
Persephone
17
4 / 4 / 5
10,361
609
7,063
11,537
3,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
xXDethkillsXx1
Danzaburou
14
6 / 2 / 3
8,529
502
11,076
9,989
3,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
8,175
481
7,286
9,215
2,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
WHITE44MAMBA
Kumbhakarna
12
1 / 4 / 3
6,750
397
4,538
17,059
6,858
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

16
5 / 0 / 2
9,145
538
7,647
8,877
6,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
abcvo
Artemis
14
4 / 5 / 1
8,509
501
13,202
13,679
3,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
iLightning76
Tsukuyomi
15
5 / 3 / 4
9,141
538
7,655
10,542
4,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
30
17
Kills
16
16
Deaths
17
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Azazel974_
Cthulhu
1
4
6
1
L
Fenrir
Kylian188
Fenrir
4
3
3
1.83
L
2
3
1
0.83
W
1
5
4
0.6
W
Kumbhakarna
WHITE44MAMBA
Kumbhakarna
1
4
3
0.63
W
5
0
2
6
W
Artemis
abcvo
Artemis
4
5
1
0.9
L
Persephone
golazo1025
Persephone
4
4
5
1.63
W
Tsukuyomi
iLightning76
Tsukuyomi
5
3
4
2.33
L
Danzaburou
xXDethkillsXx1
Danzaburou
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,870
Damage
40,328
58,175
Taken
59,372
29,289
Mitigated
23,904
19,915
Healing
19,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Azazel974_
Cthulhu
9,516
1,110
401
3,784
13,108
10,613
144
4,209
8,677
24,865
0
L
Fenrir
Kylian188
Fenrir
6,761
3,082
0
5,894
14,271
5,749
0
2,824
11,265
0
30,757
L
2,454
222
0
2,805
9,270
6,042
0
3,382
5,535
89
21,456
W
7,286
1,044
0
500
9,215
2,895
633
4,204
4,777
45,846
0
W
Kumbhakarna
WHITE44MAMBA
Kumbhakarna
4,538
618
0
5,870
17,059
6,858
342
6,092
10,885
15,117
0
W
7,647
66
354
1,884
8,877
6,423
500
1,122
7,727
48,497
0
W
Artemis
abcvo
Artemis
13,202
7,710
0
6,592
13,679
3,680
549
3,435
10,244
0
55,422
L
Persephone
golazo1025
Persephone
7,063
1,359
0
3,513
11,537
3,691
372
4,779
6,460
77,828
0
W
Tsukuyomi
iLightning76
Tsukuyomi
7,655
1,972
0
4,561
10,542
4,048
62
1,701
8,785
0
46,434
L
Danzaburou
xXDethkillsXx1
Danzaburou
11,076
4,078
0
3,518
9,989
3,194
310
3,182
6,765
0
47,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,922
Gold Earned
41,720
356
Minions Killed
372
0
Camps Cleared
0
1,478,115
Distance Traveled
1,500,368
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,513
442
25
1
0
302,597
5
L
Fenrir
7,957
468
61
4
0
320,913
0
L
Bellona
7,562
445
45
3
0
268,226
0
W
Hera
8,175
481
83
5
0
297,364
0
W
Kumbhakarna
6,750
397
12
1
0
287,905
2
W
Cthulhu
9,145
538
93
5
0
328,021
0
W
Artemis
8,509
501
106
6
0
259,447
5
L
Persephone
10,361
609
146
9
0
294,828
2
W
Tsukuyomi
9,141
538
78
5
0
327,631
0
L
Danzaburou
8,529
502
79
5
0
291,551
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role