Player Matchup

Agni
Agni
JII_0307
Agni
Level 32
God Stats
2W - 10L
976 SR
Queue Stats
29W - 81L
1,185 Elo+
Party 1
Sun Wukong
Sun Wukong
ark_ishac
Sun Wukong
Level 44
God Stats
4W - 5L
1,795 SR
Queue Stats
16W - 51L
1,168 Elo+
Party 1
Fenrir
Fenrir
zombietrainer45
Fenrir
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 36L
1,255 Elo+
Solo
Team Averages
Level 50
1,424 SR
1,203 Elo+

VS

Team Averages
Level 95
1,416 SR
1,392 Elo+
Ullr
Ullr
BlackDevil0409
Ullr
Level 120
God Stats
11W - 9L
1,436 SR
Queue Stats
52W - 57L
1,482 Elo+
Party 2
Atlas
Atlas
Folo20
Atlas
Level 12
God Stats
4W - 5L
1,449 SR
Queue Stats
7W - 12L
1,272 Elo+
Party 2
Chronos
Chronos
Lucky broo
Chronos
Level 154
God Stats
1W - 3L
1,363 SR
Queue Stats
53W - 61L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
4 / 5 / 7
10,371
691
12,547
11,665
3,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
ark_ishac
Sun Wukong
14
4 / 5 / 8
10,691
713
7,512
19,006
10,802
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
4 / 7 / 6
10,410
694
9,314
13,481
4,892
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 3
12,674
845
16,535
11,238
3,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Folo20
Atlas
14
2 / 5 / 8
10,068
671
5,985
14,403
13,835
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chronos
Lucky broo
Chronos
17
5 / 6 / 10
11,787
786
13,552
14,916
5,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
38
12
Kills
17
17
Deaths
12
21
Assists
21
Player
Kills
Deaths
Assists
KDA
W
10
1
3
11.5
W
Atlas
Folo20
Atlas
2
5
8
1.2
L
Agni
4
5
7
1.5
W
Chronos
Lucky broo
Chronos
5
6
10
1.67
L
Sun Wukong
ark_ishac
Sun Wukong
4
5
8
1.6
L
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,373
Damage
36,072
44,152
Taken
40,557
19,337
Mitigated
23,354
10,152
Healing
3,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,535
8,215
0
2,166
11,238
3,647
1,714
3,800
7,438
0
59,571
W
Atlas
Folo20
Atlas
5,985
1,669
0
29
14,403
13,835
82
4,631
9,772
18,531
0
L
Agni
12,547
474
0
3,251
11,665
3,643
0
4,704
6,961
40,564
0
W
Chronos
Lucky broo
Chronos
13,552
3,585
0
838
14,916
5,872
869
4,428
10,488
39,830
2,633
L
Sun Wukong
ark_ishac
Sun Wukong
7,512
1,310
0
5,457
19,006
10,802
0
8,467
10,539
0
17,751
L
9,314
1,998
361
1,083
13,481
4,892
0
5,900
7,581
0
18,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,472
Gold Earned
34,529
98
Minions Killed
173
0
Camps Cleared
9
779,075
Distance Traveled
831,788
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,674
845
92
6
7
295,521
1
W
Atlas
10,068
671
20
1
0
274,346
0
L
Agni
10,371
691
70
5
0
254,003
1
W
Chronos
11,787
786
61
4
2
261,921
2
L
Sun Wukong
10,691
713
10
1
0
271,792
0
L
Fenrir
10,410
694
18
1
0
253,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role