Player Matchup

Artemis
Artemis
Calcetin3
Artemis
Level 45
God Stats
3W - 1L
1,499 SR
Queue Stats
19W - 13L
1,700 Elo+
Solo
Zeus
Zeus
Dakiem
Zeus
Level 141
God Stats
8W - 3L
1,835 SR
Queue Stats
50W - 41L
1,530 Elo+
Solo
Cerberus
Cerberus
GinyPlaster
Cerberus
Level 128
God Stats
1W - 1L
1,477 SR
Queue Stats
34W - 39L
1,464 Elo+
Party 2
Neith
Neith
Lusteria225
Neith
Level 60
God Stats
3W - 2L
1,299 SR
Queue Stats
41W - 44L
1,498 Elo+
Solo
Bakasura
Bakasura
joseph18
Bakasura
Level 86
God Stats
1W - 1L
1,452 SR
Queue Stats
127W - 152L
1,465 Elo+
Party 2
Team Averages
Level 92
1,512 SR
1,531 Elo+

VS

Team Averages
Level 103
1,593 SR
1,607 Elo+
Sol
Sol
ALPHASHOT-21
Sol
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 21L
1,744 Elo+
Solo
Zeus
Zeus
BeastHunter999
Zeus
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 107L
1,595 Elo+
Party 1
Xing Tian
Xing Tian
ForestGreen7686
Xing Tian
Level 10
God Stats
1W - 1L
1,947 SR
Queue Stats
2W - 5L
1,526 Elo+
Party 1
Heimdallr
Heimdallr
KANG__KONG
Heimdallr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 60L
1,560 Elo+
Solo
King Arthur
King Arthur
Mathyew
King Arthur
Level 123
God Stats
8W - 14L
1,518 SR
Queue Stats
113W - 92L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Calcetin3
Artemis
20
13 / 5 / 4
13,100
936
25,526
17,031
6,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zeus
Dakiem
Zeus
18
4 / 2 / 6
10,722
766
12,769
7,302
2,355
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
GinyPlaster
Cerberus
17
2 / 2 / 10
10,688
763
6,817
21,157
15,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 4 / 5
9,319
666
10,298
11,116
3,283
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
joseph18
Bakasura
17
2 / 4 / 6
9,975
713
5,784
12,972
7,998
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 4
10,320
737
12,901
16,079
5,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
10 / 7 / 3
11,533
824
20,892
13,495
4,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
ForestGreen7686
Xing Tian
15
3 / 3 / 3
9,064
647
6,318
14,560
15,477
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
KANG__KONG
Heimdallr
16
2 / 5 / 6
9,556
683
6,595
13,915
4,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Mathyew
King Arthur
16
1 / 4 / 6
9,480
677
9,427
15,007
13,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
39
22
Kills
17
17
Deaths
22
31
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
L
10
7
3
1.64
W
Artemis
Calcetin3
Artemis
13
5
4
3
W
Zeus
Dakiem
Zeus
4
2
6
3.5
L
Xing Tian
ForestGreen7686
Xing Tian
3
3
3
1.5
W
Cerberus
GinyPlaster
Cerberus
2
2
10
3.5
L
Heimdallr
KANG__KONG
Heimdallr
2
5
6
1
W
1
4
5
0.88
L
King Arthur
Mathyew
King Arthur
1
4
6
1
W
Bakasura
joseph18
Bakasura
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,194
Damage
56,133
69,578
Taken
73,056
36,149
Mitigated
42,881
20,210
Healing
11,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,901
4,332
0
5,164
16,079
5,440
2,451
4,380
11,494
50,263
3,333
L
20,892
2,920
0
2,439
13,495
4,089
0
3,907
9,558
46,458
0
W
Artemis
Calcetin3
Artemis
25,526
10,469
0
6,496
17,031
6,538
799
7,920
8,792
0
69,849
W
Zeus
Dakiem
Zeus
12,769
2,158
0
200
7,302
2,355
1,753
3,743
3,425
42,721
0
L
Xing Tian
ForestGreen7686
Xing Tian
6,318
315
269
347
14,560
15,477
0
4,737
9,803
15,622
0
W
Cerberus
GinyPlaster
Cerberus
6,817
364
879
8,144
21,157
15,975
284
12,656
7,774
21,538
0
L
Heimdallr
KANG__KONG
Heimdallr
6,595
984
0
1,900
13,915
4,259
0
2,357
11,393
0
32,231
W
10,298
2,103
0
2,061
11,116
3,283
589
6,952
3,801
0
25,974
L
King Arthur
Mathyew
King Arthur
9,427
898
0
1,423
15,007
13,616
0
4,205
10,668
0
28,515
W
Bakasura
joseph18
Bakasura
5,784
4,497
0
2,430
12,972
7,998
1,098
6,841
5,893
0
21,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,804
Gold Earned
49,953
312
Minions Killed
279
0
Camps Cleared
0
1,436,850
Distance Traveled
1,267,838
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,320
737
89
6
0
248,296
2
L
Zeus
11,533
824
70
5
0
250,292
2
W
Artemis
13,100
936
104
7
0
279,080
1
W
Zeus
10,722
766
70
5
0
266,473
1
L
Xing Tian
9,064
647
16
1
0
254,551
0
W
Cerberus
10,688
763
51
4
0
291,089
3
L
Heimdallr
9,556
683
61
4
0
244,775
2
W
Neith
9,319
666
44
3
0
277,764
0
L
King Arthur
9,480
677
43
3
0
269,924
0
W
Bakasura
9,975
713
43
3
0
322,444
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role