Player Matchup

Neith
Neith
BlacknEazy
Neith
Level 42
God Stats
4W - 3L
1,429 SR
Queue Stats
69W - 83L
1,353 Elo+
Solo
Gilgamesh
Gilgamesh
BrownySlayer300
Gilgamesh
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 110L
1,487 Elo+
Party 3
Sol
Sol
JohnnyFilthy
Sol
Level 27
God Stats
3W - 3L
1,326 SR
Queue Stats
43W - 26L
1,493 Elo+
Party 1
Arachne
Arachne
MrnKwz
Arachne
Level 109
God Stats
3W - 1L
1,574 SR
Queue Stats
49W - 41L
1,436 Elo+
Party 1
Cthulhu
Cthulhu
lmaoyexe
Cthulhu
Level 31
God Stats
28W - 19L
1,536 SR
Queue Stats
358W - 362L
1,476 Elo+
Party 3
Team Averages
Level 62
1,473 SR
1,449 Elo+

VS

Team Averages
Level 52
1,537 SR
1,452 Elo+
Amaterasu
Amaterasu
Dramadad
Amaterasu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Artemis
Artemis
EWeatherup
Artemis
Level 66
God Stats
0W - 4L
1,401 SR
Queue Stats
15W - 24L
1,500 Elo+
Party 4
Ganesha
Ganesha
Nerfnextpatch99
Ganesha
Level 43
God Stats
0W - 2L
1,489 SR
Queue Stats
14W - 24L
1,345 Elo+
Party 4
Hun Batz
Hun Batz
RonaldoTilt
Hun Batz
Level 28
God Stats
14W - 10L
1,702 SR
Queue Stats
64W - 68L
1,437 Elo+
Party 2
The Morrigan
The Morrigan
TheXgamerproX
The Morrigan
Level 77
God Stats
4W - 2L
1,595 SR
Queue Stats
115W - 124L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
6 / 1 / 5
8,626
539
12,204
7,407
2,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
BrownySlayer300
Gilgamesh
16
8 / 3 / 1
9,891
618
14,175
12,239
9,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
1 / 2 / 3
9,227
577
5,331
8,398
2,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
MrnKwz
Arachne
15
5 / 1 / 2
8,909
557
4,812
12,908
5,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
lmaoyexe
Cthulhu
14
4 / 2 / 4
8,813
551
9,394
10,410
8,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dramadad
Amaterasu
13
3 / 4 / 0
7,709
482
4,983
10,507
8,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
EWeatherup
Artemis
12
3 / 6 / 0
7,069
442
6,338
12,480
4,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 3 / 1
6,325
395
3,613
15,157
12,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
RonaldoTilt
Hun Batz
13
1 / 8 / 6
7,737
484
7,286
14,076
4,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
TheXgamerproX
The Morrigan
15
2 / 3 / 2
8,754
547
7,024
8,670
2,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
24
Kills
9
9
Deaths
24
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
6
1
5
8.5
W
Gilgamesh
BrownySlayer300
Gilgamesh
8
3
1
2.83
L
Amaterasu
Dramadad
Amaterasu
3
4
0
0.75
L
Artemis
EWeatherup
Artemis
3
6
0
0.5
W
1
2
3
1.25
W
Arachne
MrnKwz
Arachne
5
1
2
6
L
0
3
1
0.17
L
Hun Batz
RonaldoTilt
Hun Batz
1
8
6
0.5
L
The Morrigan
TheXgamerproX
The Morrigan
2
3
2
1
W
Cthulhu
lmaoyexe
Cthulhu
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,916
Damage
29,244
51,362
Taken
60,890
28,112
Mitigated
33,171
19,602
Healing
15,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
12,204
6,870
0
4,478
7,407
2,373
2,235
1,854
5,513
0
51,183
W
Gilgamesh
BrownySlayer300
Gilgamesh
14,175
3,576
0
2,487
12,239
9,090
1,157
1,387
10,341
12,877
48,549
L
Amaterasu
Dramadad
Amaterasu
4,983
1,715
0
2,079
10,507
8,756
0
1,381
9,126
0
29,310
L
Artemis
EWeatherup
Artemis
6,338
3,210
257
3,591
12,480
4,237
0
4,794
7,686
0
36,222
W
5,331
1,883
0
3,664
8,398
2,374
1,880
2,091
6,199
62,792
0
W
Arachne
MrnKwz
Arachne
4,812
2,496
0
6,393
12,908
5,356
33
2,389
10,139
0
64,043
L
3,613
523
291
4,517
15,157
12,895
0
4,214
10,943
20,038
0
L
Hun Batz
RonaldoTilt
Hun Batz
7,286
2,432
0
2,942
14,076
4,411
0
2,981
11,095
0
40,712
L
The Morrigan
TheXgamerproX
The Morrigan
7,024
935
0
2,113
8,670
2,872
360
3,506
5,164
54,905
2,940
W
Cthulhu
lmaoyexe
Cthulhu
9,394
727
353
2,227
10,410
8,919
315
1,914
8,496
33,749
2,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,466
Gold Earned
37,594
475
Minions Killed
348
0
Camps Cleared
0
1,577,673
Distance Traveled
1,440,052
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,626
539
73
5
0
290,143
6
W
Gilgamesh
9,891
618
106
7
0
295,737
0
L
Amaterasu
7,709
482
49
3
0
309,966
2
L
Artemis
7,069
442
79
5
0
248,438
1
W
Sol
9,227
577
131
8
0
296,520
5
W
Arachne
8,909
557
99
6
0
377,347
5
L
Ganesha
6,325
395
10
1
0
303,948
2
L
Hun Batz
7,737
484
67
4
0
297,856
6
L
The Morrigan
8,754
547
143
9
0
279,844
6
W
Cthulhu
8,813
551
66
4
0
317,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role