Player Matchup

Ne Zha
Ne Zha
BruiseVein
Ne Zha
Level 123
God Stats
4W - 0L
1,500 SR
Queue Stats
149W - 112L
1,550 Elo+
Party 1
Ah Puch
Ah Puch
FleeOn
Ah Puch
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
163W - 118L
1,542 Elo+
Party 1
Neith
Neith
Kaikenmaistaja
Neith
Level 13
God Stats
27W - 22L
1,545 SR
Queue Stats
148W - 110L
1,532 Elo+
Party 1
Horus
Horus
Masiina
Horus
Level 144
God Stats
3W - 7L
1,615 SR
Queue Stats
218W - 169L
1,608 Elo+
Party 1
Tiamat
Tiamat
djaros
Tiamat
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,446 Elo+
Solo
Team Averages
Level 83
1,532 SR
1,536 Elo+

VS

Team Averages
Level 63
1,654 SR
1,686 Elo+
Guan Yu
Guan Yu
DeNakker
Guan Yu
Level 48
God Stats
1W - 1L
1,694 SR
Queue Stats
4W - 4L
1,585 Elo+
Party 2
Hachiman
Hachiman
Kontragger69
Hachiman
Level 27
God Stats
2W - 1L
1,320 SR
Queue Stats
2W - 1L
1,700 Elo+
Party 2
Odin
Odin
LexTheLazy
Odin
Level 85
God Stats
1W - 1L
1,694 SR
Queue Stats
4W - 4L
1,585 Elo+
Party 2
Discordia
Discordia
Michalle
Discordia
Level 109
God Stats
10W - 4L
1,691 SR
Queue Stats
10W - 5L
1,780 Elo+
Party 3
Zeus
Zeus
Rebbiee
Zeus
Level 47
God Stats
5W - 3L
1,872 SR
Queue Stats
10W - 5L
1,780 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BruiseVein
Ne Zha
20
6 / 5 / 17
12,780
799
19,881
18,884
9,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Puch
FleeOn
Ah Puch
20
15 / 2 / 8
14,011
876
30,979
10,194
4,495
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
7 / 1 / 14
12,452
778
9,392
7,823
3,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Horus
Masiina
Horus
20
7 / 1 / 16
13,664
854
12,801
22,845
30,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
djaros
Tiamat
17
1 / 5 / 15
11,265
704
5,245
10,537
7,116
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DeNakker
Guan Yu
17
1 / 8 / 6
10,378
649
6,000
24,960
25,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hachiman
Kontragger69
Hachiman
17
3 / 8 / 4
10,510
657
7,638
14,597
4,468
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 6 / 8
10,869
679
6,720
21,541
20,593
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
Michalle
Discordia
18
2 / 5 / 5
10,827
677
8,884
10,925
2,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Zeus
Rebbiee
Zeus
20
5 / 9 / 4
12,665
792
22,180
15,463
4,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
41
36
Kills
14
14
Deaths
36
70
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
BruiseVein
Ne Zha
6
5
17
2.9
L
Guan Yu
DeNakker
Guan Yu
1
8
6
0.5
W
Ah Puch
FleeOn
Ah Puch
15
2
8
9.5
W
7
1
14
14
L
Hachiman
Kontragger69
Hachiman
3
8
4
0.63
L
3
6
8
1.17
W
Horus
Masiina
Horus
7
1
16
15
L
Discordia
Michalle
Discordia
2
5
5
0.9
L
Zeus
Rebbiee
Zeus
5
9
4
0.78
W
Tiamat
djaros
Tiamat
1
5
15
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,298
Damage
51,422
70,283
Taken
87,486
54,819
Mitigated
58,464
24,533
Healing
10,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
BruiseVein
Ne Zha
19,881
6,223
0
2,588
18,884
9,213
5,019
5,785
12,896
0
59,566
L
Guan Yu
DeNakker
Guan Yu
6,000
747
1,856
4,403
24,960
25,773
0
11,010
13,950
0
26,972
W
Ah Puch
FleeOn
Ah Puch
30,979
453
0
2,598
10,194
4,495
949
7,379
2,786
77,989
0
W
9,392
3,641
0
3,075
7,823
3,735
2,512
4,144
3,613
0
34,311
L
Hachiman
Kontragger69
Hachiman
7,638
3,275
0
584
14,597
4,468
552
4,446
10,151
0
23,822
L
6,720
1,288
140
440
21,541
20,593
240
10,352
11,189
0
26,502
W
Horus
Masiina
Horus
12,801
5,630
2,885
10,320
22,845
30,260
848
10,367
12,143
0
34,167
L
Discordia
Michalle
Discordia
8,884
477
0
60
10,925
2,758
58
5,177
5,748
27,853
0
L
Zeus
Rebbiee
Zeus
22,180
1,989
240
2,312
15,463
4,872
0
5,239
10,224
68,989
0
W
Tiamat
djaros
Tiamat
5,245
529
0
3,067
10,537
7,116
837
3,389
7,029
27,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,172
Gold Earned
55,249
323
Minions Killed
272
0
Camps Cleared
0
1,593,645
Distance Traveled
1,447,457
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,780
799
66
4
0
310,464
2
L
Guan Yu
10,378
649
39
2
0
287,143
1
W
Ah Puch
14,011
876
119
7
0
354,222
1
W
Neith
12,452
778
69
4
0
285,936
0
L
Hachiman
10,510
657
36
2
0
292,817
0
L
Odin
10,869
679
53
3
0
308,483
0
W
Horus
13,664
854
29
2
0
368,188
0
L
Discordia
10,827
677
61
4
0
290,506
2
L
Zeus
12,665
792
83
5
0
268,508
2
W
Tiamat
11,265
704
40
3
0
274,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role