Player Matchup

Danzaburou
Danzaburou
D4swatt
Danzaburou
Level 109
God Stats
7W - 2L
1,553 SR
Queue Stats
13W - 9L
1,554 Elo+
Solo
Horus
Horus
EYES0LATI0NPAIN
Horus
Level 66
God Stats
3W - 1L
1,622 SR
Queue Stats
21W - 24L
1,446 Elo+
Solo
Kukulkan
Kukulkan
Laffuerty
Kukulkan
Level 127
God Stats
18W - 25L
1,545 SR
Queue Stats
416W - 392L
1,524 Elo+
Solo
Sylvanus
Sylvanus
Tchags
Sylvanus
Level 94
God Stats
4W - 5L
1,293 SR
Queue Stats
140W - 150L
1,428 Elo+
Party 1
Mulan
Mulan
WedjerMaster
Mulan
Level 67
God Stats
45W - 47L
1,435 SR
Queue Stats
77W - 95L
1,413 Elo+
Party 1
Team Averages
Level 93
1,490 SR
1,473 Elo+

VS

Team Averages
Level 104
1,421 SR
1,476 Elo+
Thanatos
Thanatos
 
Thanatos
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Just_Omar99
Tiamat
Level 69
God Stats
0W - 1L
1,278 SR
Queue Stats
27W - 35L
1,459 Elo+
Solo
Apollo
Apollo
V christian xVx
Apollo
Level 102
God Stats
1W - 4L
1,216 SR
Queue Stats
183W - 194L
1,503 Elo+
Solo
Ares
Ares
pelu5800
Ares
Level 128
God Stats
12W - 13L
1,383 SR
Queue Stats
95W - 110L
1,427 Elo+
Solo
Kuzenbo
Kuzenbo
rafinhacandeia48
Kuzenbo
Level 66
God Stats
6W - 6L
1,730 SR
Queue Stats
65W - 67L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D4swatt
Danzaburou
13
1 / 2 / 8
7,977
570
5,908
6,711
2,244
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 2 / 2
7,709
551
2,123
8,357
2,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
Laffuerty
Kukulkan
16
5 / 1 / 3
9,416
673
6,504
5,020
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Tchags
Sylvanus
12
3 / 0 / 7
7,887
563
4,924
8,003
7,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 1 / 1
8,000
571
7,229
10,332
5,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
3 / 4 / 0
7,693
550
7,834
11,378
3,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
11
0 / 3 / 1
6,498
464
2,196
5,556
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 4 / 1
6,422
459
3,339
8,405
2,568
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
10
0 / 3 / 1
6,021
430
2,097
9,980
5,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 0 / 2
6,727
481
3,270
9,950
5,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
13
Kills
5
6
Deaths
14
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
4
0
0.75
W
Danzaburou
D4swatt
Danzaburou
1
2
8
2.5
W
4
2
2
2.5
L
Tiamat
0
3
1
0.17
W
Kukulkan
Laffuerty
Kukulkan
5
1
3
6.5
W
Sylvanus
Tchags
Sylvanus
3
0
7
6.5
L
2
4
1
0.63
W
0
1
1
0.5
L
Ares
0
3
1
0.17
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,688
Damage
18,736
38,423
Taken
45,269
19,478
Mitigated
20,133
15,472
Healing
20,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,834
1,502
0
9,757
11,378
3,621
23
1,203
10,066
0
42,921
W
Danzaburou
D4swatt
Danzaburou
5,908
1,791
402
1,426
6,711
2,244
1,520
1,675
4,982
0
44,932
W
2,123
1,288
480
4,039
8,357
2,558
84
1,231
7,026
0
30,771
L
Tiamat
2,196
233
0
1,785
5,556
2,678
0
2,236
3,320
32,163
0
W
Kukulkan
Laffuerty
Kukulkan
6,504
421
0
570
5,020
1,941
1,246
535
4,445
77,672
0
W
Sylvanus
Tchags
Sylvanus
4,924
2,129
870
2,770
8,003
7,097
634
899
7,100
25,048
10,085
L
3,339
1,592
0
1,846
8,405
2,568
0
3,283
5,122
0
28,346
W
7,229
1,406
0
4,915
10,332
5,638
0
3,025
7,307
0
45,792
L
Ares
2,097
36
0
2,142
9,980
5,573
0
3,790
6,190
19,409
0
L
3,270
1,364
758
4,408
9,950
5,693
323
0
9,540
27,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,989
Gold Earned
33,361
425
Minions Killed
287
0
Camps Cleared
0
1,304,223
Distance Traveled
1,269,614
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,693
550
83
6
0
293,404
0
W
Danzaburou
7,977
570
63
5
0
248,086
0
W
Horus
7,709
551
58
4
0
292,686
3
L
Tiamat
6,498
464
74
5
0
233,248
4
W
Kukulkan
9,416
673
147
11
0
263,337
1
W
Sylvanus
7,887
563
57
4
0
246,156
3
L
Apollo
6,422
459
54
4
0
259,039
1
W
Mulan
8,000
571
100
7
0
253,958
0
L
Ares
6,021
430
31
2
0
252,311
0
L
Kuzenbo
6,727
481
45
3
0
231,612
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role