Player Matchup

Ymir
Ymir
 
Ymir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Kj_inlive_
Horus
Level 35
God Stats
2W - 1L
1,336 SR
Queue Stats
49W - 36L
1,606 Elo+
Party 2
Ra
Ra
Mcro-GS
Ra
Level 98
God Stats
4W - 3L
1,382 SR
Queue Stats
32W - 33L
1,559 Elo+
Party 2
Ne Zha
Ne Zha
NightlinGamer_7
Ne Zha
Level 124
God Stats
4W - 2L
1,658 SR
Queue Stats
81W - 88L
1,558 Elo+
Party 2
Sol
Sol
andrecruz27
Sol
Level 140
God Stats
7W - 1L
1,938 SR
Queue Stats
89W - 102L
1,558 Elo+
Party 2
Team Averages
Level 101
1,563 SR
1,556 Elo+

VS

Team Averages
Level 59
1,519 SR
1,633 Elo+
Athena
Athena
Althaea177
Athena
Level 47
God Stats
0W - 1L
1,373 SR
Queue Stats
3W - 3L
1,593 Elo+
Party 1
Nike
Nike
Athril07
Nike
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,668 Elo+
Party 1
Cliodhna
Cliodhna
BespokeFoil
Cliodhna
Level 85
God Stats
2W - 2L
1,642 SR
Queue Stats
5W - 5L
1,593 Elo+
Party 1
Neith
Neith
PixalTheIdiot
Neith
Level 16
God Stats
3W - 2L
1,581 SR
Queue Stats
5W - 4L
1,718 Elo+
Party 1
Sol
Sol
gyroball123
Sol
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
3 / 2 / 1
10,361
609
9,438
14,989
14,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Horus
15
3 / 0 / 13
10,210
601
6,551
11,042
11,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
4 / 4 / 3
9,971
587
8,146
9,066
3,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 2 / 4
9,568
563
11,031
13,712
5,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
11 / 0 / 6
11,178
658
13,980
7,292
3,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Althaea177
Athena
9
0 / 8 / 2
6,607
389
1,895
15,158
8,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nike
14
2 / 4 / 1
8,796
517
10,788
15,072
7,777
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
BespokeFoil
Cliodhna
15
2 / 3 / 3
8,839
520
6,756
13,927
4,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
0 / 7 / 1
7,816
460
3,807
9,462
2,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 5 / 1
8,780
516
10,009
13,940
3,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
27
Kills
8
8
Deaths
27
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
2
1
1.75
L
Athena
Althaea177
Athena
0
8
2
0.13
L
Nike
2
4
1
0.63
L
Cliodhna
BespokeFoil
Cliodhna
2
3
3
1.17
W
Horus
3
0
13
9.5
W
4
4
3
1.38
W
6
2
4
4
L
0
7
1
0.07
W
11
0
6
14
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,146
Damage
33,255
56,101
Taken
67,559
37,533
Mitigated
26,863
23,685
Healing
16,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
9,438
3,253
18
3,898
14,989
14,147
328
696
14,263
65,068
0
L
Athena
Althaea177
Athena
1,895
529
0
940
15,158
8,910
476
7,800
7,264
8,121
0
L
Nike
10,788
2,741
0
2,100
15,072
7,777
0
8,603
6,469
27
60,741
L
Cliodhna
BespokeFoil
Cliodhna
6,756
302
0
6,092
13,927
4,540
0
3,077
10,768
0
64,609
W
Horus
6,551
2,329
1,432
4,522
11,042
11,254
392
3,251
7,663
5,655
22,095
W
8,146
798
581
2,004
9,066
3,792
795
4,135
4,703
59,635
0
W
11,031
1,957
0
6,920
13,712
5,016
0
2,634
10,883
0
61,820
L
3,807
1,911
0
1,436
9,462
2,345
0
5,364
4,098
0
53,132
W
13,980
6,250
0
4,310
7,292
3,324
4,853
634
6,658
85,407
9,489
L
10,009
2,164
0
5,704
13,940
3,291
0
6,064
7,714
59,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,288
Gold Earned
40,838
549
Minions Killed
447
0
Camps Cleared
0
1,604,990
Distance Traveled
1,660,963
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,361
609
135
8
0
289,494
1
L
Athena
6,607
389
19
1
0
295,817
1
L
Nike
8,796
517
116
7
0
335,277
5
L
Cliodhna
8,839
520
119
7
0
389,939
2
W
Horus
10,210
601
39
2
0
304,695
1
W
Ra
9,971
587
130
8
0
352,422
2
W
Ne Zha
9,568
563
87
5
0
368,772
3
L
Neith
7,816
460
93
5
0
331,162
0
W
Sol
11,178
658
158
9
0
289,607
2
L
Sol
8,780
516
100
6
0
308,768
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role