Player Matchup

Pele
Pele
AlphaBSM
Pele
Level 85
God Stats
9W - 5L
1,714 SR
Queue Stats
163W - 168L
1,499 Elo+
Solo
Ullr
Ullr
Bakedskero
Ullr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 86L
1,448 Elo+
Party 1
Athena
Athena
Entryy
Athena
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 58L
1,458 Elo+
Solo
Tiamat
Tiamat
FriedMisa
Tiamat
Level 87
God Stats
6W - 8L
1,700 SR
Queue Stats
16W - 12L
1,649 Elo+
Party 1
Tyr
Tyr
KittySenpai9092
Tyr
Level 155
God Stats
5W - 13L
1,328 SR
Queue Stats
249W - 258L
1,551 Elo+
Party 1
Team Averages
Level 91
1,548 SR
1,521 Elo+

VS

Team Averages
Level 90
1,433 SR
1,487 Elo+
Discordia
Discordia
Daxrio
Discordia
Level 127
God Stats
3W - 5L
1,242 SR
Queue Stats
78W - 82L
1,460 Elo+
Solo
Kali
Kali
EskiJoe
Kali
Level 95
God Stats
41W - 35L
1,545 SR
Queue Stats
241W - 272L
1,433 Elo+
Solo
Izanami
Izanami
Kuramaxx
Izanami
Level 66
God Stats
9W - 7L
1,380 SR
Queue Stats
151W - 157L
1,473 Elo+
Party 2
Ravana
Ravana
MrFranksys2005
Ravana
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 119L
1,595 Elo+
Solo
Artio
Artio
OrochimaruSensei
Artio
Level 65
God Stats
4W - 3L
1,500 SR
Queue Stats
151W - 157L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
3 / 1 / 0
6,414
641
1,735
5,965
1,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 5 / 0
4,546
455
1,772
6,894
1,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Athena
Entryy
Athena
8
0 / 5 / 0
4,833
483
1,995
10,126
3,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
FriedMisa
Tiamat
8
0 / 3 / 1
5,056
506
1,932
5,861
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 0
6,071
607
2,542
5,396
2,387
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Daxrio
Discordia
12
4 / 2 / 0
7,028
703
4,461
3,611
884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
EskiJoe
Kali
11
2 / 1 / 6
6,333
633
2,644
6,514
1,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
Kuramaxx
Izanami
11
7 / 0 / 3
6,907
691
10,443
2,553
763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 0 / 1
5,940
594
3,089
4,042
2,015
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
2 / 0 / 3
6,046
605
1,689
7,092
3,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
3
Kills
15
15
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Pele
3
1
0
3
L
0
5
0
0
W
Discordia
Daxrio
Discordia
4
2
0
2
L
Athena
Entryy
Athena
0
5
0
0
W
Kali
EskiJoe
Kali
2
1
6
5
L
Tiamat
FriedMisa
Tiamat
0
3
1
0.17
L
0
1
0
0
W
Izanami
Kuramaxx
Izanami
7
0
3
8.5
W
0
0
1
0.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,976
Damage
22,326
34,242
Taken
23,812
10,395
Mitigated
8,805
10,837
Healing
8,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
1,735
454
0
3,291
5,965
1,750
0
808
5,051
0
34,481
L
1,772
617
0
1,026
6,894
1,049
0
882
6,012
0
22,034
W
Discordia
Daxrio
Discordia
4,461
756
0
575
3,611
884
0
1,367
1,970
38,531
0
L
Athena
Entryy
Athena
1,995
455
91
1,756
10,126
3,337
0
807
9,319
12,530
0
W
Kali
EskiJoe
Kali
2,644
1,558
0
1,359
6,514
1,855
0
465
5,983
0
33,612
L
Tiamat
FriedMisa
Tiamat
1,932
118
0
1,648
5,861
1,872
74
3,207
2,314
19,850
0
L
2,542
1,171
0
3,025
5,396
2,387
0
0
5,396
0
38,147
W
Izanami
Kuramaxx
Izanami
10,443
7,343
0
1,366
2,553
763
864
723
1,830
0
46,221
W
3,089
780
0
2,328
4,042
2,015
0
0
4,042
0
31,724
W
1,689
274
344
2,130
7,092
3,288
246
1,032
6,060
14,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,920
Gold Earned
32,254
306
Minions Killed
343
0
Camps Cleared
0
954,830
Distance Traveled
1,004,746
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,414
641
85
9
0
212,226
1
L
Ullr
4,546
455
46
5
0
163,490
1
W
Discordia
7,028
703
85
9
0
188,561
4
L
Athena
4,833
483
31
3
0
193,563
0
W
Kali
6,333
633
61
6
0
209,566
2
L
Tiamat
5,056
506
49
5
0
177,062
1
L
Tyr
6,071
607
95
10
0
208,489
4
W
Izanami
6,907
691
94
9
0
180,601
3
W
Ravana
5,940
594
78
8
0
217,323
4
W
Artio
6,046
605
25
3
0
208,695
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role