Player Matchup

Sylvanus
Sylvanus
Fotonikt
Sylvanus
Level 145
God Stats
0W - 3L
1,335 SR
Queue Stats
5W - 15L
1,360 Elo+
Party 2
Gilgamesh
Gilgamesh
HonestImTrying
Gilgamesh
Level 27
God Stats
7W - 4L
1,416 SR
Queue Stats
65W - 63L
1,396 Elo+
Party 1
Arachne
Arachne
LEWSTER6
Arachne
Level 48
God Stats
17W - 8L
1,399 SR
Queue Stats
117W - 129L
1,371 Elo+
Party 1
The Morrigan
The Morrigan
QualityYeet
The Morrigan
Level 28
God Stats
2W - 5L
1,313 SR
Queue Stats
106W - 110L
1,410 Elo+
Party 1
Anhur
Anhur
ism4el200
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,534 Elo+
Party 2
Team Averages
Level 53
1,393 SR
1,414 Elo+

VS

Team Averages
Level 89
1,455 SR
1,586 Elo+
Achilles
Achilles
 
Achilles
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ymir
Ymir
Jorjenes
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,644 Elo+
Party 3
Arachne
Arachne
OrionDevilC
Arachne
Level 36
God Stats
12W - 14L
1,500 SR
Queue Stats
268W - 296L
1,500 Elo+
Party 4
Janus
Janus
krowbus
Janus
Level 157
God Stats
1W - 0L
1,469 SR
Queue Stats
28W - 13L
1,666 Elo+
Party 3
Apollo
Apollo
noseand
Apollo
Level 107
God Stats
1W - 1L
1,307 SR
Queue Stats
84W - 65L
1,622 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fotonikt
Sylvanus
14
1 / 3 / 3
9,889
450
6,756
21,123
24,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
HonestImTrying
Gilgamesh
16
5 / 9 / 4
11,123
506
11,052
23,794
25,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
LEWSTER6
Arachne
20
10 / 5 / 2
12,543
570
17,225
24,708
9,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
QualityYeet
The Morrigan
17
0 / 4 / 2
11,037
502
5,272
12,231
5,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
ism4el200
Anhur
18
3 / 2 / 2
11,913
542
7,665
12,867
4,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
9 / 7 / 6
12,621
574
16,144
28,931
35,401
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ymir
15
0 / 1 / 10
10,440
475
5,085
8,766
8,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
OrionDevilC
Arachne
18
5 / 7 / 9
11,346
516
15,009
18,482
8,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
krowbus
Janus
20
7 / 1 / 5
15,004
682
23,151
7,323
3,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
noseand
Apollo
19
2 / 3 / 5
12,043
547
10,975
12,105
4,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
58
19
Kills
23
23
Deaths
19
13
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
9
7
6
1.71
L
Sylvanus
Fotonikt
Sylvanus
1
3
3
0.83
L
Gilgamesh
HonestImTrying
Gilgamesh
5
9
4
0.78
W
Ymir
0
1
10
5
L
Arachne
LEWSTER6
Arachne
10
5
2
2.2
W
Arachne
OrionDevilC
Arachne
5
7
9
1.36
L
The Morrigan
QualityYeet
The Morrigan
0
4
2
0.25
L
Anhur
ism4el200
Anhur
3
2
2
2
W
Janus
krowbus
Janus
7
1
5
9.5
W
Apollo
noseand
Apollo
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,970
Damage
70,364
94,723
Taken
75,607
69,285
Mitigated
60,123
22,162
Healing
17,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
16,144
5,832
284
3,726
28,931
35,401
138
1,696
27,235
0
71,958
L
Sylvanus
Fotonikt
Sylvanus
6,756
710
1,610
4,819
21,123
24,338
462
8,499
12,318
28,245
0
L
Gilgamesh
HonestImTrying
Gilgamesh
11,052
3,466
0
3,670
23,794
25,201
270
3,628
20,038
0
48,789
W
Ymir
5,085
893
297
1,808
8,766
8,738
198
2,728
6,026
26,641
0
L
Arachne
LEWSTER6
Arachne
17,225
10,734
0
7,675
24,708
9,528
0
6,503
18,050
0
109,299
W
Arachne
OrionDevilC
Arachne
15,009
10,206
0
5,725
18,482
8,303
1,307
3,707
14,775
0
51,852
L
The Morrigan
QualityYeet
The Morrigan
5,272
412
0
1,846
12,231
5,575
44
4,162
7,905
81,682
223
L
Anhur
ism4el200
Anhur
7,665
2,476
0
2,542
12,867
4,643
2,778
4,790
8,019
0
99,079
W
Janus
krowbus
Janus
23,151
843
0
487
7,323
3,426
903
1,056
6,267
159,631
0
W
Apollo
noseand
Apollo
10,975
6,989
0
4,741
12,105
4,255
3,958
2,829
9,276
0
106,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,505
Gold Earned
61,454
651
Minions Killed
721
0
Camps Cleared
0
1,986,731
Distance Traveled
2,269,280
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,621
574
119
5
0
394,410
2
L
Sylvanus
9,889
450
40
2
0
421,556
0
L
Gilgamesh
11,123
506
85
4
0
373,667
0
W
Ymir
10,440
475
33
2
0
443,270
10
L
Arachne
12,543
570
166
8
0
446,369
3
W
Arachne
11,346
516
73
3
0
464,608
3
L
The Morrigan
11,037
502
167
8
0
349,856
10
L
Anhur
11,913
542
193
9
0
395,283
2
W
Janus
15,004
682
290
13
0
512,332
4
W
Apollo
12,043
547
206
9
0
454,660
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role