Player Matchup

Zeus
Zeus
Bronze IV
 
Zeus
Bronze IV
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver I
ElAguita
Ares
Silver I
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 39L
1,363 MMR
Party 1
Loki
Loki
Gold IV
Gabalnyary
Loki
Gold IV
Level 138
God Stats
2W - 1L
1,524 SR
Queue Stats
58W - 58L
1,359 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
PAHvRAN
Zhong Kui
Gold IV
Level 129
God Stats
3W - 2L
1,703 SR
Queue Stats
57W - 77L
1,414 MMR
Solo
Cupid
Cupid
Bronze III
lAire57
Cupid
Bronze III
Level 120
God Stats
1W - 1L
1,704 SR
Queue Stats
2W - 2L
1,454 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,586 SR
1,418 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,550 SR
1,436 MMR
Nike
Nike
Silver I
 
Nike
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Bronze III
 
Jormungandr
Bronze III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver II
Bary10
Danzaburou
Silver II
Level 105
God Stats
0W - 1L
1,768 SR
Queue Stats
8W - 17L
1,356 MMR
Solo
Scylla
Scylla
Silver IV
MIGUIARE
Scylla
Silver IV
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,407 MMR
Solo
Awilix
Awilix
Gold III
Theprats
Awilix
Gold III
Level 151
God Stats
30W - 21L
1,484 SR
Queue Stats
334W - 338L
1,416 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
4 / 1 / 0
6,221
622
3,553
5,406
1,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
10
4 / 1 / 4
6,434
643
4,771
6,213
4,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 3 / 0
6,103
610
3,610
6,716
1,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
PAHvRAN
Zhong Kui
10
2 / 3 / 3
6,050
605
5,112
5,795
3,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cupid
lAire57
Cupid
10
3 / 1 / 4
6,314
631
4,061
5,041
1,490
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
AtlasMulanCharybdisIzanami

VS

Bans
PoseidonKaliBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
8
1 / 3 / 2
5,220
522
3,879
9,380
6,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
 
Jormungandr
4
0 / 4 / 0
3,849
385
1,324
4,422
1,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Bary10
Danzaburou
7
0 / 2 / 1
4,640
464
1,455
3,950
825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
MIGUIARE
Scylla
9
1 / 4 / 2
5,426
543
3,673
4,663
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Theprats
Awilix
11
7 / 3 / 2
6,683
668
5,987
6,799
2,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
16
Kills
9
9
Deaths
16
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
1
0
4
L
Nike
 
Nike
1
3
2
0.67
L
Jormungandr
 
Jormungandr
0
4
0
0
L
Danzaburou
Bary10
Danzaburou
0
2
1
0.25
W
Ares
4
1
4
6
W
3
3
0
1
L
Scylla
MIGUIARE
Scylla
1
4
2
0.5
W
Zhong Kui
PAHvRAN
Zhong Kui
2
3
3
1.17
L
Awilix
Theprats
Awilix
7
3
2
2.67
W
Cupid
lAire57
Cupid
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,107
Damage
16,318
29,171
Taken
29,214
12,260
Mitigated
12,114
10,274
Healing
4,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
3,553
161
0
876
5,406
1,366
0
2,498
2,908
28,716
808
L
Nike
 
Nike
3,879
636
0
2,855
9,380
6,181
0
3,966
4,863
0
20,113
L
Jormungandr
 
Jormungandr
1,324
538
0
120
4,422
1,992
0
1,378
3,044
8,091
0
L
Danzaburou
Bary10
Danzaburou
1,455
392
0
763
3,950
825
0
1,484
2,466
0
16,252
W
Ares
4,771
408
0
1,804
6,213
4,250
0
1,104
5,077
20,834
0
W
3,610
1,543
0
2,811
6,716
1,843
0
665
5,944
0
33,843
L
Scylla
MIGUIARE
Scylla
3,673
659
0
530
4,663
1,070
0
3,175
1,336
26,184
0
W
Zhong Kui
PAHvRAN
Zhong Kui
5,112
422
0
2,244
5,795
3,311
914
0
5,414
22,570
0
L
Awilix
Theprats
Awilix
5,987
2,470
0
250
6,799
2,046
19
2,529
4,148
0
31,131
W
Cupid
lAire57
Cupid
4,061
2,561
205
2,334
5,041
1,490
990
730
4,311
0
27,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,122
Gold Earned
25,818
276
Minions Killed
184
0
Camps Cleared
0
960,445
Distance Traveled
829,483
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,221
622
68
7
0
188,347
1
L
Nike
5,220
522
44
4
0
190,502
2
L
Jormungandr
3,849
385
13
1
0
79,762
1
L
Danzaburou
4,640
464
29
3
0
156,004
2
W
Ares
6,434
643
28
3
0
212,907
3
W
Loki
6,103
610
71
7
0
205,399
3
L
Scylla
5,426
543
46
5
0
181,477
3
W
Zhong Kui
6,050
605
50
5
0
179,526
4
L
Awilix
6,683
668
52
5
0
221,738
2
W
Cupid
6,314
631
59
6
0
174,266
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role