Player Matchup

Poseidon
Poseidon
Bronze III
Rikup
Poseidon
Bronze III
Level 154
God Stats
2W - 2L
1,898 SR
Queue Stats
34W - 30L
1,626 MMR
Party 2
Sobek
Sobek
Silver II
SaNeDoS
Sobek
Silver II
Level 152
God Stats
5W - 8L
1,675 SR
Queue Stats
33W - 31L
1,626 MMR
Party 2
Heimdallr
Heimdallr
Gold III
f0lwedy
Heimdallr
Gold III
Level 160
God Stats
8W - 18L
1,477 SR
Queue Stats
518W - 693L
1,591 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 155
1,683 SR
1,614 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 157
1,399 SR
1,437 MMR
Chronos
Chronos
Gold IV
 
Chronos
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Bronze IV
JohnGolld
Achilles
Bronze IV
Level 153
God Stats
1W - 2L
1,196 SR
Queue Stats
11W - 15L
1,264 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver II
zeus527
Ah Muzen Cab
Silver II
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,547 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Rikup
Poseidon
14
3 / 5 / 6
9,639
741
12,206
10,140
4,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
SaNeDoS
Sobek
13
3 / 3 / 5
9,681
745
5,962
18,879
23,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
f0lwedy
Heimdallr
12
4 / 9 / 3
9,090
699
15,896
17,167
8,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ThothBastetPersephoneFenrirBacchus

VS

Bans
GilgameshAresMedusaGuan YuArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
7 / 5 / 6
10,278
791
8,598
13,292
5,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
JohnGolld
Achilles
13
4 / 3 / 7
9,171
705
11,468
17,764
19,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
zeus527
Ah Muzen Cab
17
6 / 2 / 11
11,012
847
20,462
13,576
5,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
10
Kills
17
17
Deaths
10
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
7
5
6
2
W
Achilles
JohnGolld
Achilles
4
3
7
2.5
L
Poseidon
Rikup
Poseidon
3
5
6
1.2
L
Sobek
SaNeDoS
Sobek
3
3
5
1.83
L
Heimdallr
f0lwedy
Heimdallr
4
9
3
0.61
W
Ah Muzen Cab
zeus527
Ah Muzen Cab
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,064
Damage
40,528
46,186
Taken
44,632
35,730
Mitigated
29,721
10,364
Healing
14,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
8,598
3,880
0
4,459
13,292
5,330
1,550
4,793
8,499
37,682
3,082
W
Achilles
JohnGolld
Achilles
11,468
1,325
0
4,064
17,764
19,350
260
8,314
9,450
0
17,194
L
Poseidon
Rikup
Poseidon
12,206
1,867
0
2,405
10,140
4,078
0
725
9,048
43,855
0
L
Sobek
SaNeDoS
Sobek
5,962
377
0
5,870
18,879
23,420
0
4,158
14,398
15,294
0
L
Heimdallr
f0lwedy
Heimdallr
15,896
8,464
0
2,089
17,167
8,232
0
3,070
13,850
0
30,624
W
Ah Muzen Cab
zeus527
Ah Muzen Cab
20,462
9,536
0
6,101
13,576
5,041
977
5,216
8,360
0
65,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,410
Gold Earned
30,461
116
Minions Killed
166
3
Camps Cleared
9
693,743
Distance Traveled
853,395
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,278
791
53
4
4
250,873
5
W
Achilles
9,171
705
11
1
0
334,478
5
L
Poseidon
9,639
741
67
5
0
244,690
6
L
Sobek
9,681
745
16
1
0
242,420
3
L
Heimdallr
9,090
699
33
3
3
206,633
4
W
Ah Muzen Cab
11,012
847
102
8
5
268,044
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role