Player Matchup

Jormungandr
Jormungandr
Kalypex
Jormungandr
Level 74
God Stats
0W - 2L
1,202 SR
Queue Stats
122W - 123L
1,449 Elo+
Solo
Neith
Neith
OliverOriak
Neith
Level 110
God Stats
4W - 6L
1,296 SR
Queue Stats
234W - 263L
1,457 Elo+
Solo
Ganesha
Ganesha
spitfirelouis56
Ganesha
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 31L
1,583 Elo+
Solo
Danzaburou
Danzaburou
xI-Katakuri-Ix
Danzaburou
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,495 Elo+
Party 2
Sol
Sol
xPelex
Sol
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,365 Elo+
Party 2
Team Averages
Level 89
1,400 SR
1,470 Elo+

VS

Team Averages
Level 78
1,556 SR
1,383 Elo+
Janus
Janus
Euthanasty
Janus
Level 15
God Stats
1W - 0L
1,726 SR
Queue Stats
1W - 1L
1,265 Elo+
Party 1
Ares
Ares
TheMindSculptor1
Ares
Level 15
God Stats
1W - 0L
1,765 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
TorukMaktoO
Skadi
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,251 Elo+
Party 1
Neith
Neith
W-A-D-A-H-jor
Neith
Level 160
God Stats
7W - 7L
1,505 SR
Queue Stats
625W - 697L
1,456 Elo+
Solo
Scylla
Scylla
zubac12
Scylla
Level 104
God Stats
1W - 1L
1,285 SR
Queue Stats
124W - 118L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kalypex
Jormungandr
18
3 / 6 / 9
10,550
703
15,076
14,748
10,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
5 / 3 / 7
10,111
674
10,009
9,323
4,007
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 8 / 11
8,951
597
6,410
18,825
12,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
xI-Katakuri-Ix
Danzaburou
15
2 / 7 / 6
9,365
624
9,351
12,693
4,895
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
xPelex
Sol
17
3 / 5 / 3
9,676
645
10,301
9,099
3,160
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
13 / 1 / 13
13,664
911
23,443
9,919
5,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
1 / 5 / 17
10,179
679
4,177
22,335
21,922
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
3 / 3 / 17
10,902
727
10,133
8,432
3,528
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

19
5 / 2 / 15
11,462
764
13,239
13,496
6,670
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
zubac12
Scylla
18
7 / 4 / 8
11,028
735
9,698
8,481
3,240
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
99
13
Kills
29
29
Deaths
15
36
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Janus
13
1
13
19.5
L
Jormungandr
Kalypex
Jormungandr
3
6
9
1.25
L
5
3
7
2.83
W
1
5
17
1.9
W
3
3
17
3.83
W
5
2
15
6.25
L
0
8
11
0.69
L
Danzaburou
xI-Katakuri-Ix
Danzaburou
2
7
6
0.71
L
Sol
xPelex
Sol
3
5
3
0.9
W
Scylla
zubac12
Scylla
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,147
Damage
60,690
64,688
Taken
62,663
35,091
Mitigated
40,389
13,123
Healing
16,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
23,443
760
1,432
3,585
9,919
5,029
565
5,180
4,739
53,514
0
L
Jormungandr
Kalypex
Jormungandr
15,076
1,700
1,195
525
14,748
10,220
0
7,311
7,437
35,623
0
L
10,009
3,928
763
2,381
9,323
4,007
0
5,545
3,778
0
24,214
W
4,177
164
830
2,875
22,335
21,922
212
10,852
11,483
7,615
0
W
10,133
3,130
0
0
8,432
3,528
1,577
4,124
4,308
0
23,170
W
13,239
2,632
1,265
4,116
13,496
6,670
1,233
8,767
4,729
0
40,373
L
6,410
693
1,892
3,320
18,825
12,809
0
10,755
8,070
15,889
0
L
Danzaburou
xI-Katakuri-Ix
Danzaburou
9,351
2,499
582
1,740
12,693
4,895
0
8,572
4,121
0
18,851
L
Sol
xPelex
Sol
10,301
1,260
364
361
9,099
3,160
0
5,135
3,964
23,846
0
W
Scylla
zubac12
Scylla
9,698
479
1,428
577
8,481
3,240
1,490
2,864
5,617
21,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,653
Gold Earned
57,235
151
Minions Killed
183
0
Camps Cleared
0
1,225,063
Distance Traveled
1,455,639
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,664
911
78
5
0
316,522
0
L
Jormungandr
10,550
703
47
3
0
241,764
0
L
Neith
10,111
674
35
2
0
253,153
0
W
Ares
10,179
679
3
0
0
295,110
1
W
Skadi
10,902
727
31
2
0
285,536
0
W
Neith
11,462
764
41
3
0
297,068
0
L
Ganesha
8,951
597
0
0
0
232,231
2
L
Danzaburou
9,365
624
34
2
0
245,142
0
L
Sol
9,676
645
35
2
0
252,773
0
W
Scylla
11,028
735
30
2
0
261,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role