Player Matchup

Agni
Agni
LePtitLoupio
Agni
Level 27
God Stats
5W - 7L
1,685 SR
Queue Stats
31W - 34L
1,382 Elo+
Party 2
Set
Set
TheBoutet9
Set
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
205W - 202L
1,506 Elo+
Party 2
Horus
Horus
TheGingras9
Horus
Level 127
God Stats
1W - 2L
1,555 SR
Queue Stats
186W - 179L
1,468 Elo+
Party 2
Team Averages
Level 86
1,580 SR
1,452 Elo+

VS

Team Averages
Level 76
1,718 SR
1,716 Elo+
Chiron
Chiron
GloccxSlixx
Chiron
Level 113
God Stats
8W - 1L
1,715 SR
Queue Stats
201W - 172L
1,569 Elo+
Solo
Baron Samedi
Baron Samedi
NPC2365
Baron Samedi
Level 29
God Stats
11W - 5L
1,939 SR
Queue Stats
108W - 74L
1,785 Elo+
Party 1
Cthulhu
Cthulhu
Zambooner
Cthulhu
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
260W - 145L
1,795 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
8,838
631
11,764
13,164
3,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 7 / 1
9,011
644
9,382
16,798
8,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 4 / 3
7,903
565
9,317
18,362
7,989
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
7 / 0 / 8
10,949
782
17,873
9,447
5,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
NPC2365
Baron Samedi
14
5 / 4 / 8
10,242
732
13,031
16,779
7,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Zambooner
Cthulhu
16
5 / 0 / 11
11,403
815
13,518
17,168
21,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
4
Kills
17
17
Deaths
4
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chiron
7
0
8
11
L
1
6
3
0.42
W
Baron Samedi
NPC2365
Baron Samedi
5
4
8
2.25
L
3
7
1
0.5
L
0
4
3
0.38
W
Cthulhu
Zambooner
Cthulhu
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,463
Damage
44,422
48,324
Taken
43,394
19,581
Mitigated
34,223
7,785
Healing
22,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
17,873
8,358
1,957
4,048
9,447
5,129
1,198
2,500
6,807
0
59,234
L
11,764
265
189
1,012
13,164
3,303
0
7,058
6,106
34,373
0
W
Baron Samedi
NPC2365
Baron Samedi
13,031
1,368
3,495
6,294
16,779
7,730
587
3,985
12,589
36,641
0
L
9,382
2,743
0
1,830
16,798
8,289
0
9,757
7,041
0
29,009
L
9,317
4,698
1,271
3,483
18,362
7,989
0
10,170
8,192
0
20,566
W
Cthulhu
Zambooner
Cthulhu
13,518
1,175
1,078
5,275
17,168
21,364
605
5,720
11,197
28,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,752
Gold Earned
32,594
118
Minions Killed
159
6
Camps Cleared
6
721,953
Distance Traveled
790,123
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,949
782
93
7
3
265,359
5
L
Agni
8,838
631
45
3
1
243,434
0
W
Baron Samedi
10,242
732
31
2
1
230,503
3
L
Set
9,011
644
49
4
3
234,646
0
L
Horus
7,903
565
24
2
2
243,873
1
W
Cthulhu
11,403
815
35
3
2
294,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role