Player Matchup

Osiris
Osiris
RemissAlpaca44
Osiris
Level 68
God Stats
3W - 7L
1,500 SR
Queue Stats
53W - 56L
1,482 Elo+
Solo
Ne Zha
Ne Zha
Rev Spooky
Ne Zha
Level 148
God Stats
33W - 30L
1,468 SR
Queue Stats
457W - 471L
1,455 Elo+
Party 2
Ares
Ares
Silvinite
Ares
Level 59
God Stats
16W - 14L
1,643 SR
Queue Stats
187W - 202L
1,478 Elo+
Party 2
Izanami
Izanami
SouliTheDark
Izanami
Level 86
God Stats
0W - 6L
1,488 SR
Queue Stats
60W - 75L
1,395 Elo+
Party 2
Zeus
Zeus
TSM TSWIFTY
Zeus
Level 89
God Stats
8W - 7L
1,828 SR
Queue Stats
287W - 292L
1,426 Elo+
Solo
Team Averages
Level 90
1,585 SR
1,447 Elo+

VS

Team Averages
Level 79
1,547 SR
1,577 Elo+
Chaac
Chaac
MystiKTitan
Chaac
Level 129
God Stats
3W - 1L
1,522 SR
Queue Stats
56W - 54L
1,582 Elo+
Party 3
Poseidon
Poseidon
UncleRandy67
Poseidon
Level 82
God Stats
13W - 15L
1,371 SR
Queue Stats
450W - 410L
1,518 Elo+
Party 1
Hercules
Hercules
WittyKitten8204
Hercules
Level 59
God Stats
22W - 24L
1,767 SR
Queue Stats
316W - 321L
1,683 Elo+
Party 1
Cliodhna
Cliodhna
jahnm
Cliodhna
Level 75
God Stats
4W - 6L
1,390 SR
Queue Stats
158W - 187L
1,517 Elo+
Solo
Neith
Neith
sukunasvessel_
Neith
Level 52
God Stats
17W - 16L
1,683 SR
Queue Stats
55W - 51L
1,586 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 1
8,022
535
10,188
13,784
9,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
Rev Spooky
Ne Zha
13
4 / 5 / 3
8,222
548
7,872
11,765
3,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
12
3 / 2 / 1
7,739
516
4,167
11,044
8,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
SouliTheDark
Izanami
12
0 / 6 / 2
6,917
461
6,393
9,178
2,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 4 / 1
7,720
515
2,786
6,518
1,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 6
7,170
478
6,492
11,683
8,672
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
UncleRandy67
Poseidon
16
7 / 1 / 2
9,490
633
8,625
5,483
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
12
0 / 2 / 2
6,969
465
5,773
13,202
7,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
jahnm
Cliodhna
14
5 / 3 / 4
8,177
545
6,797
12,151
4,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 2 / 5
7,041
469
7,302
7,793
2,351
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
10
Kills
18
19
Deaths
11
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
3
6
2.33
L
2
2
1
1.25
L
Ne Zha
Rev Spooky
Ne Zha
4
5
3
1.1
L
Ares
3
2
1
1.75
L
Izanami
SouliTheDark
Izanami
0
6
2
0.17
L
1
4
1
0.38
W
Poseidon
UncleRandy67
Poseidon
7
1
2
8
W
Hercules
0
2
2
0.5
W
Cliodhna
jahnm
Cliodhna
5
3
4
2.33
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,406
Damage
34,989
52,289
Taken
50,312
26,374
Mitigated
24,714
11,932
Healing
17,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,492
1,181
121
2,491
11,683
8,672
134
2,602
9,081
4,519
19,668
L
10,188
4,106
0
5,189
13,784
9,362
448
704
12,593
0
46,519
L
Ne Zha
Rev Spooky
Ne Zha
7,872
2,455
0
1,626
11,765
3,747
0
2,076
9,661
0
47,749
L
Ares
4,167
161
0
2,458
11,044
8,727
72
1,743
9,301
23,323
0
L
Izanami
SouliTheDark
Izanami
6,393
4,210
0
1,995
9,178
2,873
696
1,135
8,043
0
52,964
L
2,786
0
0
664
6,518
1,665
42
4,112
2,406
47,254
0
W
Poseidon
UncleRandy67
Poseidon
8,625
1,000
0
1,615
5,483
1,737
0
1,021
4,462
71,940
0
W
Hercules
5,773
2,297
0
5,896
13,202
7,526
0
0
13,202
0
34,165
W
Cliodhna
jahnm
Cliodhna
6,797
497
540
4,877
12,151
4,428
0
2,068
10,083
0
48,894
W
7,302
4,025
0
1,688
7,793
2,351
621
1,262
6,531
0
44,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,620
Gold Earned
38,847
414
Minions Killed
421
0
Camps Cleared
0
1,380,320
Distance Traveled
1,476,353
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,170
478
34
2
0
297,188
1
L
Osiris
8,022
535
93
6
0
280,721
3
L
Ne Zha
8,222
548
79
5
0
303,219
0
L
Ares
7,739
516
37
2
0
265,717
3
L
Izanami
6,917
461
106
7
0
257,714
2
L
Zeus
7,720
515
99
7
0
272,949
5
W
Poseidon
9,490
633
142
9
0
318,716
4
W
Hercules
6,969
465
70
5
0
270,545
4
W
Cliodhna
8,177
545
94
6
0
321,865
2
W
Neith
7,041
469
81
5
0
268,039
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role