Player Matchup

Hades
Hades
Saw2003
Hades
Level 12
God Stats
1W - 3L
1,433 SR
Queue Stats
6W - 40L
1,146 Elo+
Party 2
Jing Wei
Jing Wei
hanumanxx
Jing Wei
Level 48
God Stats
3W - 12L
1,315 SR
Queue Stats
40W - 52L
1,313 Elo+
Solo
Atlas
Atlas
mamotoneitor
Atlas
Level 69
God Stats
5W - 14L
1,341 SR
Queue Stats
49W - 146L
1,194 Elo+
Party 2
Team Averages
Level 43
1,363 SR
1,217 Elo+

VS

Team Averages
Level 73
1,502 SR
1,343 Elo+
Janus
Janus
MrWallone
Janus
Level 27
God Stats
6W - 6L
1,528 SR
Queue Stats
7W - 11L
1,336 Elo+
Party 1
Apollo
Apollo
drrober7o
Apollo
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 30L
1,320 Elo+
Party 1
Bellona
Bellona
nasreatt
Bellona
Level 108
God Stats
17W - 22L
1,478 SR
Queue Stats
397W - 474L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Saw2003
Hades
12
3 / 1 / 7
7,822
782
6,209
6,021
4,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
hanumanxx
Jing Wei
13
7 / 3 / 3
8,457
846
7,201
6,996
2,299
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 4
6,842
684
4,669
11,667
7,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MrWallone
Janus
11
0 / 2 / 5
6,993
699
6,512
5,541
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
drrober7o
Apollo
11
3 / 4 / 2
7,041
704
6,003
7,995
2,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
nasreatt
Bellona
11
3 / 4 / 3
7,311
731
7,580
10,170
11,123
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
10
Kills
6
6
Deaths
10
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
MrWallone
Janus
0
2
5
1.25
L
Hades
Saw2003
Hades
3
1
7
6.5
W
Apollo
drrober7o
Apollo
3
4
2
1
L
Jing Wei
hanumanxx
Jing Wei
7
3
3
2.83
L
0
2
4
1
W
Bellona
nasreatt
Bellona
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,079
Damage
20,095
24,684
Taken
23,706
14,373
Mitigated
15,061
4,447
Healing
4,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
MrWallone
Janus
6,512
340
0
2,272
5,541
1,406
330
3,107
2,310
29,524
0
L
Hades
Saw2003
Hades
6,209
304
510
1,575
6,021
4,882
0
1,473
4,490
20,746
0
W
Apollo
drrober7o
Apollo
6,003
3,860
0
1,150
7,995
2,532
54
4,342
3,561
0
20,738
L
Jing Wei
hanumanxx
Jing Wei
7,201
4,706
0
675
6,996
2,299
0
1,490
5,358
0
24,668
L
4,669
1,293
0
1,687
11,667
7,192
0
3,760
7,617
10,819
0
W
Bellona
nasreatt
Bellona
7,580
1,315
131
593
10,170
11,123
0
3,650
6,326
0
16,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,121
Gold Earned
21,345
99
Minions Killed
115
4
Camps Cleared
5
500,253
Distance Traveled
579,754
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,993
699
61
6
0
189,429
0
L
Hades
7,822
782
35
4
3
155,425
4
W
Apollo
7,041
704
27
3
5
186,966
4
L
Jing Wei
8,457
846
53
5
1
180,317
2
L
Atlas
6,842
684
11
1
0
164,511
0
W
Bellona
7,311
731
27
3
0
203,359
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role