Player Matchup

Janus
Janus
 
Janus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AaronCj7
King Arthur
Level 152
God Stats
4W - 5L
1,389 SR
Queue Stats
372W - 305L
1,653 Elo+
Party 1
Ganesha
Ganesha
DiegoMarichal
Ganesha
Level 97
God Stats
20W - 6L
2,005 SR
Queue Stats
67W - 46L
1,632 Elo+
Party 1
Team Averages
Level 123
1,632 SR
1,595 Elo+

VS

Team Averages
Level 104
1,653 SR
1,620 Elo+
Hou Yi
Hou Yi
GaySexHaver69
Hou Yi
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,745 Elo+
Solo
Hercules
Hercules
Suzuya18
Hercules
Level 155
God Stats
3W - 0L
1,774 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Zeus
Zeus
Zersz
Zeus
Level 89
God Stats
36W - 18L
1,684 SR
Queue Stats
594W - 580L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 2 / 2
6,345
577
1,568
5,238
1,158
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
AaronCj7
King Arthur
12
4 / 3 / 0
7,768
706
7,715
9,159
3,631
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ganesha
13
0 / 3 / 4
7,980
725
2,942
10,564
8,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 2
8,368
761
7,844
5,087
1,659
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
Suzuya18
Hercules
11
0 / 0 / 8
7,811
710
4,055
8,229
6,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
Zersz
Zeus
12
2 / 3 / 4
7,915
720
7,990
4,743
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
4
Kills
8
8
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
2
0.5
L
King Arthur
AaronCj7
King Arthur
4
3
0
1.33
L
Ganesha
0
3
4
0.67
W
6
1
2
7
W
Hercules
Suzuya18
Hercules
0
0
8
4
W
Zeus
Zersz
Zeus
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,225
Damage
19,889
24,961
Taken
18,059
13,414
Mitigated
9,700
5,218
Healing
7,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,568
114
0
239
5,238
1,158
0
688
4,550
13,543
0
L
King Arthur
AaronCj7
King Arthur
7,715
1,146
34
1,560
9,159
3,631
0
3,749
5,410
0
26,957
L
Ganesha
2,942
335
215
3,170
10,564
8,625
0
4,047
6,517
16,576
0
W
7,844
2,647
0
1,772
5,087
1,659
1,633
1,928
3,159
0
21,047
W
Hercules
Suzuya18
Hercules
4,055
1,709
0
4,405
8,229
6,776
222
1,912
6,317
0
10,741
W
Zeus
Zersz
Zeus
7,990
652
0
961
4,743
1,265
946
1,129
3,614
31,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,093
Gold Earned
24,094
92
Minions Killed
108
5
Camps Cleared
5
570,216
Distance Traveled
570,753
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,345
577
33
3
1
153,837
0
L
King Arthur
7,768
706
57
5
4
195,721
1
L
Ganesha
7,980
725
2
0
0
220,658
3
W
Hou Yi
8,368
761
32
3
1
177,719
5
W
Hercules
7,811
710
21
2
0
215,822
5
W
Zeus
7,915
720
55
5
4
177,212
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role