Player Matchup

Set
Set
ACE_Ninja04
Set
Level 108
God Stats
8W - 12L
1,611 SR
Queue Stats
114W - 116L
1,468 Elo+
Party 1
Kumbhakarna
Kumbhakarna
CaptainJ92
Kumbhakarna
Level 27
God Stats
4W - 4L
1,300 SR
Queue Stats
44W - 50L
1,550 Elo+
Party 1
Camazotz
Camazotz
IHATEGOBLINS636
Camazotz
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,403 Elo+
Party 1
Sol
Sol
Mythison
Sol
Level 26
God Stats
3W - 4L
1,401 SR
Queue Stats
76W - 69L
1,579 Elo+
Party 1
Tiamat
Tiamat
Swampiux
Tiamat
Level 41
God Stats
1W - 0L
1,750 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 58
1,512 SR
1,500 Elo+

VS

Team Averages
Level 79
1,537 SR
1,549 Elo+
Chaac
Chaac
BradleyRJ
Chaac
Level 143
God Stats
51W - 43L
1,574 SR
Queue Stats
197W - 201L
1,551 Elo+
Party 3
Ravana
Ravana
GnomeGnome17
Ravana
Level 66
God Stats
3W - 3L
1,631 SR
Queue Stats
71W - 70L
1,591 Elo+
Party 2
Baba Yaga
Baba Yaga
Klau5nevermore
Baba Yaga
Level 79
God Stats
0W - 2L
1,355 SR
Queue Stats
49W - 43L
1,483 Elo+
Party 3
Ymir
Ymir
Peyton0715
Ymir
Level 63
God Stats
10W - 9L
1,623 SR
Queue Stats
79W - 95L
1,569 Elo+
Party 2
Xbalanque
Xbalanque
SirAwesome74
Xbalanque
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 52L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 8
11,334
667
16,990
14,060
11,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kumbhakarna
CaptainJ92
Kumbhakarna
12
3 / 0 / 9
9,086
534
5,756
10,673
11,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Camazotz
16
6 / 1 / 5
9,794
576
8,515
16,314
5,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
2 / 0 / 5
10,588
623
12,885
12,458
3,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Swampiux
Tiamat
11
1 / 5 / 6
7,799
459
3,984
8,613
3,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BradleyRJ
Chaac
12
1 / 7 / 0
7,571
445
8,279
16,014
9,615
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ravana
15
2 / 3 / 2
8,622
507
9,291
11,684
4,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
Klau5nevermore
Baba Yaga
12
4 / 4 / 1
8,087
476
12,016
10,533
4,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 5 / 2
7,104
418
4,138
15,412
13,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xbalanque
SirAwesome74
Xbalanque
14
0 / 2 / 0
7,509
442
6,222
12,396
4,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
20
Kills
7
8
Deaths
21
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
2
8
6
L
Chaac
BradleyRJ
Chaac
1
7
0
0.14
W
Kumbhakarna
CaptainJ92
Kumbhakarna
3
0
9
7.5
L
Ravana
2
3
2
1
W
Camazotz
6
1
5
8.5
L
Baba Yaga
Klau5nevermore
Baba Yaga
4
4
1
1.13
W
2
0
5
4.5
L
0
5
2
0.2
L
Xbalanque
SirAwesome74
Xbalanque
0
2
0
0
W
Tiamat
Swampiux
Tiamat
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,130
Damage
39,946
62,118
Taken
66,039
35,761
Mitigated
36,335
29,048
Healing
14,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,990
6,954
0
5,448
14,060
11,517
811
1,777
12,283
0
70,941
L
Chaac
BradleyRJ
Chaac
8,279
1,651
0
3,434
16,014
9,615
828
2,045
13,374
0
45,250
W
Kumbhakarna
CaptainJ92
Kumbhakarna
5,756
525
0
1,691
10,673
11,442
108
4,751
5,922
17,927
0
L
Ravana
9,291
1,337
0
1,058
11,684
4,673
0
2,288
9,041
0
61,140
W
Camazotz
8,515
2,388
0
11,136
16,314
5,592
0
3,191
13,123
0
69,255
L
Baba Yaga
Klau5nevermore
Baba Yaga
12,016
638
24
2,075
10,533
4,094
31
3,167
7,166
47,856
0
W
12,885
4,601
0
9,565
12,458
3,621
3,996
1,935
10,523
97,344
0
L
4,138
1,084
280
2,457
15,412
13,684
0
7,953
7,240
22,397
0
L
Xbalanque
SirAwesome74
Xbalanque
6,222
2,309
0
4,817
12,396
4,269
728
6,694
5,585
0
51,405
W
Tiamat
Swampiux
Tiamat
3,984
142
95
1,113
8,613
3,589
217
4,500
4,113
22,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,601
Gold Earned
38,893
458
Minions Killed
393
0
Camps Cleared
0
1,672,450
Distance Traveled
1,634,923
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,334
667
122
7
0
343,418
4
L
Chaac
7,571
445
89
5
0
272,043
3
W
Kumbhakarna
9,086
534
24
1
0
348,835
2
L
Ravana
8,622
507
106
6
0
391,616
0
W
Camazotz
9,794
576
99
6
0
361,035
2
L
Baba Yaga
8,087
476
66
4
0
329,716
0
W
Sol
10,588
623
174
10
0
301,883
3
L
Ymir
7,104
418
41
2
0
323,090
0
L
Xbalanque
7,509
442
91
5
0
318,458
2
W
Tiamat
7,799
459
39
2
0
317,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role