Player Matchup

Merlin
Merlin
Danneboii87
Merlin
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,564 Elo+
Party 1
Da Ji
Da Ji
Maitolasi
Da Ji
Level 158
God Stats
9W - 11L
1,500 SR
Queue Stats
676W - 654L
1,569 Elo+
Party 2
Sylvanus
Sylvanus
S1NL3SS
Sylvanus
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,578 Elo+
Party 1
Chronos
Chronos
SomeRandoWizard
Chronos
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,481 Elo+
Party 1
Skadi
Skadi
Veeruska
Skadi
Level 82
God Stats
6W - 13L
1,310 SR
Queue Stats
39W - 50L
1,501 Elo+
Party 2
Team Averages
Level 104
1,462 SR
1,539 Elo+

VS

Team Averages
Level 129
1,587 SR
1,516 Elo+
Mercury
Mercury
Bastufight
Mercury
Level 93
God Stats
3W - 2L
1,731 SR
Queue Stats
77W - 73L
1,545 Elo+
Party 3
Sylvanus
Sylvanus
CarbiYo
Sylvanus
Level 123
God Stats
20W - 17L
1,267 SR
Queue Stats
151W - 151L
1,447 Elo+
Party 3
Rama
Rama
Daammi
Rama
Level 108
God Stats
0W - 1L
1,691 SR
Queue Stats
88W - 65L
1,511 Elo+
Solo
Vulcan
Vulcan
mataba
Vulcan
Level 160
God Stats
15W - 15L
1,744 SR
Queue Stats
234W - 225L
1,545 Elo+
Solo
Nike
Nike
º1949º
Nike
Level 159
God Stats
3W - 7L
1,500 SR
Queue Stats
51W - 63L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
4 / 6 / 14
14,956
516
19,049
24,332
12,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
Maitolasi
Da Ji
20
11 / 7 / 11
16,832
580
28,419
28,885
15,231
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
S1NL3SS
Sylvanus
20
7 / 3 / 17
15,802
545
12,952
34,363
49,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
2 / 9 / 5
14,640
505
12,852
24,145
11,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Skadi
Veeruska
Skadi
20
9 / 7 / 11
15,518
535
20,319
23,966
11,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bastufight
Mercury
20
12 / 6 / 4
16,970
585
18,867
25,390
12,178
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
CarbiYo
Sylvanus
18
5 / 6 / 5
12,449
429
18,765
28,701
37,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
Daammi
Rama
19
2 / 10 / 6
12,629
435
11,892
26,422
9,043
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
mataba
Vulcan
20
4 / 6 / 7
13,696
472
29,000
17,471
5,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
20
8 / 5 / 10
15,956
550
24,161
34,071
20,653
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
63
33
Kills
31
32
Deaths
33
58
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Mercury
Bastufight
Mercury
12
6
4
2.33
L
Sylvanus
CarbiYo
Sylvanus
5
6
5
1.25
L
Rama
Daammi
Rama
2
10
6
0.5
W
Merlin
4
6
14
1.83
W
Da Ji
Maitolasi
Da Ji
11
7
11
2.36
W
Sylvanus
S1NL3SS
Sylvanus
7
3
17
5.17
W
2
9
5
0.5
W
Skadi
Veeruska
Skadi
9
7
11
2.07
L
Vulcan
mataba
Vulcan
4
6
7
1.25
L
Nike
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,591
Damage
102,685
135,691
Taken
132,055
100,221
Mitigated
84,920
39,965
Healing
30,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Bastufight
Mercury
18,867
12,238
0
1,084
25,390
12,178
273
6,159
18,911
0
163,087
L
Sylvanus
CarbiYo
Sylvanus
18,765
4,139
2,154
8,098
28,701
37,073
140
8,932
19,094
45,778
25,089
L
Rama
Daammi
Rama
11,892
8,967
0
7,593
26,422
9,043
170
7,390
18,499
0
82,350
W
Merlin
19,049
1,296
0
3,411
24,332
12,770
1,790
10,451
13,525
93,166
0
W
Da Ji
Maitolasi
Da Ji
28,419
7,237
0
9,947
28,885
15,231
320
9,160
19,557
0
140,447
W
Sylvanus
S1NL3SS
Sylvanus
12,952
1,541
5,393
11,351
34,363
49,984
355
16,716
17,183
38,788
0
W
12,852
4,951
0
4,820
24,145
11,128
3,757
5,500
18,506
110,745
8,146
W
Skadi
Veeruska
Skadi
20,319
11,959
0
5,043
23,966
11,108
2,733
7,241
16,613
0
132,331
L
Vulcan
mataba
Vulcan
29,000
7,867
0
2,373
17,471
5,973
247
7,941
9,530
105,489
0
L
Nike
24,161
1,991
0
8,898
34,071
20,653
1,321
14,699
18,796
15,276
103,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,748
Gold Earned
71,700
727
Minions Killed
825
0
Camps Cleared
0
2,546,691
Distance Traveled
2,678,934
32
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
16,970
585
217
7
0
629,136
0
L
Sylvanus
12,449
429
109
4
0
489,526
9
L
Rama
12,629
435
111
4
0
462,810
3
W
Merlin
14,956
516
143
5
0
484,527
3
W
Da Ji
16,832
580
184
6
0
571,967
11
W
Sylvanus
15,802
545
54
2
0
541,240
3
W
Chronos
14,640
505
154
5
0
455,996
2
W
Skadi
15,518
535
192
7
0
492,961
13
L
Vulcan
13,696
472
170
6
0
560,235
6
L
Nike
15,956
550
218
8
0
537,227
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role