Player Matchup

Morgan Le Fay
Morgan Le Fay
Akuma8136
Morgan Le Fay
Level 145
God Stats
5W - 2L
1,960 SR
Queue Stats
188W - 136L
1,593 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Anteiku1064
Ah Muzen Cab
Level 84
God Stats
1W - 1L
1,517 SR
Queue Stats
30W - 35L
1,463 Elo+
Party 1
Ymir
Ymir
BigLemon420
Ymir
Level 122
God Stats
20W - 15L
1,578 SR
Queue Stats
171W - 127L
1,560 Elo+
Party 1
Team Averages
Level 117
1,685 SR
1,539 Elo+

VS

Team Averages
Level 105
1,565 SR
1,517 Elo+
Eset
Eset
Darth Scalia
Eset
Level 109
God Stats
1W - 1L
1,826 SR
Queue Stats
244W - 193L
1,633 Elo+
Party 2
Guan Yu
Guan Yu
Edgar Good Boy
Guan Yu
Level 107
God Stats
11W - 8L
1,303 SR
Queue Stats
372W - 278L
1,604 Elo+
Party 2
Artemis
Artemis
crasher13
Artemis
Level 98
God Stats
0W - 2L
1,564 SR
Queue Stats
136W - 213L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Akuma8136
Morgan Le Fay
11
3 / 0 / 4
7,496
833
8,107
7,510
2,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Anteiku1064
Ah Muzen Cab
12
4 / 2 / 5
7,713
857
10,105
6,871
2,132
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 1 / 6
7,835
871
3,017
10,154
7,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,584
732
5,455
10,624
3,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 2 / 0
6,554
728
4,798
11,639
8,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
crasher13
Artemis
4
0 / 2 / 0
5,228
581
127
2,066
600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
2
3
Deaths
9
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Akuma8136
Morgan Le Fay
3
0
4
5
W
Ah Muzen Cab
Anteiku1064
Ah Muzen Cab
4
2
5
3.25
W
2
1
6
5
L
1
5
1
0.3
L
1
2
0
0.5
L
Artemis
crasher13
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,229
Damage
10,380
24,535
Taken
24,329
11,939
Mitigated
13,017
7,327
Healing
6,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Akuma8136
Morgan Le Fay
8,107
509
58
3,070
7,510
2,215
983
1,395
5,979
27,057
0
W
Ah Muzen Cab
Anteiku1064
Ah Muzen Cab
10,105
3,063
0
1,954
6,871
2,132
1,311
926
5,852
0
29,474
W
3,017
431
0
2,245
10,154
7,592
74
3,017
6,957
16,940
0
L
5,455
159
362
1,913
10,624
3,599
0
4,754
5,649
23,466
0
L
4,798
179
803
3,469
11,639
8,818
0
4,542
6,838
0
10,740
L
Artemis
crasher13
Artemis
127
42
0
0
2,066
600
0
1,248
718
0
408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,044
Gold Earned
18,366
100
Minions Killed
72
6
Camps Cleared
0
528,226
Distance Traveled
383,276
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,496
833
34
4
4
186,127
3
W
Ah Muzen Cab
7,713
857
40
4
2
176,505
1
W
Ymir
7,835
871
26
3
0
165,594
0
L
Eset
6,584
732
56
6
0
143,613
2
L
Guan Yu
6,554
728
14
2
0
180,288
1
L
Artemis
5,228
581
2
0
0
59,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role