Player Matchup

Nox
Nox
BlackMamba73270
Nox
Level 106
God Stats
9W - 12L
1,494 SR
Queue Stats
478W - 432L
1,519 Elo+
Party 2
Chaac
Chaac
Luv4toke
Chaac
Level 67
God Stats
33W - 34L
1,529 SR
Queue Stats
297W - 274L
1,539 Elo+
Solo
Sol
Sol
YDonger
Sol
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 15L
1,551 Elo+
Solo
Kuzenbo
Kuzenbo
charizard155
Kuzenbo
Level 130
God Stats
5W - 7L
1,500 SR
Queue Stats
347W - 339L
1,546 Elo+
Solo
Arachne
Arachne
its_kodaff
Arachne
Level 87
God Stats
5W - 5L
1,591 SR
Queue Stats
61W - 61L
1,524 Elo+
Party 2
Team Averages
Level 98
1,523 SR
1,536 Elo+

VS

Team Averages
Level 88
1,624 SR
1,449 Elo+
Geb
Geb
Plesour
Geb
Level 122
God Stats
8W - 8L
1,582 SR
Queue Stats
290W - 324L
1,382 Elo+
Party 1
Heimdallr
Heimdallr
Sanchog2304
Heimdallr
Level 67
God Stats
2W - 5L
1,528 SR
Queue Stats
25W - 41L
1,448 Elo+
Party 1
Thanatos
Thanatos
TheXlegacy3
Thanatos
Level 88
God Stats
2W - 7L
1,723 SR
Queue Stats
252W - 252L
1,514 Elo+
Solo
Mulan
Mulan
WinterMarmot260
Mulan
Level 65
God Stats
22W - 17L
1,655 SR
Queue Stats
162W - 139L
1,525 Elo+
Solo
Merlin
Merlin
juannllarena
Merlin
Level 99
God Stats
2W - 2L
1,633 SR
Queue Stats
11W - 23L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 7
11,965
544
14,775
11,293
4,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chaac
Luv4toke
Chaac
18
6 / 2 / 10
11,900
541
16,813
18,276
21,455
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
18
4 / 2 / 8
12,195
554
11,642
11,529
3,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
charizard155
Kuzenbo
15
3 / 2 / 13
10,620
483
7,873
22,663
27,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
its_kodaff
Arachne
19
7 / 3 / 12
12,032
547
9,854
18,881
7,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
14
1 / 5 / 5
9,153
416
9,231
17,468
19,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Sanchog2304
Heimdallr
16
3 / 5 / 2
9,971
453
10,799
15,787
6,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
TheXlegacy3
Thanatos
15
1 / 8 / 0
8,930
406
8,265
17,852
6,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 6 / 3
10,107
459
14,679
20,676
23,443
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
15
2 / 5 / 2
9,948
452
7,789
11,471
3,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
21
29
Kills
9
10
Deaths
29
50
Assists
12
Player
Kills
Deaths
Assists
KDA
W
9
1
7
12.5
W
Chaac
Luv4toke
Chaac
6
2
10
5.5
L
Geb
1
5
5
0.7
L
Heimdallr
Sanchog2304
Heimdallr
3
5
2
0.8
L
Thanatos
TheXlegacy3
Thanatos
1
8
0
0.13
L
2
6
3
0.58
W
Sol
4
2
8
4
W
Kuzenbo
charizard155
Kuzenbo
3
2
13
4.75
W
Arachne
its_kodaff
Arachne
7
3
12
4.33
L
Merlin
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,957
Damage
50,763
82,642
Taken
83,254
64,560
Mitigated
59,465
33,892
Healing
21,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,775
397
0
3,281
11,293
4,281
0
3,077
7,930
76,987
0
W
Chaac
Luv4toke
Chaac
16,813
4,161
451
10,408
18,276
21,455
0
3,628
14,548
401
77,117
L
Geb
9,231
773
358
2,274
17,468
19,757
0
8,760
8,598
26,658
0
L
Heimdallr
Sanchog2304
Heimdallr
10,799
3,305
0
5,167
15,787
6,065
0
8,059
7,638
0
81,796
L
Thanatos
TheXlegacy3
Thanatos
8,265
1,084
0
9,946
17,852
6,245
0
7,491
10,177
0
66,615
L
14,679
739
0
3,420
20,676
23,443
741
4,013
16,519
0
69,461
W
Sol
11,642
4,703
0
5,461
11,529
3,078
1,605
1,630
9,899
88,103
0
W
Kuzenbo
charizard155
Kuzenbo
7,873
2,699
145
5,363
22,663
27,764
117
5,614
16,868
36,988
0
W
Arachne
its_kodaff
Arachne
9,854
7,666
0
8,783
18,881
7,982
156
4,442
14,299
0
81,013
L
Merlin
7,789
302
0
505
11,471
3,955
0
5,838
5,471
60,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,712
Gold Earned
48,109
602
Minions Killed
511
0
Camps Cleared
0
2,292,766
Distance Traveled
2,086,719
27
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,965
544
143
7
0
444,720
3
W
Chaac
11,900
541
138
6
0
445,018
5
L
Geb
9,153
416
28
1
0
470,744
3
L
Heimdallr
9,971
453
142
6
0
395,009
3
L
Thanatos
8,930
406
104
5
0
418,469
0
L
Mulan
10,107
459
119
5
0
401,456
1
W
Sol
12,195
554
175
8
0
424,487
8
W
Kuzenbo
10,620
483
28
1
0
437,905
11
W
Arachne
12,032
547
118
5
0
540,636
0
L
Merlin
9,948
452
118
5
0
401,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role