Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Bluumar
Hera
Level 47
God Stats
1W - 0L
1,726 SR
Queue Stats
36W - 63L
1,254 Elo+
Solo
Ymir
Ymir
DerKapi
Ymir
Level 45
God Stats
2W - 1L
1,504 SR
Queue Stats
15W - 25L
1,290 Elo+
Party 2
Bellona
Bellona
Masonwaff
Bellona
Level 100
God Stats
10W - 7L
1,406 SR
Queue Stats
214W - 220L
1,448 Elo+
Solo
Rama
Rama
WeisserSchakal
Rama
Level 65
God Stats
1W - 1L
1,267 SR
Queue Stats
29W - 38L
1,348 Elo+
Party 2
Team Averages
Level 65
1,481 SR
1,368 Elo+

VS

Team Averages
Level 66
1,358 SR
1,374 Elo+
Loki
Loki
ACHILES16
Loki
Level 81
God Stats
5W - 5L
1,189 SR
Queue Stats
50W - 36L
1,485 Elo+
Solo
Achilles
Achilles
Freitinhas_Gamer
Achilles
Level 74
God Stats
3W - 4L
1,500 SR
Queue Stats
189W - 224L
1,245 Elo+
Party 3
Geb
Geb
PGoficial
Geb
Level 46
God Stats
36W - 45L
1,282 SR
Queue Stats
93W - 123L
1,293 Elo+
Party 3
Discordia
Discordia
Palpatus
Discordia
Level 53
God Stats
7W - 7L
1,330 SR
Queue Stats
294W - 286L
1,417 Elo+
Party 1
Izanami
Izanami
XpRaygon
Izanami
Level 78
God Stats
19W - 19L
1,489 SR
Queue Stats
278W - 265L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
6 / 1 / 1
6,134
613
4,317
5,413
1,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hera
Bluumar
Hera
10
1 / 0 / 1
5,454
545
3,740
2,991
830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
DerKapi
Ymir
7
1 / 2 / 6
4,773
477
1,671
6,574
3,309
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
Masonwaff
Bellona
10
6 / 0 / 3
6,528
653
6,319
4,505
3,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 1 / 0
4,559
456
370
2,201
337
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
5
0 / 2 / 1
4,093
409
940
3,952
781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 2
4,666
467
2,581
9,300
3,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
1 / 2 / 2
4,748
475
3,023
4,955
2,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Palpatus
Discordia
9
1 / 3 / 1
5,138
514
2,749
4,035
814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
XpRaygon
Izanami
9
2 / 3 / 2
5,608
561
3,158
5,231
1,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
14
Kills
4
4
Deaths
14
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
1
1
6.5
L
Loki
0
2
1
0.25
W
Hera
Bluumar
Hera
1
0
1
1.5
W
Ymir
DerKapi
Ymir
1
2
6
2
L
0
4
2
0.25
W
Bellona
Masonwaff
Bellona
6
0
3
7.5
L
1
2
2
1
L
Discordia
Palpatus
Discordia
1
3
1
0.5
W
0
1
0
0
L
Izanami
XpRaygon
Izanami
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,417
Damage
12,451
21,684
Taken
27,473
9,055
Mitigated
9,255
9,138
Healing
5,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,317
532
0
5,968
5,413
1,535
1,186
854
4,425
0
24,605
L
Loki
940
529
0
120
3,952
781
27
624
3,328
0
11,045
W
Hera
Bluumar
Hera
3,740
455
0
469
2,991
830
0
908
1,829
33,731
0
W
Ymir
DerKapi
Ymir
1,671
422
0
250
6,574
3,309
48
2,953
3,390
3,748
0
L
2,581
667
0
2,359
9,300
3,841
50
1,492
7,808
0
15,632
W
Bellona
Masonwaff
Bellona
6,319
1,357
0
1,830
4,505
3,044
498
471
3,751
0
26,986
L
3,023
398
0
702
4,955
2,451
235
1,600
3,355
9,081
0
L
Discordia
Palpatus
Discordia
2,749
177
0
702
4,035
814
0
1,419
2,616
24,699
0
W
370
370
0
621
2,201
337
560
54
2,147
0
11,845
L
Izanami
XpRaygon
Izanami
3,158
1,693
0
1,659
5,231
1,368
558
276
4,955
0
33,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,448
Gold Earned
24,253
211
Minions Killed
204
0
Camps Cleared
0
922,395
Distance Traveled
869,275
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,134
613
50
5
0
191,312
1
L
Loki
4,093
409
23
2
0
119,589
0
W
Hera
5,454
545
67
7
0
193,534
3
W
Ymir
4,773
477
6
1
0
191,030
1
L
Achilles
4,666
467
32
3
0
186,785
1
W
Bellona
6,528
653
61
6
0
206,640
4
L
Geb
4,748
475
11
1
0
207,927
1
L
Discordia
5,138
514
66
7
0
180,754
1
W
Rama
4,559
456
27
3
0
139,879
0
L
Izanami
5,608
561
72
7
0
174,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role