Player Matchup

Baron Samedi
Baron Samedi
CaptainKled
Baron Samedi
Level 153
God Stats
2W - 2L
1,330 SR
Queue Stats
65W - 66L
1,501 Elo+
Party 1
Ne Zha
Ne Zha
ChuleCr
Ne Zha
Level 117
God Stats
13W - 10L
1,719 SR
Queue Stats
100W - 90L
1,422 Elo+
Solo
Cthulhu
Cthulhu
Gisone
Cthulhu
Level 159
God Stats
1W - 1L
1,285 SR
Queue Stats
43W - 47L
1,442 Elo+
Party 1
Nu Wa
Nu Wa
VatRusHka
Nu Wa
Level 129
God Stats
2W - 1L
1,282 SR
Queue Stats
20W - 23L
1,453 Elo+
Party 1
Horus
Horus
philpota
Horus
Level 58
God Stats
1W - 0L
1,628 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 123
1,449 SR
1,464 Elo+

VS

Team Averages
Level 121
1,566 SR
1,490 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
ReekNaw
Hera
Level 101
God Stats
3W - 5L
1,182 SR
Queue Stats
193W - 191L
1,522 Elo+
Solo
Agni
Agni
kpoxa89
Agni
Level 142
God Stats
25W - 29L
1,715 SR
Queue Stats
194W - 219L
1,475 Elo+
Solo
Charybdis
Charybdis
trytr124
Charybdis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 115L
1,337 Elo+
Solo
Fenrir
Fenrir
Ĵordan
Fenrir
Level 128
God Stats
0W - 1L
1,935 SR
Queue Stats
13W - 12L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CaptainKled
Baron Samedi
16
11 / 0 / 8
8,922
892
9,907
5,060
2,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
ChuleCr
Ne Zha
13
3 / 1 / 8
7,499
750
3,968
5,931
2,232
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Gisone
Cthulhu
14
1 / 2 / 9
7,352
735
9,019
11,094
10,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nu Wa
VatRusHka
Nu Wa
15
3 / 0 / 12
7,963
796
11,899
3,595
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
philpota
Horus
13
2 / 0 / 8
7,804
780
2,744
6,046
5,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 2 / 2
6,277
628
2,884
8,847
3,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
ReekNaw
Hera
12
0 / 3 / 1
6,682
668
4,090
7,151
2,021
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Agni
kpoxa89
Agni
13
0 / 4 / 1
6,566
657
2,656
7,177
1,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
trytr124
Charybdis
13
1 / 4 / 1
6,698
670
3,434
8,839
2,497
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Ĵordan
Fenrir
12
2 / 7 / 1
6,916
692
6,586
10,419
4,533
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
9
20
Kills
3
3
Deaths
20
45
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
2
0.5
W
Baron Samedi
CaptainKled
Baron Samedi
11
0
8
15
W
Ne Zha
ChuleCr
Ne Zha
3
1
8
7
W
Cthulhu
Gisone
Cthulhu
1
2
9
2.75
L
Hera
ReekNaw
Hera
0
3
1
0.17
W
Nu Wa
VatRusHka
Nu Wa
3
0
12
9
L
Agni
kpoxa89
Agni
0
4
1
0.13
W
Horus
philpota
Horus
2
0
8
6
L
Charybdis
trytr124
Charybdis
1
4
1
0.38
L
Fenrir
Ĵordan
Fenrir
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,537
Damage
19,650
31,726
Taken
42,433
22,793
Mitigated
14,973
11,438
Healing
7,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,884
671
1,624
2,109
8,847
3,994
0
7,187
1,343
10,406
2,083
W
Baron Samedi
CaptainKled
Baron Samedi
9,907
1,652
1,439
2,098
5,060
2,575
347
1,687
3,373
27,678
0
W
Ne Zha
ChuleCr
Ne Zha
3,968
538
0
74
5,931
2,232
0
1,821
4,110
0
15,180
W
Cthulhu
Gisone
Cthulhu
9,019
1,043
202
2,972
11,094
10,546
0
2,088
9,006
25,520
0
L
Hera
ReekNaw
Hera
4,090
1,048
0
1,639
7,151
2,021
0
3,349
3,752
23,877
0
W
Nu Wa
VatRusHka
Nu Wa
11,899
3,643
0
321
3,595
1,718
1,637
1,467
2,128
34,901
0
L
Agni
kpoxa89
Agni
2,656
68
0
250
7,177
1,928
0
5,118
1,724
22,420
0
W
Horus
philpota
Horus
2,744
935
2,258
2,074
6,046
5,722
201
2,314
3,732
0
9,242
L
Charybdis
trytr124
Charybdis
3,434
1,512
81
698
8,839
2,497
0
6,665
1,803
0
13,316
L
Fenrir
Ĵordan
Fenrir
6,586
3,016
0
1,302
10,419
4,533
0
7,043
2,986
0
13,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,540
Gold Earned
33,139
179
Minions Killed
140
0
Camps Cleared
0
1,029,430
Distance Traveled
837,646
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,277
628
18
2
0
154,312
3
W
Baron Samedi
8,922
892
48
5
0
207,566
2
W
Ne Zha
7,499
750
21
2
0
226,729
1
W
Cthulhu
7,352
735
36
4
0
200,627
2
L
Hera
6,682
668
47
5
0
181,813
4
W
Nu Wa
7,963
796
57
6
0
174,566
0
L
Agni
6,566
657
46
5
0
178,635
2
W
Horus
7,804
780
17
2
0
219,942
0
L
Charybdis
6,698
670
19
2
0
164,915
0
L
Fenrir
6,916
692
10
1
0
157,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role