Player Matchup

Chaac
Chaac
Bravezzz11
Chaac
Level 108
God Stats
2W - 2L
1,711 SR
Queue Stats
76W - 63L
1,475 Elo+
Party 1
Artio
Artio
Mitsu_TakK
Artio
Level 138
God Stats
6W - 3L
1,500 SR
Queue Stats
170W - 168L
1,477 Elo+
Solo
Xbalanque
Xbalanque
Zoralein
Xbalanque
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,442 Elo+
Party 1
Loki
Loki
vitek007770
Loki
Level 29
God Stats
2W - 10L
1,285 SR
Queue Stats
126W - 117L
1,374 Elo+
Solo
The Morrigan
The Morrigan
zubac12
The Morrigan
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 118L
1,449 Elo+
Solo
Team Averages
Level 93
1,499 SR
1,444 Elo+

VS

Team Averages
Level 70
1,581 SR
1,607 Elo+
Cerberus
Cerberus
 
Cerberus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Vielth
Eset
Level 50
God Stats
15W - 2L
1,500 SR
Queue Stats
479W - 258L
1,713 Elo+
Party 2
Ymir
Ymir
VinDiesel2005
Ymir
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
62W - 30L
1,720 Elo+
Party 2
Awilix
Awilix
W-A-D-A-H-jor
Awilix
Level 160
God Stats
3W - 2L
1,715 SR
Queue Stats
625W - 697L
1,444 Elo+
Solo
Thanatos
Thanatos
КорольГовноедов
Thanatos
Level 27
God Stats
5W - 4L
1,691 SR
Queue Stats
70W - 42L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
4 / 3 / 7
11,278
705
17,896
22,008
31,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artio
18
2 / 6 / 7
10,593
662
13,198
25,280
32,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Xbalanque
Zoralein
Xbalanque
15
3 / 8 / 5
9,853
616
13,451
16,194
6,059
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 3 / 7
9,929
621
10,884
10,731
5,403
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
zubac12
The Morrigan
14
4 / 9 / 6
10,027
627
14,333
11,453
4,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
6 / 2 / 16
11,695
731
17,372
19,306
12,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Eset
Vielth
Eset
20
6 / 2 / 18
12,260
766
12,871
11,530
12,052
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 2 / 16
12,588
787
11,684
21,957
16,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 6 / 14
10,118
632
7,478
18,090
14,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
10 / 2 / 15
11,784
737
23,326
23,989
16,470
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
108
14
Kills
29
29
Deaths
14
32
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
2
16
7
L
Chaac
4
3
7
2.5
L
Artio
2
6
7
0.92
W
Eset
Vielth
Eset
6
2
18
7.5
W
6
2
16
7
W
1
6
14
1.33
L
Xbalanque
Zoralein
Xbalanque
3
8
5
0.69
L
1
3
7
1.5
L
The Morrigan
zubac12
The Morrigan
4
9
6
0.78
W
10
2
15
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,762
Damage
72,731
85,666
Taken
94,872
79,392
Mitigated
72,254
34,426
Healing
54,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
17,372
623
2,749
9,253
19,306
12,814
1,011
5,423
13,883
50,939
0
L
Chaac
17,896
2,095
937
10,504
22,008
31,654
0
9,841
12,167
0
34,034
L
Artio
13,198
520
5,479
7,548
25,280
32,060
19
12,114
13,166
23,025
0
W
Eset
Vielth
Eset
12,871
693
4,186
2,922
11,530
12,052
761
4,172
7,358
32,763
0
W
11,684
1,134
1,252
9,881
21,957
16,669
233
5,074
16,883
26,162
0
W
7,478
2,843
1,326
2,847
18,090
14,249
2,357
5,619
12,471
0
15,478
L
Xbalanque
Zoralein
Xbalanque
13,451
8,343
960
3,083
16,194
6,059
1,423
9,814
6,380
0
24,964
L
10,884
2,010
927
4,056
10,731
5,403
0
4,409
6,322
0
25,154
L
The Morrigan
zubac12
The Morrigan
14,333
1,294
0
932
11,453
4,216
66
5,903
5,525
22,872
361
W
23,326
2,884
1,947
18,042
23,989
16,470
636
6,882
17,107
220
31,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,680
Gold Earned
58,445
146
Minions Killed
187
0
Camps Cleared
0
1,260,812
Distance Traveled
1,557,626
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,695
731
78
5
0
316,076
4
L
Chaac
11,278
705
41
3
0
318,075
0
L
Artio
10,593
662
25
2
0
290,511
1
W
Eset
12,260
766
57
4
0
323,683
0
W
Ymir
12,588
787
28
2
0
305,701
0
W
Awilix
10,118
632
13
1
0
279,150
0
L
Xbalanque
9,853
616
27
2
0
228,903
0
L
Loki
9,929
621
29
2
0
215,862
4
L
The Morrigan
10,027
627
24
2
0
207,461
2
W
Thanatos
11,784
737
11
1
0
333,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role