Player Matchup

Yemoja
Yemoja
Alexthe1st
Yemoja
Level 124
God Stats
13W - 10L
1,685 SR
Queue Stats
114W - 97L
1,615 Elo+
Party 3
Freya
Freya
L0RD FARQWAD
Freya
Level 96
God Stats
1W - 1L
1,769 SR
Queue Stats
46W - 31L
1,520 Elo+
Party 2
Loki
Loki
Ninjaprobro X
Loki
Level 106
God Stats
2W - 4L
1,425 SR
Queue Stats
85W - 86L
1,391 Elo+
Party 2
Izanami
Izanami
Skillz912
Izanami
Level 129
God Stats
6W - 1L
1,500 SR
Queue Stats
82W - 74L
1,784 Elo+
Party 3
Osiris
Osiris
yereva
Osiris
Level 16
God Stats
2W - 1L
1,591 SR
Queue Stats
22W - 6L
1,839 Elo+
Party 3
Team Averages
Level 94
1,594 SR
1,630 Elo+

VS

Team Averages
Level 113
1,457 SR
1,542 Elo+
Nox
Nox
Foximae
Nox
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,694 Elo+
Party 1
Khepri
Khepri
FuzzyToucan
Khepri
Level 128
God Stats
50W - 31L
1,567 SR
Queue Stats
359W - 345L
1,476 Elo+
Party 1
Apollo
Apollo
ImScorpius
Apollo
Level 121
God Stats
10W - 8L
1,333 SR
Queue Stats
34W - 30L
1,525 Elo+
Party 1
Fenrir
Fenrir
Naitoforu
Fenrir
Level 125
God Stats
1W - 2L
1,387 SR
Queue Stats
82W - 77L
1,502 Elo+
Party 1
Odin
Odin
droowwhh
Odin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 139L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Alexthe1st
Yemoja
15
2 / 1 / 13
10,368
494
7,806
18,953
17,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 6 / 6
10,468
498
13,727
18,317
5,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
3 / 7 / 11
10,629
506
10,074
19,492
6,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Skillz912
Izanami
19
7 / 5 / 2
12,269
584
26,978
18,831
5,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
yereva
Osiris
20
15 / 2 / 8
13,764
655
23,877
20,047
22,322
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
16
8 / 5 / 5
11,117
529
18,744
12,941
6,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
13
0 / 5 / 11
9,088
433
6,772
18,843
19,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
ImScorpius
Apollo
18
8 / 3 / 2
11,874
565
17,437
24,530
11,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fenrir
Naitoforu
Fenrir
16
4 / 10 / 9
10,723
511
14,239
18,807
9,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odin
13
1 / 10 / 5
8,974
427
7,520
24,186
18,948
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
53
33
Kills
21
21
Deaths
33
40
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Alexthe1st
Yemoja
2
1
13
8.5
L
Nox
8
5
5
2.1
L
Khepri
0
5
11
1.1
L
Apollo
ImScorpius
Apollo
8
3
2
3
W
6
6
6
1.5
L
Fenrir
Naitoforu
Fenrir
4
10
9
0.85
W
3
7
11
1.21
W
Izanami
Skillz912
Izanami
7
5
2
1.6
L
Odin
1
10
5
0.35
W
Osiris
yereva
Osiris
15
2
8
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,462
Damage
64,712
95,640
Taken
99,307
57,103
Mitigated
65,894
40,491
Healing
23,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Alexthe1st
Yemoja
7,806
1,789
6,465
4,766
18,953
17,717
167
4,789
14,048
17,785
7,877
L
Nox
18,744
2,490
0
1,536
12,941
6,337
0
2,397
10,544
55,445
0
L
Khepri
6,772
711
1,129
2,648
18,843
19,593
0
6,333
12,510
17,316
0
L
Apollo
ImScorpius
Apollo
17,437
12,341
0
11,180
24,530
11,943
0
1,676
22,854
0
99,366
W
13,727
4,503
0
5,879
18,317
5,060
1,544
7,150
10,894
67,258
0
L
Fenrir
Naitoforu
Fenrir
14,239
3,427
0
3,746
18,807
9,073
0
5,381
13,426
0
66,103
W
10,074
2,730
0
5,213
19,492
6,076
0
6,842
12,448
0
65,463
W
Izanami
Skillz912
Izanami
26,978
21,582
0
8,759
18,831
5,928
4,027
1,803
16,988
0
104,848
L
Odin
7,520
1,768
0
3,101
24,186
18,948
202
3,763
20,423
0
40,017
W
Osiris
yereva
Osiris
23,877
13,165
0
9,409
20,047
22,322
1,284
4,135
15,746
0
100,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,498
Gold Earned
51,776
571
Minions Killed
419
0
Camps Cleared
0
1,854,088
Distance Traveled
1,853,655
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,368
494
29
1
0
393,509
2
L
Nox
11,117
529
83
4
0
347,668
5
L
Khepri
9,088
433
15
1
0
371,141
2
L
Apollo
11,874
565
159
8
0
397,052
0
W
Freya
10,468
498
105
5
0
347,044
8
L
Fenrir
10,723
511
98
5
0
379,281
5
W
Loki
10,629
506
102
5
0
383,065
9
W
Izanami
12,269
584
175
8
0
366,114
5
L
Odin
8,974
427
64
3
0
358,513
0
W
Osiris
13,764
655
160
8
0
364,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role