Player Matchup

Fafnir
Fafnir
AM Speed Master
Fafnir
Level 47
God Stats
4W - 6L
1,612 SR
Queue Stats
45W - 46L
1,607 Elo+
Party 4
Set
Set
Powpow57
Set
Level 42
God Stats
0W - 1L
1,299 SR
Queue Stats
30W - 35L
1,550 Elo+
Solo
Cliodhna
Cliodhna
ReiVilOx30
Cliodhna
Level 25
God Stats
4W - 3L
1,880 SR
Queue Stats
36W - 44L
1,486 Elo+
Party 1
Hou Yi
Hou Yi
Squidshroom
Hou Yi
Level 58
God Stats
1W - 3L
1,500 SR
Queue Stats
47W - 39L
1,421 Elo+
Party 4
Freya
Freya
lMouettel63l
Freya
Level 59
God Stats
2W - 9L
1,522 SR
Queue Stats
78W - 85L
1,482 Elo+
Party 1
Team Averages
Level 46
1,563 SR
1,509 Elo+

VS

Team Averages
Level 63
1,514 SR
1,514 Elo+
Hel
Hel
Acnxlxgia
Hel
Level 112
God Stats
4W - 2L
1,500 SR
Queue Stats
290W - 247L
1,511 Elo+
Party 2
Khepri
Khepri
Exotic_Scum
Khepri
Level 37
God Stats
8W - 5L
1,555 SR
Queue Stats
168W - 172L
1,541 Elo+
Party 3
Ullr
Ullr
KTN_frenchfry
Ullr
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 76L
1,504 Elo+
Party 3
Gilgamesh
Gilgamesh
Yungslatt22
Gilgamesh
Level 37
God Stats
28W - 31L
1,518 SR
Queue Stats
450W - 387L
1,504 Elo+
Party 2
Bastet
Bastet
diegoxlpz
Bastet
Level 28
God Stats
3W - 5L
1,500 SR
Queue Stats
335W - 283L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 11
11,016
380
6,730
34,828
42,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
6 / 6 / 5
13,927
480
20,417
34,354
15,791
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cliodhna
ReiVilOx30
Cliodhna
18
2 / 5 / 4
12,340
426
12,031
24,109
12,464
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
19
5 / 6 / 3
12,952
447
18,315
19,900
6,530
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 5 / 6
13,727
473
18,687
23,018
9,475
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 17
14,793
510
30,890
27,170
14,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
16
0 / 5 / 14
12,357
426
5,293
27,597
37,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
6 / 1 / 7
14,796
510
32,787
15,976
8,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Yungslatt22
Gilgamesh
20
11 / 2 / 15
16,372
565
26,116
31,421
50,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
diegoxlpz
Bastet
20
7 / 6 / 11
14,395
496
15,038
24,428
11,569
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
95
19
Kills
31
31
Deaths
19
29
Assists
64
Player
Kills
Deaths
Assists
KDA
L
0
9
11
0.61
W
7
5
17
3.1
W
Khepri
0
5
14
1.4
W
6
1
7
9.5
L
6
6
5
1.42
L
Cliodhna
ReiVilOx30
Cliodhna
2
5
4
0.8
L
Hou Yi
5
6
3
1.08
W
Gilgamesh
Yungslatt22
Gilgamesh
11
2
15
9.25
W
Bastet
diegoxlpz
Bastet
7
6
11
2.08
L
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,180
Damage
110,124
136,209
Taken
126,592
86,706
Mitigated
122,314
37,266
Healing
44,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,730
1,575
0
5,671
34,828
42,446
28
9,012
25,816
25,580
0
W
30,890
3,572
10,729
15,063
27,170
14,270
1,352
5,640
21,046
116,563
0
W
Khepri
5,293
198
0
3,784
27,597
37,666
1,296
7,243
19,852
19,426
0
W
32,787
15,982
0
3,117
15,976
8,662
3,995
843
14,825
0
152,789
L
20,417
7,698
0
12,363
34,354
15,791
0
9,461
24,893
0
135,015
L
Cliodhna
ReiVilOx30
Cliodhna
12,031
1,402
0
7,179
24,109
12,464
206
4,230
19,879
0
77,841
L
Hou Yi
18,315
8,107
0
4,341
19,900
6,530
938
5,169
14,731
0
72,989
W
Gilgamesh
Yungslatt22
Gilgamesh
26,116
7,227
0
7,346
31,421
50,147
1,772
4,107
27,028
1,390
106,468
W
Bastet
diegoxlpz
Bastet
15,038
3,353
0
4,881
24,428
11,569
2,536
6,338
17,494
0
92,829
L
18,687
6,841
0
7,712
23,018
9,475
544
9,333
13,685
76,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,962
Gold Earned
72,713
661
Minions Killed
635
0
Camps Cleared
0
2,662,475
Distance Traveled
2,815,664
40
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
11,016
380
27
1
0
506,727
21
W
Hel
14,793
510
146
5
0
551,104
0
W
Khepri
12,357
426
25
1
0
568,976
3
W
Ullr
14,796
510
174
6
0
552,303
5
L
Set
13,927
480
202
7
0
566,753
2
L
Cliodhna
12,340
426
165
6
0
549,816
2
L
Hou Yi
12,952
447
129
4
0
519,003
4
W
Gilgamesh
16,372
565
168
6
0
558,147
7
W
Bastet
14,395
496
122
4
0
585,134
4
L
Freya
13,727
473
138
5
0
520,176
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role